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* mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()Brian Paul2008-03-281-1/+1
* delete default programs with ctx->Driver.DeleteProgram()Brian2008-03-221-2/+2
* Refactor PBO validate/map code.Brian2008-03-213-76/+74
* add a number of PBO validate/map/unmap functionsBrian Paul2008-03-212-4/+222
* Fix some PBO breakage.Brian2008-03-212-11/+6
* mesa: clamp point size in vertex program when computing attenuated sizeBrian Paul2008-03-141-3/+4
* fix Height2/Depth2 init problem when using texture bordersBrian2008-03-101-6/+17
* Remove files of unsupported build systems.José Fonseca2008-02-251-221/+0
* gallium: take pitch/stride into account in mipmap generationBrian2008-02-112-32/+55
* code refactoring, new next_mipmap_level_size() functionBrian2008-02-111-25/+50
* added _mesa_tex_target_to_face()Brian2008-02-112-7/+18
* refactor code, export _mesa_generate_mipmap_level()Brian2008-02-112-42/+67
* move _mesa_format_to_type_and_comps() to texformat.cBrian2008-02-113-167/+178
* reorder cases in do_row()Brian2008-02-111-168/+173
* re-indent do_row()Brian2008-02-111-306/+288
* checkpoint- consolidation in do_row()Brian2008-02-111-26/+16
* checkpoint- remove dependencies on gl_texture_format to make code re-usable b...Brian2008-02-111-158/+266
* Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian2008-02-085-29/+10
* Added ctx->Driver.GenerateMipmap() driver hookBrian2008-02-063-25/+32
* use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian2008-01-182-2/+2
* fix mem leak (free key)Brian2008-01-011-5/+5
* free Default1D/2DArray objectsBrian2008-01-011-2/+10
* set SamplerUnit[] entry in load_texture() just to be safeBrian2007-12-141-0/+4
* set program->SamplersUsed bit when using a texture instructionBrian2007-12-141-1/+3
* prefix some #includesBrian2007-12-111-5/+5
* Rework gallium and mesa queries a little.Keith Whitwell2007-12-113-5/+18
* Fix endianness bug in _mesa_texstore_argb8888()Brian2007-12-051-13/+15
* in check_end_texture_render(), test for presence of a renderbuffer and texobjBrian2007-11-081-2/+1
* Determine GL extensions/limits by making pipe queries.Brian2007-11-051-1/+1
* no-op glCopyPixels if width or height is zeroBrian2007-11-051-1/+1
* disable the driverContext assertionsBrian2007-11-011-2/+2
* Update texenvprogram.c code to use prog_cache.c routines.Brian2007-10-314-155/+9
* more flags for MaintainTnlProgram case, update #includesBrian2007-10-311-2/+4
* Use ffvertex_prog.c code instead of t_vp_build.c code.Brian2007-10-311-0/+2
* Lift fixed function vertex program generation up from tnl module.Brian2007-10-312-0/+1588
* alloc caches for fixed-func vertex/fragment progsBrian2007-10-311-0/+7
* Set _NEW_BUFFERS in glRead/DrawBuffer().Brian2007-10-302-3/+3
* Rewrite update_program() to use _mesa_get_fixed_func_fragment/vertex_program().Brian2007-10-291-52/+74
* Remove ctx field from texenvprog_cacheBrian2007-10-292-13/+11
* Refactor _mesa_UpdateTexEnvProgram()Brian2007-10-292-32/+39
* Rename 'mms-config.' to 'mms.config'.Michal Krol2007-10-291-1/+1
* Disable the else clause which assigns the default fragment program to ctx->Fr...Brian2007-10-291-0/+2
* Re-implement GLSL texture sampler variables.Brian2007-10-262-0/+7
* properly init dst reg's CondMask/Swizzle fieldsBrian2007-10-231-2/+2
* bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian2007-10-231-3/+6
* call Driver.Flush() in _mesa_notifySwapBuffers()Brian2007-10-191-2/+4
* Add some FLUSH_CURRENT() calls.Brian2007-10-172-0/+4
* check for width or height = 0 before calling driver Bitmap funcBrian2007-10-151-1/+1
* Generate a texenv fragment program if there's a GLSL vertex shader but no GLS...Brian2007-10-021-1/+2
* don't use scissored bounds in _mesa_clip_copytexsubimage()Brian2007-09-261-1/+1