Commit message (Collapse) | Author | Age | Files | Lines | |
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* | rename some span pack/unpack functions for better uniformity | Brian Paul | 2004-02-28 | 7 | -26/+26 |
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* | move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan() | Brian Paul | 2004-02-28 | 3 | -65/+338 |
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* | consolidate some code | Brian Paul | 2004-02-28 | 1 | -138/+126 |
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* | replace color table FloatTable boolean with Type enum | Brian Paul | 2004-02-28 | 3 | -42/+59 |
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* | paltex demo from recent texcombine changes. Minor clean-ups | Brian Paul | 2004-02-28 | 1 | -26/+24 |
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* | check for null paramList | Brian Paul | 2004-02-26 | 1 | -0/+10 |
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* | check for invalid fragment program in glDrawPixels, glCopyPixels and glBitmap | Brian Paul | 2004-02-26 | 1 | -3/+23 |
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* | jump through dispatch table instead of calling gl functions directly | Brian Paul | 2004-02-24 | 1 | -32/+34 |
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* | fix incorrect texcoord attribute index | Brian Paul | 2004-02-24 | 1 | -1/+1 |
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* | added some GLAPIENTRY keywords, minor clean-ups | Brian Paul | 2004-02-24 | 1 | -82/+82 |
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* | Yet another revision of _ae_update_state(). Issue both conventional AND | Brian Paul | 2004-02-24 | 1 | -82/+65 |
| | | | | | generic vertex attribute commands, ignoring ctx->VertexProgram.Enabled since this function may be used during display list compilation. | ||||
* | added some const keywords | Brian Paul | 2004-02-24 | 3 | -12/+13 |
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* | glDrawArrays loop was wrong | Brian Paul | 2004-02-24 | 2 | -7/+5 |
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* | some debug code | Brian Paul | 2004-02-17 | 1 | -0/+12 |
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* | added FogOption to fragment_program struct | Brian Paul | 2004-02-17 | 2 | -0/+2 |
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* | added FixedToDouble() macro | Brian Paul | 2004-02-17 | 1 | -0/+4 |
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* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 1 | -9/+24 |
| | | | | instead of GLfixed. (Justin Novosad) | ||||
* | Remove debug | Keith Whitwell | 2004-02-14 | 1 | -2/+0 |
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* | Make it easier for drivers to create "subclasses" of the existing | Keith Whitwell | 2004-02-14 | 4 | -43/+97 |
| | | | | | | | program struct hierarchy. Add driver callbacks to enable the above and make it possible to track more changes to program objects. | ||||
* | init secondary color to (0,0,0,1). remove some redundant initializations. | Brian Paul | 2004-02-13 | 1 | -4/+3 |
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* | set buffer object default Usage and Access | Brian Paul | 2004-02-13 | 1 | -2/+4 |
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* | Minor re-org of state for fog and precision options. | Brian Paul | 2004-02-12 | 4 | -64/+56 |
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* | Fix the problem found with UT after I had added support for glVertexAttrib. | Brian Paul | 2004-02-11 | 1 | -110/+568 |
| | | | | | The problem came from using the _glapi_Dispatch->VertexAttrib*fvNV pointers since they can change from one glArrayElement call to the next. | ||||
* | Do more bookkeeping of vertex buffer object reference counts. | Brian Paul | 2004-02-11 | 3 | -4/+40 |
| | | | | Incr/decr counts when doing glPush/PopClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT). | ||||
* | revert to version 1.18 for now to fix segfaults in some applications | Roland Scheidegger | 2004-02-11 | 1 | -583/+110 |
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* | Restore some of the previous code for handling conventional vertex attributes | Brian Paul | 2004-02-09 | 1 | -341/+654 |
| | | | | | | more efficiently. Remove switches/conditionals from vertex attribute wrappers. glMultiTexCoord is implemented in terms of glVertexAttrib. | ||||
* | Updated to handle generic vertex attributes accessed vi glArrayElement(). | Brian Paul | 2004-02-08 | 1 | -220/+380 |
| | | | | | In fact, handle all conventional vertex attributes in terms of generic attributes (execept for edge flags and color indexes). | ||||
* | fully parameterize the macros for fixed-point arithmetic | Brian Paul | 2004-02-08 | 1 | -13/+7 |
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* | added an additional comment about mipmap generation | Brian Paul | 2004-02-08 | 1 | -0/+3 |
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* | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | 2004-02-06 | 4 | -151/+368 |
| | | | | ARB_texture_env_combine state. | ||||
* | inform driver of changed wrap/filter parameters due to binding of nv_texrect ↵ | Roland Scheidegger | 2004-02-06 | 1 | -0/+8 |
| | | | | texture | ||||
* | Added flags for _all_ extensions to the gl_extensions struct so that drivers | Brian Paul | 2004-02-06 | 2 | -23/+42 |
| | | | | can disable any extension if necessary. | ||||
* | fix stores to vertex state program registers | Brian Paul | 2004-02-04 | 2 | -5/+15 |
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* | glBindProgramARB wasn't getting compiled into display lists (bug 887383) | Brian Paul | 2004-01-30 | 1 | -3/+7 |
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* | more descriptive error strings | Brian Paul | 2004-01-30 | 1 | -9/+9 |
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* | Add GLAPIENTRY function decorations for correct operation on Windows. | Karl Schultz | 2004-01-28 | 1 | -9/+9 |
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* | tweak the #if test for defining _ASMAPI (fixes IRIX problem) | Brian Paul | 2004-01-28 | 1 | -3/+3 |
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* | patch from bug 885992 | Brian Paul | 2004-01-28 | 1 | -1/+7 |
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* | Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macro | Keith Whitwell | 2004-01-28 | 2 | -37/+41 |
| | | | | works globally. | ||||
* | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | 2004-01-27 | 10 | -43/+158 |
| | | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | ||||
* | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | 2004-01-27 | 4 | -167/+128 |
| | | | | array, texObj->Image[face][level]. | ||||
* | minimize the number of DIVs | Daniel Borca | 2004-01-26 | 1 | -3/+3 |
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* | New error checking in _mesa_GetTexImage(). | Brian Paul | 2004-01-24 | 2 | -26/+85 |
| | | | | Updated comments and some better function parameter names. | ||||
* | Some initial RGB and RGBA floating point texture formats. | Brian Paul | 2004-01-24 | 3 | -53/+216 |
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* | added device driver hooks for BindProgram, NewProgram, DeleteProgram | Brian Paul | 2004-01-23 | 4 | -18/+49 |
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* | Change software alpha plane pointers from void* to GLchan*, eliminate some ↵ | Brian Paul | 2004-01-23 | 1 | -4/+4 |
| | | | | casts. | ||||
* | Don't set extra bits in FLUSH_VERTICES, fix several state bugs. | Keith Whitwell | 2004-01-23 | 8 | -50/+30 |
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* | Modified error messages in _mesa_BlendFuncSeparateEXT to note that the | Ian Romanick | 2004-01-23 | 1 | -8/+8 |
| | | | | | same function is used internally for glBlendFunc and glBlendFuncSeparate. | ||||
* | Initial support for floating point and signed texture formats. | Brian Paul | 2004-01-23 | 5 | -344/+846 |
| | | | | | | | New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | ||||
* | Minor tweaks to help out at a driver level. | Keith Whitwell | 2004-01-22 | 3 | -6/+19 |
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