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Author
Age
Files
Lines
*
mesa: tests: EnumStrings.LookUpByNumber
Oliver McFadden
2012-10-03
1
-2
/
+2
*
mesa: remove bogus compressed texture size checks
Brian Paul
2012-10-02
2
-28
/
+0
*
build: Use PTHREAD_LIBS and PTHREAD_CFLAGS
Matt Turner
2012-10-01
1
-1
/
+5
*
intel: add support for ANGLE_texture_compression_dxt.
Oliver McFadden
2012-10-01
6
-5
/
+32
*
st/mesa: implement BlitFramebuffer using gallium blit
Marek Olšák
2012-09-30
1
-2
/
+2
*
mesa: add fall-through comment, just to be clear
Brian Paul
2012-09-29
1
-0
/
+1
*
mesa: remove useless GLenum casts
Brian Paul
2012-09-29
1
-2
/
+2
*
mesa: add const qualifier in check_for_ending() to silence warning
Brian Paul
2012-09-29
1
-1
/
+1
*
mesa: allow MESA_GL_VERSION_OVERRIDE to override the API type
Jordan Justen
2012-09-28
3
-20
/
+69
*
main/version: add "(Core Profile) to version string for core profiles
Jordan Justen
2012-09-28
1
-2
/
+4
*
mesa/tests: Sanity check the ES2 dispatch table
Ian Romanick
2012-09-28
3
-1
/
+313
*
mesa/main: Make no-op dispatch function public
Ian Romanick
2012-09-28
2
-3
/
+5
*
mesa/tests: Move stub function to a separate file
Ian Romanick
2012-09-28
3
-13
/
+49
*
mesa: Don't set uniform dispatch pointers for many things in ES2 or core
Ian Romanick
2012-09-28
3
-36
/
+39
*
mesa: Don't set shaderapi dispatch pointers for many things in ES2 or core
Ian Romanick
2012-09-28
4
-22
/
+35
*
mesa: Don't set vtxfmt dispatch pointers for many things in ES2 or core
Ian Romanick
2012-09-28
1
-53
/
+73
*
mesa: Don't set loopback dispatch pointers for most things in ES2 or core
Ian Romanick
2012-09-28
4
-219
/
+228
*
mesa: Pass GL context to _mesa_create_save_table
Ian Romanick
2012-09-28
3
-3
/
+3
*
mesa: Don't set dispatch pointer for glTexStorage in ES2
Ian Romanick
2012-09-28
1
-4
/
+6
*
mesa: Don't set dispatch pointer for glGetProgramivARB in ES2
Ian Romanick
2012-09-28
1
-1
/
+1
*
mesa: Don't set dispatch pointer for glResizeBuffersMESA in ES2
Ian Romanick
2012-09-28
1
-1
/
+3
*
mesa: Don't set dispatch pointers for glPointParameter[if][v] in ES2
Ian Romanick
2012-09-28
1
-4
/
+8
*
mesa: Don't set dispatch pointers for glClearDepth or glDepthRange in ES2
Ian Romanick
2012-09-28
1
-2
/
+8
*
mesa: Don't set dispatch pointer for glGetBufferSubData in ES2
Ian Romanick
2012-09-28
1
-1
/
+3
*
mesa: Don't set dispatch pointer for glGetDoublev in ES2
Ian Romanick
2012-09-28
1
-1
/
+3
*
mesa: Don't set dispatch pointer for glPointSize in ES2
Ian Romanick
2012-09-28
1
-3
/
+1
*
mesa: Set dispatch pointer for glShaderBinary
Ian Romanick
2012-09-28
1
-0
/
+1
*
mesa: Fix typo in error message.
Vinson Lee
2012-09-27
1
-1
/
+1
*
mesa: move _mesa_es_error_check_format_and_type() to glformats.c
Brian Paul
2012-09-26
5
-69
/
+73
*
mesa: move GL_HALF_FLOAT_OES definition to glheader.h
Brian Paul
2012-09-26
3
-11
/
+7
*
mesa: minor fix to glTexSubImage error message
Brian Paul
2012-09-26
1
-1
/
+2
*
mesa: consolidate sub-texture error checking code
Brian Paul
2012-09-26
1
-168
/
+94
*
mesa: consolidate glTexSubImage() error checking
Brian Paul
2012-09-26
1
-40
/
+38
*
mesa: consolidate glCompressedTexSubImage() error checking
Brian Paul
2012-09-26
1
-77
/
+88
*
mesa: consolidate subtexture xoffset/yoffset/width/height error checking code
Brian Paul
2012-09-26
1
-88
/
+73
*
mesa: consolidate glCopyTexSubImage error checking
Brian Paul
2012-09-26
1
-79
/
+60
*
mesa: fix incorrect error for glCompressedSubTexImage
Brian Paul
2012-09-26
1
-3
/
+3
*
gles3: Prohibit set/get of GL_FRAMEBUFFER_SRGB.
Paul Berry
2012-09-25
2
-2
/
+9
*
enable: Create _mesa_set_framebuffer_srgb() function for use by meta ops.
Paul Berry
2012-09-25
2
-3
/
+22
*
mesa: remove 'struct' from texenv_fragment_program
Brian Paul
2012-09-25
1
-13
/
+13
*
mesa: add signbit() macro
Brian Paul
2012-09-24
1
-0
/
+7
*
Use signbit() in IS_NEGATIVE and DIFFERENT_SIGNS
Matt Turner
2012-09-24
1
-19
/
+2
*
mesa: Silence narrowing warnings in ff_fragment_shader's emit_texenv().
Kenneth Graunke
2012-09-23
1
-4
/
+4
*
mesa: Don't override S3TC internalFormat if data is pre-compressed.
Kenneth Graunke
2012-09-20
1
-1
/
+1
*
mesa: Ignore SRGB when determining compatible resolve formats.
Kenneth Graunke
2012-09-20
1
-1
/
+2
*
mesa: Allow glGetTexParameter of GL_TEXTURE_SRGB_DECODE_EXT
Ian Romanick
2012-09-20
1
-0
/
+12
*
Revert "mesa: consolidate subtexture x/y/width/height error checking code"
Brian Paul
2012-09-19
1
-73
/
+84
*
Revert "more comment"
Brian Paul
2012-09-19
1
-2
/
+4
*
Revert "mesa: clean-up and fix glCompressedTexSubImage error checking"
Brian Paul
2012-09-19
1
-81
/
+64
*
mesa: clean-up and fix glCompressedTexSubImage error checking
Brian Paul
2012-09-19
1
-64
/
+81
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