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* removed some printf'sBrian Paul2000-03-111-5/+1
* glPopAttrib() now calls Driver's ClearColor, ClearIndex and ColorMask functionsBrian Paul2000-03-101-8/+26
* fixed off-by-one errors in matrix stack setup/cleanupBrian Paul2000-03-061-9/+14
* added proxy texture targets to GetColorTableParameter (Steven Fuller)Brian Paul2000-02-281-220/+90
* test that RenderMode == GL_RENDER in gl_direct_DrawPixelsBrian Paul2000-02-221-1/+4
* fixed off by one error in matrix stack depths (Eero Pajarre)Brian Paul2000-02-211-88/+41
* clean-up in gl_windowpos()Brian Paul2000-02-211-142/+47
* fixed GL_SRC_ALPHA_SATURATE bugBrian Paul2000-02-211-16/+17
* fixed reference count but in DeleteTextures()Brian Paul2000-02-121-10/+13
* include float.h on alphaBrian Paul2000-02-111-5/+6
* changed version to 1.2 Mesa 3.2Brian Paul2000-02-091-2/+2
* added a few missing ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() callsBrian Paul2000-02-081-1/+13
* added missing glGet cases for GL_EXT_compiled_vertex_arrayBrian Paul2000-02-061-5/+26
* disabled locked arrays in glDrawRangeElements()Brian Paul2000-02-051-1/+11
* GL_ARRAY_ELEMENT_LOCK_FIRST/COUNT_SGI changed to _EXT suffixBrian Paul2000-02-052-13/+15
* added check for IntegerAccumScaler > 0 in GL_RETURN caseBrian Paul2000-02-021-2/+2
* fixed VB->IndexPtr==NULL bug (Richard Guenther)Brian Paul2000-01-251-13/+21
* replaced HashLookup() with _mesa_HashLookup()Brian Paul2000-01-241-2/+2
* prefixed hash functions with _mesa_Brian Paul2000-01-245-1700/+697
* added new SVGA driver filesBrian Paul2000-01-231-1/+6
* added missing POINT/LINE RANGE/GRANULARITY tokensBrian Paul2000-01-171-7/+15
* Z values were wrong in selection mode (Holger Waechtler)Brian Paul2000-01-171-34/+23
* minor clean-up in _mesa_unpack_ubyte_color_span()Brian Paul2000-01-051-341/+1183
* start search at 1 in HashFindFreeKeyBlock()Brian Paul2000-01-041-8/+15
* Fixed bug in gl_extension_enable, allow drivers to turn on ext_texenv_addKeith Whitwell1999-12-212-4/+24
* removed beta from version stringBrian Paul1999-12-131-55/+30
* Added logicOp driver callbackKeith Whitwell1999-12-123-5/+15
* many functions added to gl_get_proc_address()Brian Paul1999-12-101-39/+391
* Clearing stencil buffer now observes the stencil write maskBrian Paul1999-12-041-92/+118
* minor stencil-related changesBrian Paul1999-12-041-3/+3
* gl_BindTexture was broken when target==GL_TEXTURE_3DBrian Paul1999-12-011-38/+45
* check ctx before dereferencing itKeith Whitwell1999-12-011-2/+2
* Normal, stipple and varray bug fixesKeith Whitwell1999-12-011-1/+2
* print debug info in gl_make_current() if MESA_INFO env var setBrian Paul1999-11-301-2/+18
* added a cast to silence a g++ warningBrian Paul1999-11-271-10/+16
* generate Z values when fog enabled (Andree Borrmann)Brian Paul1999-11-261-161/+416
* allow drivers to request fog coordinatesKeith Whitwell1999-11-255-132/+195
* another typoKeith Whitwell1999-11-231-2/+2
* potential bug fix and clean-up in gl_ShadeModel()Brian Paul1999-11-221-193/+46
* fixed shade model bug (A.Borrmann)Brian Paul1999-11-221-44/+27
* removed reference to GL_EXT_texture_env_addBrian Paul1999-11-221-9/+2
* Added gl_extension_is_enabled.Miklos Fazekas1999-11-201-2/+2
* Added GL_ADD.Miklos Fazekas1999-11-191-150/+49
* Added gl_extension_is_enabled.Miklos Fazekas1999-11-191-8/+25
* fixes for andree's drawarrays problemsKeith Whitwell1999-11-191-8/+19
* two fixes in gl_DrawArrays (Andree Borrman)Brian Paul1999-11-181-90/+101
* also remove .lo .la and .libs/Brian Paul1999-11-161-9/+8
* removed unused finished: labelBrian Paul1999-11-151-2/+1
* fixed several texture state update bugs found with objbug.c programBrian Paul1999-11-151-114/+159
* version 3.3 updateJouk Jansen1999-11-111-7/+14