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* mesa: handle some srgb cases in the fast path in _mesa_get_teximageRoland Scheidegger2011-05-201-4/+7
* glapi: Implement SET_xxx as inline functions instead of macros.José Fonseca2011-05-191-928/+3712
* mesa: add another missing GLAPIENTRY keywordJosé Fonseca2011-05-192-2/+2
* swrast: anisotropic filtering extensionAndreas Faenger2011-05-181-0/+1
* mesa: simplify error check in _mesa_MapBufferRange()Brian Paul2011-05-181-8/+7
* mesa: only update array _MaxElement if array is enabledBrian Paul2011-05-181-2/+3
* mesa: add some missing GLAPIENTRY keywordsBrian Paul2011-05-171-11/+11
* mesa: make RGB9_E5 non-renderable on swrast againMarek Olšák2011-05-171-6/+4
* Revert "mesa: set reasonable defaults in update_wrapper"Marek Olšák2011-05-171-5/+2
* mesa: EXT_texture_sRGB_decode little fixupMarek Olšák2011-05-132-1/+2
* mesa: Fix GetVertexAttrib* inside display lists.José Fonseca2011-05-121-3/+3
* mesa: Add ARB_shader_texture_lod to the extension list; off by default.Kenneth Graunke2011-05-092-1/+2
* mesa: add precision to M_PI constantMatt Turner2011-05-061-1/+1
* mesa: replace ONE_DIV_LN2 constant with M_LOG2EMatt Turner2011-05-061-4/+0
* mesa: handle TEXTURE_CUBE_MAP_SEAMLESS in SamplerParameterMarek Olšák2011-05-061-0/+37
* mesa: implement AMD_seamless_cubemap_per_textureMarek Olšák2011-05-065-0/+58
* mesa: don't touch git_sha1.h if sha1 didn't changeMarcin Slusarz2011-05-051-0/+1
* mesa: remove unused restart.[ch] filesBrian Paul2011-05-032-109/+0
* mesa: implement AMD_shader_stencil_exportMarek Olšák2011-05-031-0/+1
* mesa: make AMD_draw_buffers_blend an alias of the ARB variantMarek Olšák2011-05-031-0/+1
* glapi: regenerate files for AMD_draw_buffers_blendMarek Olšák2011-05-031-1507/+1518
* mesa: flush vertices before changing GL_RASTERIZER_DISCARD state, not afterMarek Olšák2011-05-031-1/+1
* mesa: make _NEW_TEXTURE dirty when changing GL_TEXTURE_CUBE_MAP_SEAMLESSMarek Olšák2011-05-031-1/+4
* mesa: remove set-but-unused variables in texcompress_s3tcMarek Olšák2011-05-011-16/+0
* mesa: remove set-but-unused variable in bind_attrib_locationMarek Olšák2011-05-011-9/+1
* mesa: remove unused-but-set variable in extract_uint_rgbaMarek Olšák2011-05-011-3/+0
* mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean.José Fonseca2011-04-301-1/+1
* mesa: accept GL_FIXED in glVertexAttribPointer (ARB_ES2_compatibility)Marek Olšák2011-04-301-10/+13
* mesa: fix error string, remove out of date commentBrian Paul2011-04-291-12/+1
* mesa: remove commented-out #includeBrian Paul2011-04-291-1/+0
* mesa: fix a few incorrect error messagesBrian Paul2011-04-291-2/+2
* Add git_sha1.h to .gitignoreJon TURNEY2011-04-291-0/+1
* mesa: remove unused variable bytesPerRowMarek Olšák2011-04-291-4/+0
* mesa: implement EXT_packed_floatMarek Olšák2011-04-2910-5/+247
* mesa, util: move RGB9E5 conversion functions to gallium/utilMarek Olšák2011-04-296-179/+6
* mesa: implement EXT_texture_shared_exponentMarek Olšák2011-04-2913-11/+438
* mesa: set reasonable defaults in update_wrapperMarek Olšák2011-04-291-2/+5
* mesa: add macros MIN3 and MAX3Marek Olšák2011-04-271-0/+4
* Squashed commit of the following:Brian Paul2011-04-2627-6000/+6642
* main: remove duplicated includesNicolas Kaiser2011-04-252-2/+0
* mesa: add stricter checks for float formats in the texstore memcpy pathMarek Olšák2011-04-251-0/+2
* mesa: implement generate-mipmap fallback for RGB10_A2Marek Olšák2011-04-251-0/+80
* mesa: Add some comments about FRAG_RESULT_COLOR vs FRAG_RESULT_DATAn.Eric Anholt2011-04-231-0/+8
* intel: Add support for ARB_sampler_objects.Eric Anholt2011-04-231-0/+8
* mesa: Don't assert on the compressed convertformat for GenerateMipmaps.Eric Anholt2011-04-231-1/+0
* mesa: Choose RGTC formats for GL_COMPRESSED_RED, GL_COMPRESSED_RG.Eric Anholt2011-04-231-0/+8
* mesa: Kill gl_fragment_program::FogOption with fireIan Romanick2011-04-212-9/+1
* mesa: Fix bugs in ff fragment shader fog handlingIan Romanick2011-04-211-19/+20
* mesa: fix void pointer arithmetic warningBrian Paul2011-04-201-2/+2
* mesa: Add renderbuffer accessors for A, I, L, FLOAT32.Eric Anholt2011-04-201-0/+218