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*
mesa: add MESA_NO_MINMAX_CACHE environment variable
Nicolai Hähnle
2016-02-03
1
-0
/
+22
*
vbo: disable the minmax cache when the hit rate is low
Nicolai Hähnle
2016-02-03
1
-0
/
+2
*
mesa: add USAGE_DISABLE_MINMAX_CACHE flag to buffer UsageHistory
Nicolai Hähnle
2016-02-03
1
-0
/
+1
*
vbo: cache/memoize the result of vbo_get_minmax_indices (v3)
Nicolai Hähnle
2016-02-03
2
-1
/
+15
*
mesa/main: bail earlier for size == 0 in _mesa_clear_buffer_sub_data
Nicolai Hähnle
2016-02-03
1
-8
/
+8
*
mesa/main: add USAGE_PIXEL_PACK_BUFFER flag to buffer UsageHistory
Nicolai Hähnle
2016-02-03
2
-0
/
+10
*
mesa/main: add USAGE_TRANSFORM_FEEDBACK_BUFFER flag to buffer UsageHistory
Nicolai Hähnle
2016-02-03
2
-0
/
+4
*
util/hash_table: add _mesa_hash_table_num_entries
Nicolai Hähnle
2016-02-03
1
-3
/
+1
*
mesa: use default geometry's samples when there are no attachments
Ilia Mirkin
2016-02-02
1
-1
/
+1
*
mesa: invalidate framebuffer when changing parameters
Ilia Mirkin
2016-02-02
1
-0
/
+3
*
mesa: the _mesa_geometric_* functions require full types from mtypes.h
Ilia Mirkin
2016-02-02
1
-1
/
+1
*
mesa: fix typo in python scripts
Roland Scheidegger
2016-02-02
1
-1
/
+1
*
mesa: enable enums for OES_geometry_shader
Marta Lofstedt
2016-02-01
2
-36
/
+98
*
mesa: add PROGRAM_IMMEDIATE, PROGRAM_BUFFER
Ilia Mirkin
2016-01-29
1
-0
/
+2
*
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
2016-01-26
1
-0
/
+1
*
glsl: move to compiler/
Emil Velikov
2016-01-26
9
-21
/
+21
*
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
2016-01-26
3
-3
/
+3
*
nir: move shader_enums.[ch] to compiler
Emil Velikov
2016-01-26
1
-1
/
+1
*
mesa: Don't include meta.h
Ian Romanick
2016-01-25
1
-1
/
+0
*
Revert "mesa: enable enums for OES_geometry_shader"
Marek Olšák
2016-01-24
2
-86
/
+30
*
Revert "mesa: Deal with size differences between GLuint and GLhandleARB in Ge...
Jeremy Huddleston Sequoia
2016-01-22
1
-17
/
+1
*
mesa: Update _mesa_has_geometry_shaders
Marta Lofstedt
2016-01-22
1
-1
/
+2
*
mesa: enable enums for OES_geometry_shader
Marta Lofstedt
2016-01-22
2
-30
/
+86
*
glapi: add GL_OES_geometry_shader extension
Marta Lofstedt
2016-01-22
3
-0
/
+5
*
mesa: wire up EmitStringMarker for KHR_debug
Rob Clark
2016-01-21
1
-0
/
+7
*
mesa: add GREMEDY_string_marker
Rob Clark
2016-01-21
6
-0
/
+28
*
texobj: Remove redundant checks that the texture cube faces match size
Neil Roberts
2016-01-21
1
-10
/
+0
*
texobj: Fix the completeness checks for cube textures
Neil Roberts
2016-01-21
1
-1
/
+11
*
mesa: Deal with size differences between GLuint and GLhandleARB in GetAttache...
Jeremy Huddleston Sequoia
2016-01-21
1
-1
/
+17
*
mesa: Fix format warnings
Jeremy Huddleston Sequoia
2016-01-21
1
-1
/
+1
*
mesa: Fix some function prototype mismatching
Jeremy Huddleston Sequoia
2016-01-21
4
-27
/
+26
*
mesa: remove link validation that should be done elsewhere
Timothy Arceri
2016-01-20
1
-60
/
+3
*
mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1
Marta Lofstedt
2016-01-19
2
-1
/
+5
*
mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
2016-01-18
1
-0
/
+10
*
mesa: add Driver.InvalidateBufferSubData
Nicolai Hähnle
2016-01-14
2
-8
/
+9
*
mesa: fix the checks in _mesa_InvalidateBuffer(Sub)Data
Nicolai Hähnle
2016-01-14
1
-3
/
+15
*
texobj: Check completeness with InternalFormat rather than Mesa format
Neil Roberts
2016-01-14
1
-1
/
+1
*
mesa: do not validate io of non-compute and compute stage
Tapani Pälli
2016-01-13
1
-0
/
+7
*
mesa: print the invalid enum when CreateShader fails
Timothy Arceri
2016-01-13
1
-1
/
+2
*
mesa: use gl_shader_variable in program resource list
Tapani Pälli
2016-01-12
2
-19
/
+80
*
main: get rid of needless conditional
Erik Faye-Lund
2016-01-12
1
-13
/
+12
*
mesa: Refator _mesa_BindSampler to make _mesa_bind_sampler
Ian Romanick
2016-01-11
2
-6
/
+16
*
mesa: Add _mesa_set_sampler_srgb_decode method
Ian Romanick
2016-01-11
2
-0
/
+14
*
mesa: Add _mesa_set_sampler_filters method
Ian Romanick
2016-01-11
2
-0
/
+26
*
mesa: Add _mesa_set_sampler_wrap method
Ian Romanick
2016-01-11
2
-0
/
+20
*
mesa/uniform_query: add IROUNDD and use for doubles->ints (v2)
Dave Airlie
2016-01-11
2
-1
/
+8
*
mesa: Update todo regarding StencilOp and StencilOpSeparate.
Rhys Kidd
2016-01-11
1
-12
/
+6
*
mesa: merge bind_atomic_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-106
/
+49
*
mesa: merge bind_shader_storage_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-111
/
+51
*
mesa: merge bind_uniform_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-108
/
+50
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