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* mesa: Add an ifndef guard around the definition of the INLINE macroPaul Berry2011-07-221-20/+22
* Merge branch 'remove-copyteximage-hook'Brian Paul2011-07-213-41/+35
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| * mesa: remove unused dd_function_table::CopyTexImage1D/2D() hooksBrian Paul2011-07-191-18/+0
| * mesa: remove comments referring to Driver.TexImage1D/2DBrian Paul2011-07-191-6/+3
| * mesa: stop using ctx->Driver.CopyTexImage1D/2D() hooksBrian Paul2011-07-191-17/+32
* | mesa: GLES2 should return different error enums for invalid fbo queriesMarek Olšák2011-07-211-7/+16
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* mesa: update, shorten some comments in dd.hBrian Paul2011-07-191-38/+13
* mesa: fix unused-but-set-variable warnings in dlist.cMarek Olšák2011-07-151-6/+6
* mesa: use inline function wrapper for _mesa_reference_texobj()Brian Paul2011-07-142-7/+15
* mesa: use inline function wrapper for _mesa_reference_renderbuffer()Brian Paul2011-07-142-9/+14
* mesa: use inline function wrapper for _mesa_reference_framebuffer()Brian Paul2011-07-142-9/+13
* main: use inline function wrapper for _mesa_reference_buffer_object()Brian Paul2011-07-142-7/+16
* mesa: Fix assertion failure in X8_Z24/Z24_X8 texfetch.Eric Anholt2011-07-121-2/+4
* mesa: fix assertion failure in delete_wrapperMarek Olšák2011-07-111-1/+2
* mesa: add a comment in _mesa_test_formatsMarek Olšák2011-07-111-0/+1
* mesa: fix assertion failure in _mesa_test_formatsMarek Olšák2011-07-111-1/+2
* mesa: implement packing of DEPTH_STENCIL & FLOAT_32_UNSIGNED_INT_24_8_REV comboMarek Olšák2011-07-112-7/+18
* mesa: return early if mask is cleared to zero in BlitFramebufferMarek Olšák2011-07-101-0/+4
* mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8Marek Olšák2011-07-103-24/+313
* mesa: implement generatemipmap for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-0/+20
* mesa: implement texstore for DEPTH32F_STENCIL8Marek Olšák2011-07-101-1/+67
* mesa: implement texstore for DEPTH_COMPONENT32FMarek Olšák2011-07-101-5/+7
* mesa: implement depth unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-2/+25
* mesa: implement stencil unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-3/+32
* mesa: implement texfetch functions for depth_buffer_floatMarek Olšák2011-07-102-8/+31
* mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-109-6/+125
* mesa: Fix the BindSampler unit limit.Henri Verbeet2011-07-071-1/+1
* mesa: Fix a couple of TexEnv unit limits.Henri Verbeet2011-07-071-3/+3
* mesa: Use the Elements macro for the sampler index assert in validate_sampler...Henri Verbeet2011-07-071-1/+1
* mesa: Allow sampling from units >= MAX_TEXTURE_UNITS in shaders.Henri Verbeet2011-07-073-4/+4
* mesa: Check the texture against all units in unbind_texobj_from_texunits().Henri Verbeet2011-07-071-1/+1
* mesa: fix texstore addressing bugs for depth/stencil formatsBrian Paul2011-07-061-12/+9
* mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL)Eric Anholt2011-07-061-1/+1
* mesa: Don't skip glGetProgramLocalParam4dvARB if there was already an error.Eric Anholt2011-07-061-64/+53
* mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an error.Eric Anholt2011-07-061-66/+46
* mesa: bump version to 7.12 (devel)Brian Paul2011-06-291-2/+2
* mesa: don't allocate memory in _mesa_unpack_depth_span if we don't need itMarek Olšák2011-06-241-7/+7
* mesa: fix a memory leak in _mesa_unpack_depth_spanMarek Olšák2011-06-241-0/+1
* mesa: fix texstore of DEPTH24_STENCIL8 if srcFormat is STENCIL_INDEXMarek Olšák2011-06-241-3/+6
* mesa: remove unused function _mesa_new_depthstencil_renderbufferMarek Olšák2011-06-242-26/+0
* mesa: fix incorrect error stringBrian Paul2011-06-231-1/+1
* mesa: comments and 80-column wrappingBrian Paul2011-06-221-6/+21
* mesa: update comments in update_program_enables()Brian Paul2011-06-221-1/+4
* mesa: update/fix comments in update_program()Brian Paul2011-06-221-17/+16
* mesa: update comment for gl_texture_unitBrian Paul2011-06-221-2/+1
* mesa: Fix render-to-texture regression.Eric Anholt2011-06-181-2/+2
* mesa: Flag _NEW_BUFFERS when unbinding an attachment on glDeleteTextures.Eric Anholt2011-06-181-0/+2
* mesa: allow depth texture arraysBrian Paul2011-06-171-1/+5
* mesa: use helper functions to distinguish between user/winsys FBOsBrian Paul2011-06-161-18/+42
* mesa: refactor, create _mesa_update_draw_buffers() helperBrian Paul2011-06-163-11/+27