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Age
Files
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...
*
mesa: fix _mesa_error() compiler warnings in shaderapi.c
Brian Paul
2015-07-23
1
-33
/
+33
*
mesa: do more thorough target checking in compressed_subtexture_target_check()
Brian Paul
2015-07-23
1
-26
/
+40
*
mesa: another target fix in compressed_subtexture_target_check()
Brian Paul
2015-07-23
1
-1
/
+8
*
mesa: simplify format check in compressed_subtexture_target_check()
Brian Paul
2015-07-23
1
-14
/
+10
*
mesa: initialize variables to silence compiler warnings
Brian Paul
2015-07-23
2
-3
/
+3
*
mesa: rearrange texture error checking order
Ilia Mirkin
2015-07-23
1
-13
/
+13
*
mesa: adjust error message when there's a missing teximage
Ilia Mirkin
2015-07-23
1
-2
/
+1
*
mesa: Fix error in target validation of glCompressedTex(ture)SubImage3D() calls
Eduardo Lima Mitev
2015-07-23
1
-1
/
+2
*
mesa: fill out the ARB_shader_subroutine APIs
Dave Airlie
2015-07-23
2
-3
/
+451
*
program_resource: add subroutine support (v3.1)
Dave Airlie
2015-07-23
2
-22
/
+179
*
mesa/mtypes: add gl_subroutine_function and uniform storage to shader (v2)
Dave Airlie
2015-07-23
1
-0
/
+28
*
mesa: add function to check if shader subroutines are enabled.
Dave Airlie
2015-07-23
1
-0
/
+9
*
mesa: add inline conversion functions for ARB_shader_subroutine (v2)
Dave Airlie
2015-07-23
1
-0
/
+101
*
dispatch_sanity: add shader subroutine to fix make check
Dave Airlie
2015-07-23
1
-8
/
+10
*
mesa: Add glGet support for ARB_shader_subroutine implementation limits
Chris Forbes
2015-07-23
4
-0
/
+20
*
mesa: Add extension tracking for arb_shader_subroutine (v2)
Chris Forbes
2015-07-23
3
-1
/
+3
*
mesa: Add stubs for ARB_shader_subroutine entrypoints
Chris Forbes
2015-07-23
2
-0
/
+95
*
dispatch_sanity.cpp: remove commented out tess entries
Dave Airlie
2015-07-23
1
-2
/
+0
*
mesa: implement GL_IS_PER_PATCH
Marek Olšák
2015-07-23
1
-2
/
+8
*
glsl: use separate varying slots for patch varyings
Marek Olšák
2015-07-23
1
-1
/
+5
*
glsl: analyze TES usage of gl_ClipDistance
Chris Forbes
2015-07-23
2
-0
/
+8
*
glsl: lower gl_TessLevel* from float[n] to vecn.
Fabian Bieler
2015-07-23
1
-0
/
+1
*
glsl: add tessellation shader defines and built-in variables.
Fabian Bieler
2015-07-23
1
-0
/
+6
*
mesa: don't allow drawing with tess ctrl shader and without tess eval shader
Marek Olšák
2015-07-23
1
-0
/
+19
*
mesa: handle tessellation shaders in use_shader_program
Marek Olšák
2015-07-23
1
-4
/
+2
*
mesa: add program interface queries for tessellation shaders
Marek Olšák
2015-07-23
2
-8
/
+21
*
mesa: add misc tessellation shader stuff
Fabian Bieler
2015-07-23
4
-5
/
+80
*
mesa: add tessellation shader getters (v3)
Fabian Bieler
2015-07-23
3
-0
/
+135
*
mesa: allow setting of patch parameters.
Marek Olšák
2015-07-23
2
-2
/
+47
*
mesa: require VS if TCS or TES is present in pipeline
Chris Forbes
2015-07-23
1
-1
/
+3
*
mesa: allow tess stages in glUseProgramStages
Chris Forbes
2015-07-23
1
-4
/
+9
*
mesa: support tess stages in glGetProgramPipelineiv
Fabian Bieler
2015-07-23
1
-4
/
+11
*
mesa: take tessellation into account when validating GS input primitive mode
Marek Olšák
2015-07-23
1
-2
/
+20
*
mesa: allow drawing of patch primitives
Chris Forbes
2015-07-23
1
-0
/
+45
*
mesa: add _mesa_has_tessellation
Marek Olšák
2015-07-23
2
-1
/
+12
*
mesa: add tessellation shader state and limits
Chris Forbes
2015-07-23
4
-0
/
+29
*
mesa: add tessellation shader enums
Fabian Bieler
2015-07-23
2
-0
/
+6
*
mesa: add tessellation shader structs
Fabian Bieler
2015-07-23
1
-0
/
+105
*
mapi: add ARB_tessellation_shader
Fabian Bieler
2015-07-23
4
-1
/
+29
*
mesa: fix typo s/glGetTextImage/glGetTexImage/
Brian Paul
2015-07-22
1
-1
/
+1
*
mesa: fix misleading comment
Timothy Arceri
2015-07-22
1
-2
/
+0
*
mesa: fix active sampler conflict validation
Timothy Arceri
2015-07-22
1
-7
/
+13
*
mesa: move check for no-op glShadeModel call earlier
Brian Paul
2015-07-21
1
-3
/
+3
*
mesa: move check for no-op glAlphaFunc call earlier
Brian Paul
2015-07-21
1
-3
/
+3
*
mesa: move check for no-op glFrontFace call earlier
Brian Paul
2015-07-21
1
-3
/
+3
*
mesa: s/GLint/GLsizei/ for consistency
Brian Paul
2015-07-21
1
-1
/
+1
*
mesa: enable GL_ARB_get_texture_sub_image for all drivers
Brian Paul
2015-07-21
1
-0
/
+1
*
mesa: add API dispatch for GL_ARB_get_texture_sub_image
Brian Paul
2015-07-21
1
-0
/
+5
*
mesa: add new _mesa_Get[Compressed]TextureSubImage() functions
Brian Paul
2015-07-21
2
-1
/
+76
*
mesa: overhaul the glGetCompressedTexImage code
Brian Paul
2015-07-21
1
-142
/
+198
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