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Author
Age
Files
Lines
*
glspirv: no need to force entrypoint name to "main"
Alejandro Piñeiro
2018-10-31
1
-1
/
+0
*
mesa: expose EXT_texture_compression_s3tc on GLES
Marek Olšák
2018-10-30
2
-1
/
+12
*
mesa: Add missing include guards
Michał Janiszewski
2018-10-30
2
-0
/
+10
*
nir/validate: Print when the validation failed
Jason Ekstrand
2018-10-26
1
-1
/
+1
*
util: use C99 declaration in the for-loop set_foreach() macro
Eric Engestrom
2018-10-25
1
-1
/
+0
*
util: use C99 declaration in the for-loop hash_table_foreach() macro
Eric Engestrom
2018-10-25
1
-3
/
+0
*
mesa/glformats: Remove redundant helper _mesa_base_format_component_count
Eduardo Lima Mitev
2018-10-23
3
-32
/
+2
*
mesa: Fix pack_uint_Z_FLOAT32()
Illia Iorin
2018-10-11
1
-12
/
+9
*
glspirv: drop pointless assert (size_t is unsigned)
Dave Airlie
2018-10-11
1
-2
/
+0
*
Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"
Emil Velikov
2018-10-03
1
-2
/
+44
*
mesa: reorder and document the tokens in glheader.h
Emil Velikov
2018-10-03
1
-16
/
+23
*
mesa: remove duplicate declarations from glheader.h
Emil Velikov
2018-10-03
1
-54
/
+0
*
mesa: fold _glapi_check_multithread() back into _mesa_make_current
Emil Velikov
2018-10-03
1
-1
/
+4
*
mesa: use C99 initializer in get_gl_override()
Emil Velikov
2018-10-03
1
-4
/
+4
*
mesa: use GLsizeiptrARB, GLintptrARB in bufferobj.c
Brian Paul
2018-09-20
1
-3
/
+3
*
Revert "mesa: only update framebuffer-state for clears"
Jakob Bornecrantz
2018-09-19
1
-20
/
+14
*
mesa: only update framebuffer-state for clears
Erik Faye-Lund
2018-09-19
1
-14
/
+20
*
mesa: enable EXT_framebuffer_object in core profile
Timothy Arceri
2018-09-18
3
-25
/
+15
*
mesa: FramebufferParameteri parameter checking
Fritz Koenig
2018-09-17
1
-0
/
+1
*
mesa: Additional FlipY applications
Fritz Koenig
2018-09-17
1
-2
/
+2
*
mesa/texture: Also check for LA texture when querying intensity component size
Gert Wollny
2018-09-11
1
-0
/
+5
*
mesa: remove duplicate dispatch sanity tests
Timothy Arceri
2018-09-11
1
-265
/
+0
*
mesa: tidy up init_matrix_stack()
Timothy Arceri
2018-09-11
1
-7
/
+3
*
mesa: enable ARB_vertex_buffer_object in core profile
Timothy Arceri
2018-09-08
1
-1
/
+1
*
Replace uses of _mesa_bitcount with util_bitcount
Dylan Baker
2018-09-07
4
-58
/
+7
*
nir: Drop the vs_inputs_dual_locations option
Jason Ekstrand
2018-09-06
1
-6
/
+2
*
compiler: Move double_inputs to gl_program::DualSlotInputs
Jason Ekstrand
2018-09-06
2
-16
/
+19
*
mesa: add missing return statement for GL_RG_SNORM case
Danylo Piliaiev
2018-09-06
1
-1
/
+1
*
mesa: ignore VAO IDs equal to 0 in glDeleteVertexArrays
Marek Olšák
2018-08-30
1
-0
/
+4
*
glsl: add a mechanism to allow layout qualifiers on function params
Timothy Arceri
2018-08-30
1
-0
/
+5
*
mesa: enable ARB_direct_state_access in compat for GL3.1+
Timothy Arceri
2018-08-30
3
-7
/
+17
*
glsl/link,i965: Make ImageAccess four-state
Jason Ekstrand
2018-08-29
1
-3
/
+6
*
mesa: allow GL_UNSIGNED_BYTE type for SNORM reads
Tapani Pälli
2018-08-29
1
-0
/
+9
*
mesa: add EXTRA_EXT for AMD_depth_clamp_separate
Sagar Ghuge
2018-08-28
2
-0
/
+6
*
mesa: add support for GL_AMD_depth_clamp_separate tokens
Sagar Ghuge
2018-08-28
1
-0
/
+36
*
mesa: Add support for AMD_depth_clamp_separate
Sagar Ghuge
2018-08-28
6
-21
/
+90
*
mesa: Add types for AMD_depth_clamp_separate.
Sagar Ghuge
2018-08-28
2
-0
/
+4
*
mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering
Kevin Rogovin
2018-08-28
2
-0
/
+2
*
Revert "mesa: bump GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICES"
Kenneth Graunke
2018-08-24
2
-5
/
+2
*
Revert recent changes about not including compute in combined limits.
Kenneth Graunke
2018-08-24
1
-13
/
+9
*
mesa: expose EXT_vertex_attrib_64bit
Marek Olšák
2018-08-24
1
-0
/
+1
*
mesa: expose AMD_query_buffer_object
Marek Olšák
2018-08-24
1
-0
/
+1
*
mesa: expose AMD_multi_draw_indirect
Marek Olšák
2018-08-24
1
-0
/
+1
*
mesa: expose AMD_gpu_shader_int64
Marek Olšák
2018-08-24
1
-0
/
+1
*
mesa: expose ARB_post_depth_coverage in the Compatibility profile
Marek Olšák
2018-08-24
1
-1
/
+1
*
mesa: make MaxCombinedUniformComponents 64-bit to allow large UBOs
Marek Olšák
2018-08-23
2
-7
/
+7
*
mesa: add ctx->Const.MaxGeometryShaderInvocations
Marek Olšák
2018-08-23
3
-2
/
+4
*
mesa: don't include compute resources in MAX_COMBINED_* limits
Marek Olšák
2018-08-23
1
-9
/
+13
*
mesa: bump GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICES
Marek Olšák
2018-08-23
2
-2
/
+5
*
mesa: remove incorrect change for EXT_disjoint_timer_query
Marek Olšák
2018-08-23
1
-2
/
+1
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