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* mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()Brian Paul2009-11-031-7/+10
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* mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()Brian Paul2009-11-031-1/+1
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* mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()Brian Paul2009-11-031-9/+29
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* mesa: use ffs() to shorten loop in _mesa_drawbuffers()Brian Paul2009-11-031-6/+10
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* mesa: added assertion, another commentBrian Paul2009-11-031-1/+3
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* mesa: added commentBrian Paul2009-11-021-0/+2
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* mesa: use _mesa_get_current_tex_object()Brian Paul2009-11-021-13/+4
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* mesa: make _mesa_get_current_tex_objec() publicBrian Paul2009-11-022-31/+33
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* mesa: fix incorrect approx bits/channel for fxt1 formatsBrian Paul2009-11-021-2/+2
| | | | See bug 24806.
* mesa: better error messageBrian Paul2009-10-301-2/+2
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* mesa: fix inverted buffer object testBrian Paul2009-10-301-1/+1
| | | | Fixes bug 24799.
* mesa: fix incorrect format info for MESA_FORMAT_SL8Brian Paul2009-10-301-3/+3
| | | | Fixes bugs 24798 and 24801.
* mesa: fix _mesa_texstore_argb8888() for MESA_FORMAT_XRGB8888Brian Paul2009-10-291-1/+1
| | | | | | If we hit the general path and call _mesa_make_temp_chan_image() we always want to get a GL_RGBA texture. We were getting a 3-channel GL_RGB texture before and that messed up the memory layout.
* mesa: lift memcpy_get_tex_image() code from intel driver into core MesaBrian Paul2009-10-291-1/+83
| | | | The code should work for any driver.
* mesa: refactor _mesa_get_teximage() codeBrian Paul2009-10-291-158/+302
| | | | Break different formats into different functions to make it easier to read.
* mesa: Add MESA_FORMAT_Z24_X8.José Fonseca2009-10-294-1/+62
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* mesa: consolidate some code in _mesa_GetCompressedTexImageARB()Brian Paul2009-10-291-6/+2
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* mesa: move pixels==NULL check in glGetTexImage()Brian Paul2009-10-291-9/+10
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* mesa: consolidate some code in _mesa_GetTexImage()Brian Paul2009-10-291-6/+2
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* mesa: move, clean-up _mesa_print_texture()Brian Paul2009-10-293-57/+64
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* mesa: fix some tests in subtexture_error_check2()Brian Paul2009-10-291-23/+22
| | | | | Don't use hard-coded compressed block sizes. Update comments and error strings.
* mesa: remove unneedded is_srgb_teximage() functionBrian Paul2009-10-291-24/+2
| | | | Use _mesa_get_format_color_encoding() function instead.
* glsl: make shader substitution a little betterBrian Paul2009-10-291-3/+16
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* mesa: move declaration to prevent unused var warningBrian Paul2009-10-291-1/+1
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* mesa: Fix compilation errors and warnings when features are disabled.Chia-I Wu2009-10-293-12/+13
| | | | | | Some of the fixes are cherry-picked from opengl-es branch. Signed-off-by: Chia-I Wu <[email protected]>
* mesa/main: Make FEATURE_texture_s3tc follow feature conventions.Chia-I Wu2009-10-294-9/+39
| | | | Signed-off-by: Chia-I Wu <[email protected]>
* mesa/main: Make FEATURE_texture_fxt1 follow feature conventions.Chia-I Wu2009-10-294-43/+20
| | | | | | Also remove the unused initialization and GLchan fetch functions. Signed-off-by: Chia-I Wu <[email protected]>
* mesa/main: Never return NULL in _mesa_get_texstore_func.Chia-I Wu2009-10-291-3/+25
| | | | Signed-off-by: Chia-I Wu <[email protected]>
* mesa: remove old, unused #defineBrian Paul2009-10-281-2/+0
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* mesa: move some gl_texture_image and gl_renderbuffer fields aroundBrian Paul2009-10-281-3/+5
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* mesa: minor code movementBrian Paul2009-10-282-36/+33
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* Merge branch 'texformat-rework'Brian Paul2009-10-2830-4105/+3654
|\ | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c
| * mesa: choose texture format in _mesa_get_fallback_texture()Brian Paul2009-10-281-0/+5
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| * mesa: choose texture format in core mesa, not driversBrian Paul2009-10-252-16/+48
| | | | | | | | | | | | Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do.
| * mesa: remove _mesa_compressed_texture_size_glenum() stubBrian Paul2009-10-251-1/+0
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| * mesa: remove _mesa_compressed_row_stride()Brian Paul2009-10-252-20/+0
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| * mesa: begin removing _mesa_compressed_row_stride() callsBrian Paul2009-10-252-3/+3
| | | | | | | | Use equivalent _mesa_format_row_stride() function instead.
| * mesa: simplify texture_row_stride() helperBrian Paul2009-10-251-10/+1
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| * mesa: fix-up error checking related to compressed texture block sizeBrian Paul2009-10-251-5/+17
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| * mesa: clean-up, simplify compressed texture size checkingBrian Paul2009-10-253-51/+36
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| * mesa: remove _mesa_compressed_texture_size()Brian Paul2009-10-244-42/+6
| | | | | | | | Use _mesa_format_image_size() instead.
| * mesa: remove ctx->Driver.CompressedTextureSize() hookBrian Paul2009-10-241-7/+0
| | | | | | | | It always just called _mesa_compressed_texture_size() anyway.
| * mesa: change compressed texture size callsBrian Paul2009-10-241-5/+3
| | | | | | | | | | Replace calls to ctx->Driver.CompressedTextureSize with calls to _mesa_format_image_size. The former always called the later.
| * mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d()Brian Paul2009-10-241-4/+5
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| * mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address()Brian Paul2009-10-241-76/+15
| | | | | | | | | | _mesa_compressed_row_stride() can go away soon. _mesa_compressed_image_address() can be generalized and moved to formats.c
| * mesa: s/GLuint/gl_format/Brian Paul2009-10-242-6/+7
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| * mesa: move assertion after declarationBrian Paul2009-10-241-1/+1
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| * mesa: remove hard-coded block sizesBrian Paul2009-10-241-5/+9
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| * mesa: added _mesa_get_format_block_size()Brian Paul2009-10-242-0/+19
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| * mesa: added _mesa_get_format_name()Brian Paul2009-10-242-0/+78
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