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* ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick2010-10-011-0/+2
* mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...Ian Romanick2010-10-014-8/+9
* mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick2010-10-011-0/+1
* ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick2010-10-011-2/+8
* ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick2010-10-018-30/+515
* ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick2010-10-011-0/+6
* ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick2010-10-011-1/+2
* ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick2010-10-011-0/+10
* ARB_texture_rg: Correct some errors in RED / RG internal format handlingIan Romanick2010-10-011-9/+32
* mesa: Don't reference a W component in setting up a vec3 uniform component.Eric Anholt2010-09-301-1/+5
* main: remove duplicated includesNicolas Kaiser2010-09-303-6/+1
* mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.Eric Anholt2010-09-282-1/+245
* Remove GL_EXT_cull_vertexIan Romanick2010-09-277-1782/+1719
* Remove GL_MESA_packed_depth_stencilIan Romanick2010-09-272-2/+0
* mesa: Force GL_SGIS_generate_mipmap to always be enabledIan Romanick2010-09-273-29/+9
* mesa: Force GL_ARB_copy_buffer to always be enabledIan Romanick2010-09-272-10/+4
* mesa/mipmap: fix warning since 1acadebd6270d3604b026842b8a21360968618a0Dave Airlie2010-09-251-1/+1
* mesa: Remove unnecessary headers.Vinson Lee2010-09-243-6/+0
* mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT data.Eric Anholt2010-09-241-1/+1
* mesa: fix assertions to handle srgb formatsBrian Paul2010-09-241-4/+8
* mesa: Remove EXT_convolution.Eric Anholt2010-09-2315-1855/+44
* mesa: Remove SGI_color_matrix.Eric Anholt2010-09-2311-172/+3
* mesa: Remove SGI_color_table.Eric Anholt2010-09-2310-316/+4
* mesa: Remove EXT_histogram.Eric Anholt2010-09-2311-1124/+10
* mesa: Remove the non-required ARB_imaging extension.Eric Anholt2010-09-235-21/+15
* mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul2010-09-215-18/+43
* mesa: don't call valid_texture_object() in non-debug buildsBrian Paul2010-09-201-5/+2
* mesa: Silence "'valid_texture_object' defined but not used" warning.Vinson Lee2010-09-171-1/+5
* mesa: bump version to 7.10Vinson Lee2010-09-171-3/+3
* glsl2: Add flags to enable variable index loweringIan Romanick2010-09-171-0/+10
* mesa: include mfeatures.h in formats.cBrian Paul2010-09-161-0/+1
* mesa: Update ES APIspec.xml.Chia-I Wu2010-09-161-9/+5
* mesa: update to version 64 of GL/glext.hBrian Paul2010-09-144-9/+9
* mesa: move, redefine MESA_GEOMETRY_PROGRAMBrian Paul2010-09-142-9/+15
* mesa: Less FEATURE_ARB_sync tests.Chia-I Wu2010-09-145-25/+60
* mesa: Remove unused _MESA_INIT_*_FUNCTIONS.Chia-I Wu2010-09-1411-90/+0
* mesa: Remove unused Emit flags from gl_shader_compiler_optionsIan Romanick2010-09-101-2/+0
* gallium: Add context profile support to st_api.Chia-I Wu2010-09-101-1/+5
* Revert "glapi: Implement optional dispatch logging"Kristian Høgsberg2010-09-095-47/+8
* glsl2: Add EmitNoNoise flag, use it to remove noise opcodesIan Romanick2010-09-092-11/+3
* mesa: Only reference logging symbols in debug buildsKristian Høgsberg2010-09-091-0/+11
* mesa: Don't reuse DummyFramebuffer as the incomplete framebufferKristian Høgsberg2010-09-092-1/+10
* glapi: Implement optional dispatch loggingKristian Høgsberg2010-09-095-8/+36
* glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri2010-09-082-2/+11
* glsl: make compiler options per-targetLuca Barbieri2010-09-083-15/+35
* mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)Luca Barbieri2010-09-082-0/+40
* mesa: Refactor parameter processing in set_combiner_(operand|source)Ian Romanick2010-09-081-68/+22
* mesa: Fix handling of texenv operands for EXT vs ARB versionIan Romanick2010-09-081-18/+19
* mesa: Enable GL_MAX_VERTEX_ATTRIBS in ES2.Kenneth Graunke2010-09-071-1/+16
* mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.Eric Anholt2010-09-071-0/+6