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* Implement software ATI_fragment_shaderDave Airlie2004-12-199-3/+354
| | | | no error detection, slow, may not be 100% correct but a good start
* added GL_ARB_pixel_buffer_object extension stringBrian Paul2004-12-181-0/+1
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* fxt1_decode_1() needs to be non-static for the tdfx and glide drivers.Adam Jackson2004-12-151-2/+2
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* Fix up glx/x11 to work when built with -fvisibility=hidden.Adam Jackson2004-12-151-0/+5
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* uint*t -> u_int*t changesAlan Hourihane2004-12-143-8/+4
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* Added driver hooks for GetTexImage() and GetCompressedTexImage().Brian Paul2004-12-124-173/+225
| | | | Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c
* allow GetTexImage with RGBA format and COLOR_INDEX internalformatDaniel Borca2004-12-101-2/+4
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* silence warningsAlan Hourihane2004-12-081-1/+1
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* explicit cast in a few placesDaniel Borca2004-12-061-2/+2
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* disable junk for mingwDaniel Borca2004-12-061-0/+2
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* direct bug reports to freedesktop.orgBrian Paul2004-12-051-3/+3
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* mask color indexes against palette size, per the specBrian Paul2004-12-031-2/+5
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* Use the GL datatypes. Lots of assorted clean-ups.Brian Paul2004-12-031-245/+250
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* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-036-22/+26
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* Fix some warningsAlan Hourihane2004-12-021-2/+0
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-273-44/+31
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* remove _glapi_add_entrypoint() calls, they're already in context.cBrian Paul2004-11-271-25/+1
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* add a few functions in add_newer_entrypoints()Brian Paul2004-11-271-5/+9
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* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-279-362/+800
| | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
* use new PUBLIC macro for symbol exportBrian Paul2004-11-271-1/+1
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* clean up code related to dispatch table initializationBrian Paul2004-11-275-72/+51
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* use _glapi_procBrian Paul2004-11-271-6/+3
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* fix typo, update version/dateBrian Paul2004-11-271-4/+3
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* remove the GLAPI/GLAPIENTRY defines - they're already in gl.hBrian Paul2004-11-271-12/+0
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* Removed GLCALLBACK stuff - apparently never used anywhere.Brian Paul2004-11-272-19/+7
| | | | Removed GLWINAPI stuff - only used (unnecessarily?) in enums.c
* Some new comments, clean-up formatting, etc.Brian Paul2004-11-251-100/+167
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* Started some assorted clean-ups in #defines, typedefs, etc.Brian Paul2004-11-252-42/+44
| | | | Next: move all the Windows/WGL stuff into the drivers/windows/ directory.
* update _mesa_store_teximageXd() comments and minor code clean-upBrian Paul2004-11-231-14/+30
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* Don't allow queries/etc of buffer object 0 - it's invisible to users.Brian Paul2004-11-221-23/+21
| | | | Misc clean-ups.
* added GL_RED/GREEN/BLUE to is_color_format()Brian Paul2004-11-221-0/+3
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* handle ENABLE_BIT for EXT_stencil_two_sideDaniel Borca2004-11-222-1/+5
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* use float constantsDaniel Borca2004-11-151-3/+3
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* use parentheses to avoid warningDaniel Borca2004-11-151-1/+1
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* added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device driversDaniel Borca2004-11-123-1/+8
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* pop(stencil) for EXT_stencil_two_sideDaniel Borca2004-11-121-7/+16
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* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-1012-125/+215
| | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
* added a comment and assertion in _mesa_clip_drawpixels() for PixelZoomBrian Paul2004-11-091-0/+3
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* added _mesa_clip_drawpixels() and _mesa_clip_readpixels()Brian Paul2004-11-092-2/+112
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* Remove need for defining _MSC_VER when building Mesa for windows withBrian Paul2004-11-081-2/+2
| | | | a non MS C compiler (MinGW). (Gregor Anich)
* cleaned up the mess a bitDaniel Borca2004-11-011-211/+91
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* don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul2004-10-311-4/+4
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* added a cast to ADD_POINTERS macroBrian Paul2004-10-311-1/+1
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* indentation fixBrian Paul2004-10-311-4/+4
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* Use the _mesa_scale_and_bias_rgba() function in the convolution functions.Brian Paul2004-10-314-89/+49
| | | | Minor clean-ups.
* PBO support for gl[Get]PixelMap functionsBrian Paul2004-10-311-82/+371
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* PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul2004-10-311-9/+62
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* PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul2004-10-311-52/+206
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* updated for PBOsBrian Paul2004-10-311-4/+57
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* glPolygonStipple() and glGetPolygonStipple() updated for PBOs.Brian Paul2004-10-312-9/+91
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* PBO support for glGetCompressedTexImage().Brian Paul2004-10-311-2/+37
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