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* mesa/sso: Implement ValidateProgramPipelineGregory Hainaut2014-03-254-3/+203
* mesa/sso: Add _mesa_sampler_uniforms_pipeline_are_validGregory Hainaut2014-03-252-0/+79
* mesa/sso: Add gl_pipeline_object::InfoLog supportGregory Hainaut2014-03-252-3/+24
* mesa/sso: Implement GL_PROGRAM_PIPELINE_BINDING for glGetGregory Hainaut2014-03-252-0/+12
* mesa/sso: Implement _mesa_BindProgramPipelineGregory Hainaut2014-03-251-0/+69
* mesa/sso: Implement _mesa_UseProgramStagesGregory Hainaut2014-03-251-0/+102
* mesa/sso: Add gl_pipeline_object parameter to _mesa_use_shader_programGregory Hainaut2014-03-252-12/+18
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-2510-76/+90
* mesa/sso: replace Shader binding point with _ShaderGregory Hainaut2014-03-253-3/+125
* mesa: Skip clearing color buffers when color writes are disabled.Kenneth Graunke2014-03-241-1/+26
* mesa: Introduce a _mesa_format_has_color_component() helper.Kenneth Graunke2014-03-242-0/+33
* mesa: Stop skipping the FinishRenderTexture calls for winsys FBOs.Eric Anholt2014-03-241-2/+3
* mesa: Generate FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT earlierChris Forbes2014-03-251-6/+6
* mesa: Fix format matching checks for GL_INTENSITY* internalformats.Chris Forbes2014-03-251-8/+12
* mesa: fix software fallback for generating mipmaps for 3D texturesMarek Olšák2014-03-211-21/+16
* mesa: fix software fallback for generating mipmaps for cube arraysMarek Olšák2014-03-211-2/+5
* mesa: allow generating mipmaps for cube arraysMarek Olšák2014-03-211-0/+4
* mesa: fix texture border handling for cube arraysMarek Olšák2014-03-211-1/+4
* mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_textureIlia Mirkin2014-03-191-8/+3
* mesa: mark GL_RGB9_E5 as not color-renderableMarek Olšák2014-03-151-4/+0
* mesa: return v.value_int64 when the requested type is TYPE_INT64Emil Velikov2014-03-141-3/+3
* Add the EGL_MESA_configless_context extensionNeil Roberts2014-03-122-20/+68
* Fix the initial value of glDrawBuffers for GLESNeil Roberts2014-03-121-1/+3
* Use the magic behaviour of GL_BACK in GLES 1 and 2 as well as 3Neil Roberts2014-03-121-1/+6
* mesa: Release gl_debug_state when destroying context.Mike Stroyan2014-03-121-1/+4
* mesa: s/GLhandleARB/GLuint/ for glGetUniform functionsBrian Paul2014-03-103-25/+25
* mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORMBrian Paul2014-03-105-16/+16
* mesa: reorder MESA_FORMAT enumsBrian Paul2014-03-102-1009/+936
* mesa: trim down format.h commentsBrian Paul2014-03-101-169/+0
* mesa/glsl: introduce a remap table for uniform locationsTapani Pälli2014-03-104-37/+43
* mesa: add missing DebugMessageControl typesTimothy Arceri2014-03-081-0/+2
* mesa: make ARB_debug_output functions an alias ofTimothy Arceri2014-03-084-250/+88
* mesa: fix the format of glEdgeFlagPointerMarek Olšák2014-03-071-2/+2
* mesa: Drop unused hash_table::mem_ctx field.Kenneth Graunke2014-03-063-3/+0
* mesa: add MESA_FORMAT_R8G8B8A8_SRGBBrian Paul2014-03-065-0/+60
* mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.Matt Turner2014-03-061-0/+3
* mesa: fix copy & paste bugs in pack_ubyte_SRGB8()Brian Paul2014-03-061-2/+2
* mesa: fix copy & paste bugs in pack_ubyte_SARGB8()Brian Paul2014-03-061-2/+2
* mesa: add MESA_FORMAT_B8G8R8X8_SRGBChia-I Wu2014-03-065-4/+70
* mesa: fix packing/unpacking for MESA_FORMAT_A4R4G4B4_UNORMBrian Paul2014-03-052-9/+9
* mesa: new init_teximage_fields_ms() function to init MS texture imagesBrian Paul2014-03-051-15/+29
* mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3).Kenneth Graunke2014-03-045-0/+47
* mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImag...Anuj Phogat2014-03-041-2/+11
* mesa: Use clear_teximage_fields() in place of _mesa_init_teximage_fields()Anuj Phogat2014-03-041-2/+1
* mesa: Set initial internal format of a texture to GL_RGBAAnuj Phogat2014-03-041-3/+10
* mesa: remove empty glthread.h fileBrian Paul2014-03-035-5/+0
* mesa: switch to c11 mutex functionsBrian Paul2014-03-0319-136/+136
* mesa: update packed format layout commentsBrian Paul2014-03-031-50/+50
* mesa: don't define c99 math functions for MSVC >= 1800Hans2014-03-031-1/+1
* mesa: don't call ctx->Driver.ClearBufferSubData() if size==0Brian Paul2014-03-031-4/+8