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Age
Files
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...
*
mesa: remove useless gl_compute_program_state::Current
Marek Olšák
2015-06-05
1
-2
/
+0
*
mesa: remove unused geometry shader variables
Marek Olšák
2015-06-05
3
-9
/
+0
*
mesa: fix program resource queries for builtin variables
Tapani
2015-06-05
1
-1
/
+24
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
4
-7
/
+18
*
mesa: move no-change glDepthFunc check earlier
Brian Paul
2015-06-03
1
-3
/
+3
*
mesa: restore GL_EXT_depth_bounds_test state in glPopAttrib()
Brian Paul
2015-06-03
1
-0
/
+5
*
mesa: fix glPushAttrib(0) / glPopAttrib() error
Brian Paul
2015-06-03
1
-0
/
+17
*
mesa: remove unused function declaration
Timothy Arceri
2015-05-30
1
-4
/
+0
*
mesa: Enable ARB_direct_state_access by default for core profile
Ian Romanick
2015-05-28
1
-1
/
+1
*
dispatch_sanity: Validate the compatibility profile dispatch table too
Ian Romanick
2015-05-28
1
-0
/
+493
*
dispatch_sanity: Split list of GL 3.1 functions in to core and common
Ian Romanick
2015-05-28
1
-71
/
+342
*
mesa: Don't install glVertexAttribL* functions in compatibility profile
Ian Romanick
2015-05-28
2
-1
/
+3
*
Revert "mesa: Add an extension flag for ARB_direct_state_access"
Ian Romanick
2015-05-28
2
-2
/
+1
*
mesa: Use the profile instead of an extension bit to validate GL_TEXTURE_CUBE...
Ian Romanick
2015-05-28
1
-3
/
+10
*
Revert "mesa: Add ARB_direct_state_access checks in XFB functions"
Ian Romanick
2015-05-28
1
-42
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in buffer object functions"
Ian Romanick
2015-05-28
1
-105
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in FBO functions"
Ian Romanick
2015-05-28
4
-127
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in renderbuffer functions"
Ian Romanick
2015-05-28
1
-21
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in texture functions"
Ian Romanick
2015-05-28
6
-200
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in VAO functions"
Ian Romanick
2015-05-28
2
-86
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in sampler object functions"
Ian Romanick
2015-05-28
1
-7
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in program pipeline functions"
Ian Romanick
2015-05-28
1
-6
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in query object functions"
Ian Romanick
2015-05-28
1
-7
/
+0
*
mesa: Allow overriding the version of ES2+ contexts
Ian Romanick
2015-05-28
1
-3
/
+1
*
mesa: Add support for a new override string MESA_GLES_VERSION_OVERRIDE
Ian Romanick
2015-05-28
1
-11
/
+29
*
dri_util: Use _mesa_override_gl_version_contextless
Ian Romanick
2015-05-28
2
-19
/
+0
*
mesa/es3.1: Enable ES 3.1 API and shading language version
Ian Romanick
2015-05-28
2
-5
/
+29
*
gles/es3.1: Enable dispatch of almost all new GLES 3.1 functions
Ian Romanick
2015-05-28
1
-0
/
+95
*
glapi: Encapsulate nop table knowledge in new _mesa_new_nop_table function
Ian Romanick
2015-05-26
3
-9
/
+12
*
mesa: do not use _glapi_new_nop_table() for DRI builds
Brian Paul
2015-05-26
1
-2
/
+60
*
mesa: add some comments in copyimage.c
Brian Paul
2015-05-26
1
-0
/
+22
*
mesa: move decls, add const qualifiers in copyimage.c
Brian Paul
2015-05-26
1
-8
/
+9
*
mesa: code clean-ups in textureview.[ch]
Brian Paul
2015-05-26
2
-33
/
+55
*
mesa: const qualify, return bool for _mesa_texture_view_compatible_format()
Brian Paul
2015-05-26
2
-8
/
+8
*
mesa: add const qualifer on _mesa_is_compressed_format()
Brian Paul
2015-05-26
2
-2
/
+2
*
mesa/main: validate name syntax for array variables only
Samuel Iglesias Gonsalvez
2015-05-20
1
-3
/
+3
*
mesa: Check the lookup_framebuffer return value in NamedFramebufferRenderbuffer
Fredrik Höglund
2015-05-16
1
-0
/
+2
*
mesa: Remove all vestiges of glFramebufferTextureFaceARB
Ian Romanick
2015-05-15
2
-35
/
+4
*
mesa: Add ARB_direct_state_access checks in query object functions
Fredrik Höglund
2015-05-14
1
-0
/
+7
*
mesa: Add ARB_direct_state_access checks in program pipeline functions
Fredrik Höglund
2015-05-14
1
-0
/
+6
*
mesa: Add ARB_direct_state_access checks in sampler object functions
Fredrik Höglund
2015-05-14
1
-0
/
+7
*
mesa: Add ARB_direct_state_access checks in VAO functions
Fredrik Höglund
2015-05-14
2
-0
/
+86
*
mesa: Add ARB_direct_state_access checks in texture functions
Fredrik Höglund
2015-05-14
6
-0
/
+200
*
mesa: Add ARB_direct_state_access checks in renderbuffer functions
Fredrik Höglund
2015-05-14
1
-0
/
+21
*
mesa: Add ARB_direct_state_access checks in FBO functions
Fredrik Höglund
2015-05-14
4
-0
/
+127
*
mesa: Add ARB_direct_state_access checks in buffer object functions
Fredrik Höglund
2015-05-14
1
-0
/
+105
*
mesa: Add ARB_direct_state_access checks in XFB functions
Fredrik Höglund
2015-05-14
1
-0
/
+42
*
mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer
Fredrik Höglund
2015-05-14
1
-5
/
+31
*
mesa: Add an extension flag for ARB_direct_state_access
Fredrik Höglund
2015-05-14
2
-1
/
+2
*
main: Add entry point for NamedFramebufferDrawBuffers.
Laura Ekstrand
2015-05-14
3
-0
/
+25
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