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Author
Age
Files
Lines
*
mesa: Remove redundant if checks in _mesa_texstore_xx_xx() functions
Anuj Phogat
2014-05-01
1
-89
/
+80
*
mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions
Anuj Phogat
2014-05-01
1
-2
/
+4
*
mesa: Add missing types in _mesa_texstore_xx_xx() functions
Anuj Phogat
2014-05-01
1
-2
/
+6
*
mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()
Anuj Phogat
2014-05-01
1
-0
/
+5
*
mesa: Add entry for extension ARB_texture_stencil8
Anuj Phogat
2014-05-01
1
-0
/
+1
*
glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Anuj Phogat
2014-05-01
1
-0
/
+6
*
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
1
-0
/
+8
*
mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
Anuj Phogat
2014-05-01
2
-7
/
+17
*
mesa: Fix querying location of nth element of an array variable
Anuj Phogat
2014-05-01
1
-5
/
+66
*
mesa: Move declaration to top of block.
José Fonseca
2014-05-01
1
-1
/
+2
*
mesa: Track maximum CurrentTexUnit to reduce glDeleteTextures() overhead.
Eric Anholt
2014-04-30
3
-1
/
+12
*
mesa: Rewrite shader-based texture image state updates.
Eric Anholt
2014-04-30
1
-49
/
+73
*
mesa: Split the shader texture update logic from fixed function.
Eric Anholt
2014-04-30
1
-90
/
+160
*
mesa: Finish removing the _ReallyEnabled field.
Eric Anholt
2014-04-30
2
-8
/
+2
*
mesa: Drop _ReallyEnabled usage from ff_fragment_shader.
Eric Anholt
2014-04-30
1
-14
/
+3
*
mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.
Eric Anholt
2014-04-30
3
-3
/
+3
*
mesa: Ensure that (unit->_Current != 0) == (unit->_ReallyEnabled != 0).
Eric Anholt
2014-04-30
1
-0
/
+2
*
mesa: Drop _EnabledUnits.
Eric Anholt
2014-04-30
3
-8
/
+1
*
mesa: change invalid texture swizzle error to GL_INVALID_ENUM
Brian Paul
2014-04-30
1
-2
/
+2
*
mesa: overhaul debug namespace support
Chia-I Wu
2014-04-27
1
-178
/
+88
*
mesa: delay copying of debug groups
Chia-I Wu
2014-04-27
1
-41
/
+89
*
mesa: clean up debug output namespace handling
Chia-I Wu
2014-04-27
1
-139
/
+211
*
mesa: clean up debug groups
Chia-I Wu
2014-04-27
1
-42
/
+48
*
mesa: clean up debug message log
Chia-I Wu
2014-04-27
1
-36
/
+42
*
mesa: use accessors for struct gl_debug_state
Chia-I Wu
2014-04-27
6
-101
/
+154
*
mesa: eliminate debug output message_insert
Chia-I Wu
2014-04-27
1
-26
/
+19
*
mesa: eliminate debug output should_log
Chia-I Wu
2014-04-27
1
-29
/
+11
*
mesa: eliminate debug output control_app_messages
Chia-I Wu
2014-04-27
1
-66
/
+17
*
mesa: eliminate debug output get_msg
Chia-I Wu
2014-04-27
1
-73
/
+26
*
mesa: refactor _mesa_PopDebugGroup and _mesa_free_errors_data
Chia-I Wu
2014-04-27
1
-62
/
+63
*
mesa: refactor _mesa_PushDebugGroup
Chia-I Wu
2014-04-27
1
-42
/
+60
*
mesa: refactor debug output control_messages
Chia-I Wu
2014-04-27
1
-51
/
+62
*
mesa: refactor debug output get_msg
Chia-I Wu
2014-04-27
1
-11
/
+47
*
mesa: refactor debug out log_msg
Chia-I Wu
2014-04-27
1
-59
/
+75
*
mesa: refactor debug output set_message_state
Chia-I Wu
2014-04-27
1
-31
/
+39
*
mesa: refactor debug output should_log
Chia-I Wu
2014-04-27
1
-50
/
+61
*
mesa: refactor _mesa_get_debug_state
Chia-I Wu
2014-04-27
1
-25
/
+37
*
mesa: move declaration before code
Brian Paul
2014-04-21
1
-1
/
+1
*
mesa: Fix error code generation in glReadPixels()
Anuj Phogat
2014-04-21
1
-0
/
+16
*
mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()
Anuj Phogat
2014-04-21
1
-0
/
+13
*
mesa: fix GetStringi error message with correct function name
Benjamin Bellec
2014-04-21
1
-1
/
+1
*
mesa: Track max enabled tex image unit
Chris Forbes
2014-04-21
2
-0
/
+5
*
mesa: Fix error condition for multisample proxy texture targets
Anuj Phogat
2014-04-17
1
-3
/
+13
*
mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
Samuel Iglesias Gonsalvez
2014-04-16
1
-2
/
+1
*
mesa: Add error condition for integer formats in glGetTexImage()
Anuj Phogat
2014-04-16
1
-0
/
+5
*
mesa: Add helper function _mesa_is_format_integer()
Anuj Phogat
2014-04-16
2
-0
/
+12
*
mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)
Anuj Phogat
2014-04-16
1
-1
/
+1
*
mesa: Consider gl_VertexID and gl_InstanceID active attribs
Chris Forbes
2014-04-13
1
-0
/
+9
*
mesa: Extract is_active_attrib() in shaderapi
Chris Forbes
2014-04-13
1
-8
/
+19
*
mesa: Fix typo in error message
Chris Forbes
2014-04-13
1
-1
/
+1
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