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| * mesa: recognize and eliminate repeated error messagesKeith Whitwell2009-07-152-3/+38
| * mesa: split out errorstring switch from _mesa_errorKeith Whitwell2009-07-151-36/+26
| * mesa: remove dead code in _mesa_errorKeith Whitwell2009-07-151-6/+0
| * mesa: don't call getenv every time _mesa_error is calledKeith Whitwell2009-07-151-11/+14
| * mesa: fix texture border color code for glPopAttrib()Brian Paul2009-07-141-7/+1
| * mesa: regenerated enums.c fileBrian Paul2009-07-141-5/+6
| * mesa: From float type modifier from values to large for singlesIan Romanick2009-07-091-7/+7
| * mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul2009-07-071-7/+13
* | texenv: Calculate whether we need to do secondary color on our own.Eric Anholt2009-07-162-4/+16
* | Fix state flag dependencies for fixed function fragment program updates.Eric Anholt2009-07-142-1/+11
* | mesa: regenerated enums.c fileBrian Paul2009-07-141-2/+3
* | Cap array elements at 0 when passed an invalid pointer for an array object.Eric Anholt2009-07-071-0/+10
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-035-281/+240
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| * mesa/dlist: fixes and improvements for material cachingKeith Whitwell2009-06-301-8/+16
| * mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell2009-06-301-1/+5
| * mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell2009-06-301-16/+24
| * Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell2009-06-301-248/+126
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| | * mesa: remove whitespaceKeith Whitwell2009-06-301-108/+108
| | * mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell2009-06-301-17/+0
| | * mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell2009-06-301-84/+3
| | * mesa: fix material inputs in ffvertex_prog.cKeith Whitwell2009-06-301-39/+15
| * | mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell2009-06-301-0/+1
| * | mesa: add debug printer for primitive nameKeith Whitwell2009-06-302-0/+28
| * | mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell2009-06-302-19/+51
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* | mesa: check for ARB_framebuffer_object for GL_TEXTURE_STENCIL_SIZE_EXT queryBrian Paul2009-06-291-1/+2
* | Merge branch 'arb_vertex_array_object'Brian Paul2009-06-2610-202/+301
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| * | mesa: plug in glBindVertexArray, glGenVertexArrays functionsBrian Paul2009-06-221-0/+4
| * | mesa: enforce the rule that arrays live in VBOs for GL_ARB_vertex_array_objectBrian Paul2009-06-221-25/+52
| * | mesa: added extension flag for ARB_vertex_array_objectBrian Paul2009-06-222-0/+3
| * | mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_objectBrian Paul2009-06-193-4/+32
| * | mesa: implement _mesa_BindVertexArray()Brian Paul2009-06-192-12/+46
| * | mesa: move vertex array objects from shared state to per-contextBrian Paul2009-06-196-41/+42
| * | mesa: regenerated files related to GL_ARB_vertex_array_objectBrian Paul2009-06-191-121/+123
* | | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-261-0/+1
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| * | mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul2009-06-261-1/+1
| * | mesa: bump version to 7.5-rc4Brian Paul2009-06-261-1/+1
| * | glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul2009-06-261-0/+1
* | | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-247-19/+40
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| * | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcsBrian Paul2009-06-221-8/+8
| * | mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul2009-06-224-26/+26
| * | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul2009-06-221-1/+1
| * | mesa: fix some potential state-restore issues in pop_texture_group()Brian Paul2009-06-221-45/+45
| * | mesa: create/use a fallback texture when bound texture is incompleteBrian Paul2009-06-224-2/+66
| * | Always free image offsets memory when re-initializing texture image fields.Michel Dänzer2009-06-192-3/+2
| * | mesa: protect Elements against multiple definitionsKeith Whitwell2009-06-181-2/+2
| * | Fast path when rebinding the same texture in single context environmentIan Romanick2009-06-171-0/+12
| * | mesa: Mark FBOs with compressed color attachments as FBO-incomplete.Eric Anholt2009-06-171-0/+5
| * | mesa: rework viewport/scissor initialization codeBrian Paul2009-06-173-12/+34
* | | mesa: From float type modifier from values to large for singlesIan Romanick2009-06-221-7/+7
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* | mesa: make query-related driver fallback functions staticBrian Paul2009-06-192-22/+19