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* added a comment and assertion in _mesa_clip_drawpixels() for PixelZoomBrian Paul2004-11-091-0/+3
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* added _mesa_clip_drawpixels() and _mesa_clip_readpixels()Brian Paul2004-11-092-2/+112
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* Remove need for defining _MSC_VER when building Mesa for windows withBrian Paul2004-11-081-2/+2
| | | | a non MS C compiler (MinGW). (Gregor Anich)
* cleaned up the mess a bitDaniel Borca2004-11-011-211/+91
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* don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul2004-10-311-4/+4
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* added a cast to ADD_POINTERS macroBrian Paul2004-10-311-1/+1
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* indentation fixBrian Paul2004-10-311-4/+4
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* Use the _mesa_scale_and_bias_rgba() function in the convolution functions.Brian Paul2004-10-314-89/+49
| | | | Minor clean-ups.
* PBO support for gl[Get]PixelMap functionsBrian Paul2004-10-311-82/+371
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* PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul2004-10-311-9/+62
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* PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul2004-10-311-52/+206
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* updated for PBOsBrian Paul2004-10-311-4/+57
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* glPolygonStipple() and glGetPolygonStipple() updated for PBOs.Brian Paul2004-10-312-9/+91
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* PBO support for glGetCompressedTexImage().Brian Paul2004-10-311-2/+37
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* glGetTexImage() now works with PBOs.Brian Paul2004-10-311-7/+32
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* Map/Unmap PBO as needed so that the texstore routines can work withBrian Paul2004-10-311-48/+95
| | | | hardware-based PBOs in the future.
* Remove redundant error checking.Brian Paul2004-10-312-23/+52
| | | | | Added _mesa_buffer_unmap(). Minor clean-ups.
* decoder "width" parameter represents "stride-in-pixels"Daniel Borca2004-10-291-3/+3
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* VertexAttrib3svNV was incorrectBrian Paul2004-10-291-3/+3
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* Use the generic __amd64__, instead of __AMD64__ which has to be defined by hand.Eric Anholt2004-10-281-1/+1
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* fill api entries for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+50
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* add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol2004-10-272-1/+24
| | | | ARB_vertex_shader
* add FEATURE flags for ARB_shader_objects, ARB_vertex_shader andMichal Krol2004-10-271-0/+3
| | | | ARB_fragment_shader
* Bug #1682: Mesa core code that gets linked into DRI drivers should never callAdam Jackson2004-10-242-64/+263
| | | | through the GL API directly, but should instead use the GL_CALL macro.
* changed _mesa_rescale_teximage2d to allow rescaling of padded imagesDaniel Borca2004-10-182-12/+17
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* added dstRowStride to dxtCompressTexFuncExt;Daniel Borca2004-10-181-5/+5
| | | | | | | | good for subimages, padded images and such. NB: intentionally, this is the last parameter, to avoid breaking the current API! adding a new parameter is not harmful, at worst it will be ignored, since all platforms use a CDECL calling convention.
* use RowStride instead of Width in texel fetchers.Daniel Borca2004-10-181-11/+11
| | | | changed some pointers to be (char *) instead of (long)
* Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick2004-10-164-0/+36
| | | | enums for this extension, the changes to gl.h can be removed.
* add more mess to the dynamic linking systemDaniel Borca2004-10-121-25/+35
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* Reject unsupported texture formats passed to glCompressedTexImage?D. ThisIan Romanick2004-10-081-0/+3
| | | | fixes Mesa bug #1028405.
* Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt2004-10-072-21/+119
| | | | | | | | | | | | | | | | | (patented) S3TC/DXTC algorithms, but adds an option to dlopen a library module providing functions to do so. Because it uses dlopen, it is only enabled if USE_EXTERNAL_DXTN_LIB=1 is defined (which is only in linux-dri config, so far). It adds support for S3TC to several DRI drivers, and adds a DRI config option to force enabling S3TC even if the software compression/decompression is unavailable. This may allow people to use apps that require S3TC even though they don't have a license to implement the patented material themselves, if those apps use precompressed textures. Ideally we would get permission from the current holder of the patents to implement the algorithm in Mesa, at which point the dlopen mess could go away. Until then, this allows some to run applications they couldn't otherwise, and hopefully will provide us with more push to get the final step of getting that permission done.
* added support for GL_ARB_draw_buffersBrian Paul2004-10-0214-296/+591
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* fix a commentBrian Paul2004-10-021-2/+2
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* bump version to 6.3Brian Paul2004-10-021-3/+3
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* VBO RefCount fix (David Reveman)Brian Paul2004-09-272-0/+10
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* don't test for NULL pixels pointer here, do that in the 'store' routines ↵Brian Paul2004-09-231-6/+9
| | | | after validating PBO address
* added a comment in BindTextureBrian Paul2004-09-231-0/+4
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* in _mesa_problem() include version number in error messageBrian Paul2004-09-151-3/+4
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* also fix possible delete bugs with buffer objects and vertex/fragment programsBrian Paul2004-09-142-6/+10
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* Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.Brian Paul2004-09-142-11/+23
| | | | | Added a DeletePending flag to texture object struct to fix that. Other misc clean-ups.
* Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul2004-09-134-30/+44
| | | | Define 2.0 point-sprite related tokens in glheader.h (temporary).
* remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions()Brian Paul2004-09-131-2/+1
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* changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-134-0/+53
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* updated error msgBrian Paul2004-09-101-2/+2
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* More updates for Doxygen.Brian Paul2004-09-101-12/+17
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* Update the doxygen configuration file.Jose Fonseca2004-09-096-13/+9
| | | | Minor updates/fixes to the source documentation.
* also test for __arm__ for setting USE_IEEE (X bug 1155)Brian Paul2004-09-011-0/+1
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* remove CRDaniel Borca2004-08-301-1/+1
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* revived unused code, but got rid of warningsDaniel Borca2004-08-301-10/+10
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* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-2521-23/+144
| | | | 1015696)