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* removed GL_EXT_get_proc_addressBrian Paul1999-10-163-140/+132
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* Fixed parameter type for notify function pointer parameter to gl_extensions_addTed Jump1999-10-131-2/+2
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* removed GL_ prefix from memory macrosBrian Paul1999-10-1315-193/+192
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* Repaired definition of GL_CALLOC_STRUCJouk Jansen1999-10-111-2/+2
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* #include <stdlib.h>Jouk Jansen1999-10-112-3/+4
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* #include <assert.h>Jouk Jansen1999-10-111-1/+2
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* misc -> glmiscJouk Jansen1999-10-111-2/+2
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* now using GL_MALLOC, GL_FREEBrian Paul1999-10-103-9/+9
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* now using GL_MALLOC, GL_FREEBrian Paul1999-10-109-94/+86
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* fixed dumb typoBrian Paul1999-10-101-2/+2
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* now using GL_MALLOC, GL_FREEBrian Paul1999-10-102-39/+33
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* added memory macrosBrian Paul1999-10-102-51/+105
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* texture units now share default texture objectsBrian Paul1999-10-092-27/+34
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* fixed reference count bug in save_TexImage3DEXT()Brian Paul1999-10-091-1/+5
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* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-0836-125/+260
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* more hooks for mga driver, including an immediate fastpathKeith Whitwell1999-09-304-7/+51
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* Bugfix for ctx->backface_sign calculationKeith Whitwell1999-09-202-11/+13
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* Cleaning upKeith Whitwell1999-09-193-5/+22
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* RasterMask was set incorrectlyKeith Whitwell1999-09-191-2/+2
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* More Win32 build compliance fixupsTed Jump1999-09-192-4/+6
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* Large patch:Keith Whitwell1999-09-1813-281/+273
| | | | | | | | | | - FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
* pad GL_TINY to 6 digitsBrian Paul1999-09-171-2/+2
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* GL_EXT_get_proc_address clean-upBrian Paul1999-09-161-5/+5
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* changed version string to return 1.2Brian Paul1999-09-161-2/+2
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* Do pop for GL_VIEWPORT_BIT via. the apiKeith Whitwell1999-09-161-13/+14
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* new version number symbolsBrian Paul1999-09-151-2/+6
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* added third, tiny version number to mklib scriptsBrian Paul1999-09-151-2/+2
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* removed unused GLcontext arg from a few functionsBrian Paul1999-09-151-5/+5
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* GL_EXT_get_proc_address clean-upBrian Paul1999-09-112-130/+129
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* added GL_EXT_get_proc_addressBrian Paul1999-09-114-11/+202
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* new DD_Z_NEVER flagKeith Whitwell1999-09-101-3/+12
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* moved gl_GetPointerv() into get.hBrian Paul1999-09-091-12/+2
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* moved gl_GetString() into get.cBrian Paul1999-09-092-2/+55
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* More compliant error check.Miklos Fazekas1999-09-091-2/+8
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* removed TexCoordUnit from GLcontext, use Array.ActiveTexture insteadBrian Paul1999-09-074-13/+9
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* added vertices.cBrian Paul1999-09-071-1/+2
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* fixes for the mga driverKeith Whitwell1999-09-051-1/+14
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* fix for mga depthbuffer resizeKeith Whitwell1999-09-042-31/+42
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* fixed GL_FRONT_AND_BACK cull bugKeith Whitwell1999-09-021-2/+4
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* Added vertices.c to compile listJouk Jansen1999-08-301-2/+2
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* new files to support vertex-based geometryKeith Whitwell1999-08-291-1/+3
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* This time the correct fileJouk Jansen1999-08-271-122/+117
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* various pipeline bugsKeith Whitwell1999-08-265-24/+52
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* Update after disk crashJouk Jansen1999-08-241-116/+122
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* fixed alpha channel problem in gl_blend_pixels()Brian Paul1999-08-191-8/+1
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* glIsEnabled(GL_TEXTURE_3D) was wrongBrian Paul1999-08-191-2/+2
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* testingBrian Paul1999-08-191-1/+2
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* Initial revisionjtg1999-08-1970-0/+39633