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* mesa: Add assert to check for null pointer dereference.Vinson Lee2010-02-211-2/+6
* mesa: restore _mesa_snprintf() - it's needed for WindowsBrian Paul2010-02-193-4/+20
* mesa: casts to silence new warnings from printf()Brian Paul2010-02-191-2/+2
* Drop macro wrappers for the aligned memory functionsKristian Høgsberg2010-02-191-11/+0
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-1920-262/+185
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-1931-227/+197
* mesa: replace _mesa_bzero() with memset()Brian Paul2010-02-197-22/+8
* mesa: replace old MEMSET macro with memsetBrian Paul2010-02-193-6/+3
* mesa: replace old MEMCPY macro with memcpyBrian Paul2010-02-197-64/+62
* Remove _mesa_memcmp in favor of plain memcmp.Kenneth Graunke2010-02-194-17/+3
* Remove _mesa_memset in favor of plain memset.Kenneth Graunke2010-02-197-23/+9
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-1915-76/+62
* Remove _mesa_atoi in favor of plain atoi.Kenneth Graunke2010-02-192-11/+1
* Remove _mesa_strncmp in favor of plain strncmp.Kenneth Graunke2010-02-192-10/+0
* Remove _mesa_strcmp in favor of plain strcmp.Kenneth Graunke2010-02-194-13/+3
* Remove _mesa_strlen in favor of plain strlen.Kenneth Graunke2010-02-195-18/+8
* Remove _mesa_strncpy in favor of plain strncpy.Kenneth Graunke2010-02-193-11/+1
* Remove _mesa_strcpy in favor of plain strcpy.Kenneth Graunke2010-02-192-12/+2
* Remove _mesa_strncat in favor of plain strncat.Kenneth Graunke2010-02-192-10/+0
* Remove _mesa_strstr in favor of plain strstr.Kenneth Graunke2010-02-193-14/+4
* mesa: Lock mutex around _mesa_HashLookup linked list chase.Brian Paul2010-02-162-3/+6
* mesa: Test for failed malloc in _mesa_HashInsert.Brian Paul2010-02-161-4/+6
* mesa: Don't pass paramter to __builtin_clz which would hve undefined result.Pauli Nieminen2010-02-141-5/+11
* mesa: Fix compiler warningsKarl Schultz2010-02-134-17/+17
* mesa: enable GL_ARB_fragment_coord_conventions for sw driversBrian Paul2010-02-131-2/+2
* mesa: Export GL_EXT_texture_cube_map.José Fonseca2010-02-131-0/+1
* mesa: s/abort/sys.exit/Vinson Lee2010-02-131-1/+2
* mesa: Remove unnecessary header.Vinson Lee2010-02-122-2/+0
* main: Fix compiler warning. No need to convert/store depthScale as GLfloat j...Karl Schultz2010-02-111-2/+2
* mesa: additional constant/limit assertionsBrian Paul2010-02-111-0/+5
* mesa: move all limit/constant assertions into check_context_limits()Brian Paul2010-02-091-30/+30
* Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger2010-02-091-1/+1
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| * gallium: add point size clamp to implementation limits in vertex shaderRoland Scheidegger2010-02-041-1/+1
* | Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg2010-02-091-1/+1
* | mesa: add back-door support for cylindrical texture wrap modeBrian Paul2010-02-091-0/+12
* | mesa: Enable true refcounting for NullBufferObj.Michal Krol2010-02-096-8/+26
* | mesa: Protect buffer objects reference counting with a mutex.Michal Krol2010-02-092-4/+7
* | mesa: Fix null buffer object reference counting.José Fonseca2010-02-091-6/+8
* | mesa: Always do proper ref counting of shared state.José Fonseca2010-02-093-23/+34
* | mesa: Fix mesa_next_pow_two to return same value if parameter is pow2.Pauli Nieminen2010-02-071-3/+5
* | mesa/main: Add function to find next higher power of two.Pauli Nieminen2010-02-061-0/+46
* | mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul2010-02-042-5/+16
* | mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITSBrian Paul2010-02-034-13/+25
* | mesa: re-dimension RasterTexCoords and CoordReplaceBrian Paul2010-02-031-2/+2
* | mesa: added texcoord unit assertionBrian Paul2010-02-031-0/+2
* | mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITSBrian Paul2010-02-031-1/+1
* | mesa: added tex unit assert, use Elements() macroBrian Paul2010-02-031-1/+2
* | mesa: check for invalid texture coord unit in glGet queriesBrian Paul2010-02-032-56/+147
* | mesa: add error check for querying invalid texture matrixBrian Paul2010-02-032-5/+41
* | mesa: use Elements() as limit in loops over texture/program matrix stacksBrian Paul2010-02-031-4/+4