index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
Commit message (
Expand
)
Author
Age
Files
Lines
*
small corrections
Daniel Borca
2004-06-07
1
-1
/
+1
*
Fix problems when sizeof(Node) != sizeof(float)
Keith Whitwell
2004-06-03
1
-5
/
+31
*
reworked FXT1
Daniel Borca
2004-05-31
1
-77
/
+921
*
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
Ian Romanick
2004-05-27
5
-221
/
+220
*
oops
Daniel Borca
2004-05-25
1
-1
/
+0
*
FXT1 texture compression (initial draft)
Daniel Borca
2004-05-25
1
-35
/
+640
*
minor doxygen updates
Brian Paul
2004-05-14
4
-4
/
+6
*
Another pass at implementing byte-swapped texture formats.
Brian Paul
2004-05-13
5
-650
/
+319
*
GL_BGR can't be used with the packed types, according to the GL spec. Enforc...
Brian Paul
2004-05-12
1
-1
/
+15
*
some component ordering bugs in extract_float_rgba()
Brian Paul
2004-05-12
1
-24
/
+32
*
remove last remnants of NEWTEXSTORE stuff
Brian Paul
2004-05-12
2
-21
/
+0
*
yank bgr233 texformat. minor comment updates.
Brian Paul
2004-05-12
5
-106
/
+2
*
Added big-endian texture formats.
Brian Paul
2004-05-12
8
-438
/
+1052
*
Don't call calculate_derived_texenv() from in _mesa_TexEnv().
Brian Paul
2004-05-10
1
-32
/
+18
*
Add EXT_vertex_cull support to mesa
Keith Whitwell
2004-05-10
7
-1
/
+78
*
fixed bugs in fxddtex.c
Daniel Borca
2004-05-10
1
-1
/
+0
*
fix a few bugs when using GL_REDUCE convolution mode
Brian Paul
2004-05-05
1
-6
/
+8
*
fix a bug on the convolution path
Brian Paul
2004-05-04
1
-1
/
+3
*
Fix minor warnings found with g++.
Brian Paul
2004-05-04
4
-14
/
+12
*
texture compression: getting warmer
Daniel Borca
2004-05-04
4
-23
/
+57
*
unbloat namespace
Daniel Borca
2004-05-03
1
-16
/
+18
*
restored _mesa_rescale_teximage2d()
Brian Paul
2004-05-02
2
-0
/
+78
*
minor vertex/fragment program tweaks
Brian Paul
2004-05-01
1
-4
/
+2
*
FXT1: getting warmer
Daniel Borca
2004-04-30
1
-2
/
+2
*
AMD64 changes from Ronny V. Vindenes.
Keith Whitwell
2004-04-30
1
-1
/
+1
*
FXT1 preparations
Daniel Borca
2004-04-29
1
-6
/
+133
*
updated other makefiles
Brian Paul
2004-04-27
3
-5
/
+10
*
Removed the old teximage code.
Brian Paul
2004-04-27
15
-2897
/
+733
*
transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...
Daniel Borca
2004-04-27
1
-6
/
+6
*
accomodate newtexstore
Daniel Borca
2004-04-26
1
-2
/
+2
*
bring over build fixes from stable branch
Alan Hourihane
2004-04-26
2
-6
/
+5
*
GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)
Brian Paul
2004-04-23
1
-2
/
+2
*
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-23
8
-40
/
+57
*
s,CHAN_BITS/8,sizeof(GLchan),
Brian Paul
2004-04-22
1
-7
/
+7
*
use FetchTexelf() in GetTexImage() to return float textures correctly
Brian Paul
2004-04-22
1
-5
/
+6
*
fix some include file glitches
Brian Paul
2004-04-22
1
-1
/
+1
*
New glTexImage code.
Brian Paul
2004-04-22
18
-518
/
+3213
*
Fix up some assorted issues with initialization of vertex program registers.
Brian Paul
2004-04-21
1
-0
/
+1
*
Add printing for recently added opcodes.
Keith Whitwell
2004-04-20
1
-0
/
+52
*
apply texgen/texture matrix in glRasterPos
Brian Paul
2004-04-19
1
-63
/
+183
*
in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr...
Brian Paul
2004-04-19
1
-14
/
+26
*
check for __ia64__ when setting USE_IEEE
Brian Paul
2004-04-18
1
-0
/
+1
*
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
2004-04-14
1
-0
/
+5
*
check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)
Brian Paul
2004-04-13
1
-2
/
+2
*
build fix for VMS
Alan Hourihane
2004-04-11
1
-1
/
+1
*
fix minor glitch with GL_DEPTH_COMPONENT textures
Brian Paul
2004-04-10
1
-1
/
+4
*
Committing in .
Jouk Jansen
2004-04-05
1
-181
/
+181
*
Committing in .
Jouk Jansen
2004-04-05
1
-181
/
+181
*
added some assertions, just to be safe
Brian Paul
2004-04-02
1
-0
/
+4
*
added FLUSH_CURRENT() call in GetMaterial() calls
Brian Paul
2004-04-02
1
-2
/
+6
[next]