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* mesa: Remove redundant compressed paletted texture error checksIan Romanick2011-09-191-29/+5
* mesa: Refactor compressed texture error checks to work with paletted texturesIan Romanick2011-09-191-11/+70
* mesa: Add _mesa_cpal_compressed_format_typeIan Romanick2011-09-192-0/+20
* mesa: Refactor expected texture size check in cpal_get_infoIan Romanick2011-09-192-13/+35
* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_base_tex_formatIan Romanick2011-09-191-0/+19
* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_f...Ian Romanick2011-09-191-0/+13
* mesa: fix error handling for glMapBufferRangeYuanhan Liu2011-09-191-0/+11
* mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between Begin/EndBrian Paul2011-09-191-0/+1
* mesa: fix error handling for glSelectBufferYuanhan Liu2011-09-191-0/+5
* mesa: fix error handling for glPixelZoomYuanhan Liu2011-09-191-0/+2
* mesa: fix error handling for glIsEnabledYuanhan Liu2011-09-191-0/+2
* mesa: fix error handling for glTexEnvYuanhan Liu2011-09-191-1/+2
* mesa: fix error handling for some glGet* functionsYuanhan Liu2011-09-191-0/+15
* mesa: fix error handling for glEvalMesh1/2DYuanhan Liu2011-09-191-0/+4
* mesa: use ctx->Driver.AllocTextureImageBuffer() to alloc texture memoryBrian Paul2011-09-172-41/+21
* mesa: add AllocTextureImageBuffer() driver hookBrian Paul2011-09-171-0/+6
* mesa: move gl_texture_image::FetchTexel fields to swrastBrian Paul2011-09-179-103/+74
* mesa: add new DeleteTextureImage() driver hookBrian Paul2011-09-173-2/+7
* mesa: move software texel fetch code into swrastBrian Paul2011-09-174-3444/+0
* mesa: move _mesa_update_fetch_functions() calls into swrastBrian Paul2011-09-173-11/+1
* mesa: implement unpack_SIGNED_GR1616 in format_unpack.cBrian Paul2011-09-171-1/+5
* mesa: s/short/ushort/ in unpack_SIGNED_RGBA_16()Brian Paul2011-09-171-1/+1
* mesa: fix error handling for dlist image unpackingBrian Paul2011-09-151-1/+14
* mesa: add missing ')' in error messageBrian Paul2011-09-151-1/+1
* uniforms: accept all int/unsigned int sampler types in uniform checks.Dave Airlie2011-09-151-0/+22
* mesa: minor clean-up on _mesa_unclamped_float_rgba_to_ubyte()Brian Paul2011-09-141-1/+7
* mesa: white space, comment fixes in mtypes.hBrian Paul2011-09-141-7/+14
* mesa/colormac: introduce inline helper for 4 unclamped float to ubyte.Dave Airlie2011-09-142-7/+8
* mesa: introduce a clear color union to be used for int/unsigned buffersDave Airlie2011-09-146-68/+54
* mesa/pack: don't apply transfer operations to integer format buffers. (v3)Dave Airlie2011-09-131-0/+23
* mesa: fix more valgrind warningsMarek Olšák2011-09-101-2/+4
* mesa: fix a valgrind warningMarek Olšák2011-09-101-1/+1
* nvprogram: Silence "warning: unused parameter ‘ctx’"Ian Romanick2011-09-092-2/+2
* mesa: Silence "main/teximage.h:148:72: warning: unused parameter ‘texObj’"Ian Romanick2011-09-091-0/+1
* mesa: remove unneeded #include of texfetch.hBrian Paul2011-09-081-1/+0
* mesa: use _mesa_unpack_float_z_row in get_tex_depth()Brian Paul2011-09-081-5/+7
* mesa: use ctx->Driver.GetTexImage() to decompress base texture imageBrian Paul2011-09-081-42/+43
* mesa: handle compressed images in get_tex_rgba()Brian Paul2011-09-081-58/+106
* mesa: new _mesa_decompress_image() functionBrian Paul2011-09-082-0/+91
* mesa: added _mesa_get_uncompressed_format(), _mesa_format_num_components()Brian Paul2011-09-082-0/+71
* mesa: add new pixel format unpacking codeBrian Paul2011-09-082-0/+1543
* gles: Fix glGet(GL_{NUM_,}COMPRESSED_TEXTURE_FORMATS_ARB)Adam Jackson2011-09-081-1/+2
* Define INLINE macro in terms of inline.José Fonseca2011-09-081-15/+16
* varray.c: fix logic around BGRA with ARB_vertex_type_2_10_10_10_rev.Dave Airlie2011-09-071-4/+11
* mesa: whitespace fixes, just to be consistentBrian Paul2011-09-061-2/+7
* mesa: put _mesa_ prefix on vert_result_to_frag_attrib()Brian Paul2011-09-061-4/+4
* mesa: fix vert_result_to_frag_attrib() parameter typeBrian Paul2011-09-061-2/+2
* mesa: s/inline/INLINE/ to fix MSVC buildBrian Paul2011-09-061-2/+2
* mesa: Remove support for unpacking from client memory to color-index pixelsIan Romanick2011-09-061-40/+12
* mesa: Remove GL_COLOR_INDEX from _mesa_{dest,source}_buffer_existsIan Romanick2011-09-061-2/+0