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Author
Age
Files
Lines
*
mesa: remove DD_TRI_UNFILLED flag
Brian Paul
2013-04-17
4
-18
/
+2
*
mesa: remove DD_TRI_SMOOTH flag
Brian Paul
2013-04-17
4
-7
/
+2
*
mesa: remove DD_TRI_STIPPLE flag
Brian Paul
2013-04-17
4
-6
/
+1
*
mesa: remove DD_TRI_OFFSET flag
Brian Paul
2013-04-17
3
-26
/
+1
*
mesa: remove DD_POINT_ATTEN flag
Brian Paul
2013-04-17
4
-17
/
+2
*
mesa: remove DD_POINT_SMOOTH flag
Brian Paul
2013-04-17
4
-6
/
+1
*
mesa: remove DD_LINE_STIPPLE flag
Brian Paul
2013-04-17
4
-12
/
+1
*
mesa: remove DD_SEPARATE_SPECULAR flag
Brian Paul
2013-04-17
3
-18
/
+1
*
mesa: remove unused DD_LINE_SMOOTH flag
Brian Paul
2013-04-17
4
-6
/
+1
*
mesa: Add a macro to bitset for determining bitset size.
Eric Anholt
2013-04-12
1
-2
/
+2
*
mesa: Don't leak gl_context::BeginEnd at context destruction
Ian Romanick
2013-04-12
1
-0
/
+1
*
mesa: Don't leak shared state when context initialization fails
Ian Romanick
2013-04-12
1
-0
/
+1
*
mesa: NULL check the pointer before trying to dereference it
Ian Romanick
2013-04-12
1
-2
/
+2
*
mesa: remove old comment about FEATURE_GL
Brian Paul
2013-04-09
1
-2
/
+1
*
mesa: remove #ifdef FEATURE_ES2, add some comments instead
Brian Paul
2013-04-09
1
-2
/
+9
*
mesa: update derived framebuffer state in GetMultisamplefv
Marek Olšák
2013-04-10
1
-0
/
+5
*
mesa: fix glGet queries depending on derived framebuffer state (v2)
Marek Olšák
2013-04-10
2
-7
/
+26
*
glsl: Fix ir_print_visitor's handling of interpolation qualifiers.
Paul Berry
2013-04-09
1
-1
/
+2
*
mesa: allow drivers not to expose ARB_color_buffer_float in GL core profile
Marek Olšák
2013-04-06
6
-9
/
+36
*
mesa: move updating clamp control derived state out of mesa_update_state_locked
Marek Olšák
2013-04-06
4
-36
/
+40
*
mesa: don't set _ClampFragmentColor to TRUE if it has no effect
Marek Olšák
2013-04-06
8
-9
/
+29
*
mesa: refactor clamping controls, get rid of _ClampReadColor
Marek Olšák
2013-04-06
7
-30
/
+58
*
mesa: Add new ctx->Stencil._WriteEnabled derived state flag.
Kenneth Graunke
2013-04-04
2
-0
/
+6
*
Avoid spurious GCC warnings in STATIC_ASSERT() macro.
Paul Berry
2013-04-04
1
-1
/
+1
*
ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.
Haixia Shi
2013-04-01
1
-2
/
+4
*
mesa: remove platform checks around __builtin_ffs, __builtin_ffsll
Brian Paul
2013-04-01
1
-6
/
+0
*
mesa: fix texture storage multisample prototypes harder.
Dave Airlie
2013-04-01
2
-4
/
+4
*
mesa: allow multisample texture targets in [Get]TexParameter*
Chris Forbes
2013-03-31
1
-1
/
+87
*
mesa: improve reported function name in Tex*Multisample
Chris Forbes
2013-03-31
1
-16
/
+14
*
mesa: add enable bit for ARB_texture_storage_multisample
Chris Forbes
2013-03-31
2
-0
/
+2
*
glapi: add definition of ARB_texture_storage_multisample
Chris Forbes
2013-03-31
3
-2
/
+33
*
mesa: add support for immutable textures to teximagemultisample()
Chris Forbes
2013-03-31
1
-3
/
+28
*
mesa: extract _mesa_is_legal_tex_storage_format helper
Chris Forbes
2013-03-31
2
-17
/
+23
*
mesa: Delete VERT_ATTRIB_GENERIC_NV and VERT_BIT_GENERIC_NV macros.
Kenneth Graunke
2013-03-30
1
-10
/
+0
*
glsl: Implement ARB_texture_query_lod
Dave Airlie
2013-03-29
2
-0
/
+2
*
mesa: provide default implementation of QuerySamplesForFormat
Chris Forbes
2013-03-29
2
-0
/
+19
*
mesa: only check sample count if we actually wanted multisampling
Chris Forbes
2013-03-27
1
-9
/
+10
*
mesa: use _mesa_check_sample_count() for multisample textures
Chris Forbes
2013-03-24
2
-30
/
+33
*
mesa: helper for checking renderbuffer sample count
Chris Forbes
2013-03-24
3
-3
/
+69
*
mesa: allow internalformat_query with multisample texture targets
Chris Forbes
2013-03-24
2
-6
/
+10
*
mesa: add common format-independent memcpy-based ReadPixels path
Marek Olšák
2013-03-23
4
-37
/
+167
*
mesa: add helper func for checking combined depthstencil buffers from st/mesa
Marek Olšák
2013-03-23
2
-0
/
+29
*
mesa: add a common function returning transfer ops for ReadPixels
Marek Olšák
2013-03-23
1
-20
/
+74
*
mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba
Marek Olšák
2013-03-23
1
-0
/
+1
*
mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.
Matt Turner
2013-03-21
3
-0
/
+14
*
ff_fragment_shader: Don't do unnecessary (and dangerous) uniform setup.
Paul Berry
2013-03-19
1
-16
/
+0
*
mesa: use ieee fp on s390 and m68k
Andreas Boll
2013-03-19
1
-1
/
+2
*
glsl_to_tgsi: allocate arrays separately v2
Christian König
2013-03-19
1
-0
/
+1
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
6
-92
/
+30
*
Get rid of _mesa_frag_attrib_to_vert_result().
Paul Berry
2013-03-15
1
-25
/
+1
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