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Commit message (
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Author
Age
Files
Lines
*
swrast: anisotropic filtering extension
Andreas Faenger
2011-05-18
1
-0
/
+1
*
mesa: simplify error check in _mesa_MapBufferRange()
Brian Paul
2011-05-18
1
-8
/
+7
*
mesa: only update array _MaxElement if array is enabled
Brian Paul
2011-05-18
1
-2
/
+3
*
mesa: add some missing GLAPIENTRY keywords
Brian Paul
2011-05-17
1
-11
/
+11
*
mesa: make RGB9_E5 non-renderable on swrast again
Marek Olšák
2011-05-17
1
-6
/
+4
*
Revert "mesa: set reasonable defaults in update_wrapper"
Marek Olšák
2011-05-17
1
-5
/
+2
*
mesa: EXT_texture_sRGB_decode little fixup
Marek Olšák
2011-05-13
2
-1
/
+2
*
mesa: Fix GetVertexAttrib* inside display lists.
José Fonseca
2011-05-12
1
-3
/
+3
*
mesa: Add ARB_shader_texture_lod to the extension list; off by default.
Kenneth Graunke
2011-05-09
2
-1
/
+2
*
mesa: add precision to M_PI constant
Matt Turner
2011-05-06
1
-1
/
+1
*
mesa: replace ONE_DIV_LN2 constant with M_LOG2E
Matt Turner
2011-05-06
1
-4
/
+0
*
mesa: handle TEXTURE_CUBE_MAP_SEAMLESS in SamplerParameter
Marek Olšák
2011-05-06
1
-0
/
+37
*
mesa: implement AMD_seamless_cubemap_per_texture
Marek Olšák
2011-05-06
5
-0
/
+58
*
mesa: don't touch git_sha1.h if sha1 didn't change
Marcin Slusarz
2011-05-05
1
-0
/
+1
*
mesa: remove unused restart.[ch] files
Brian Paul
2011-05-03
2
-109
/
+0
*
mesa: implement AMD_shader_stencil_export
Marek Olšák
2011-05-03
1
-0
/
+1
*
mesa: make AMD_draw_buffers_blend an alias of the ARB variant
Marek Olšák
2011-05-03
1
-0
/
+1
*
glapi: regenerate files for AMD_draw_buffers_blend
Marek Olšák
2011-05-03
1
-1507
/
+1518
*
mesa: flush vertices before changing GL_RASTERIZER_DISCARD state, not after
Marek Olšák
2011-05-03
1
-1
/
+1
*
mesa: make _NEW_TEXTURE dirty when changing GL_TEXTURE_CUBE_MAP_SEAMLESS
Marek Olšák
2011-05-03
1
-1
/
+4
*
mesa: remove set-but-unused variables in texcompress_s3tc
Marek Olšák
2011-05-01
1
-16
/
+0
*
mesa: remove set-but-unused variable in bind_attrib_location
Marek Olšák
2011-05-01
1
-9
/
+1
*
mesa: remove unused-but-set variable in extract_uint_rgba
Marek Olšák
2011-05-01
1
-3
/
+0
*
mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean.
José Fonseca
2011-04-30
1
-1
/
+1
*
mesa: accept GL_FIXED in glVertexAttribPointer (ARB_ES2_compatibility)
Marek Olšák
2011-04-30
1
-10
/
+13
*
mesa: fix error string, remove out of date comment
Brian Paul
2011-04-29
1
-12
/
+1
*
mesa: remove commented-out #include
Brian Paul
2011-04-29
1
-1
/
+0
*
mesa: fix a few incorrect error messages
Brian Paul
2011-04-29
1
-2
/
+2
*
Add git_sha1.h to .gitignore
Jon TURNEY
2011-04-29
1
-0
/
+1
*
mesa: remove unused variable bytesPerRow
Marek Olšák
2011-04-29
1
-4
/
+0
*
mesa: implement EXT_packed_float
Marek Olšák
2011-04-29
10
-5
/
+247
*
mesa, util: move RGB9E5 conversion functions to gallium/util
Marek Olšák
2011-04-29
6
-179
/
+6
*
mesa: implement EXT_texture_shared_exponent
Marek Olšák
2011-04-29
13
-11
/
+438
*
mesa: set reasonable defaults in update_wrapper
Marek Olšák
2011-04-29
1
-2
/
+5
*
mesa: add macros MIN3 and MAX3
Marek Olšák
2011-04-27
1
-0
/
+4
*
Squashed commit of the following:
Brian Paul
2011-04-26
27
-6000
/
+6642
*
main: remove duplicated includes
Nicolas Kaiser
2011-04-25
2
-2
/
+0
*
mesa: add stricter checks for float formats in the texstore memcpy path
Marek Olšák
2011-04-25
1
-0
/
+2
*
mesa: implement generate-mipmap fallback for RGB10_A2
Marek Olšák
2011-04-25
1
-0
/
+80
*
mesa: Add some comments about FRAG_RESULT_COLOR vs FRAG_RESULT_DATAn.
Eric Anholt
2011-04-23
1
-0
/
+8
*
intel: Add support for ARB_sampler_objects.
Eric Anholt
2011-04-23
1
-0
/
+8
*
mesa: Don't assert on the compressed convertformat for GenerateMipmaps.
Eric Anholt
2011-04-23
1
-1
/
+0
*
mesa: Choose RGTC formats for GL_COMPRESSED_RED, GL_COMPRESSED_RG.
Eric Anholt
2011-04-23
1
-0
/
+8
*
mesa: Kill gl_fragment_program::FogOption with fire
Ian Romanick
2011-04-21
2
-9
/
+1
*
mesa: Fix bugs in ff fragment shader fog handling
Ian Romanick
2011-04-21
1
-19
/
+20
*
mesa: fix void pointer arithmetic warning
Brian Paul
2011-04-20
1
-2
/
+2
*
mesa: Add renderbuffer accessors for A, I, L, FLOAT32.
Eric Anholt
2011-04-20
1
-0
/
+218
*
mesa: Add renderbuffer accessors for MESA_FORMAT_R_FLOAT32, RG_FLOAT32.
Eric Anholt
2011-04-20
1
-0
/
+92
*
mesa: Add ChooseTexFormat fallbacks for floating point textures.
Eric Anholt
2011-04-20
1
-4
/
+30
*
mesa: Add renderbuffer accessors for MESA_FORMAT_RGBA_FLOAT32.
Eric Anholt
2011-04-20
1
-0
/
+27
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