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* mesa: plug in primitive restart functionBrian Paul2010-10-213-0/+18
* mesa: regenerated files with primitive restartBrian Paul2010-10-212-3073/+3096
* mesa: set/get primitive restart stateBrian Paul2010-10-213-6/+40
* mesa: driver hook for primitive restartBrian Paul2010-10-211-0/+1
* mesa: Remove unused vtxfmt_tmp.h.Chia-I Wu2010-10-211-603/+0
* mesa: Remove FEATURE_ARB_shading_language_120 macro.Kenneth Graunke2010-10-202-5/+0
* mesa: Add missing else in do_row_3DBrian Rogers2010-10-181-1/+1
* mesa: Add missing header to shaderobj.h.Vinson Lee2010-10-151-0/+1
* glsl: Slightly change the semantic of _LinkedShadersIan Romanick2010-10-143-19/+20
* mesa: remove post-convolution width/height varsBrian Paul2010-10-141-35/+19
* Only install vtxfmt tables for OpenGLKristian Høgsberg2010-10-141-2/+4
* Drop the "neutral" tnl moduleKristian Høgsberg2010-10-144-113/+2
* mesa: Clean up various 'unused parameter' warnings in shaderapiIan Romanick2010-10-131-6/+14
* mesa: Clean up two 'comparison between signed and unsigned' warningsIan Romanick2010-10-131-2/+2
* mesa: Refactor validation of shader targetsIan Romanick2010-10-131-10/+33
* mesa: Silence unused variable warningIan Romanick2010-10-131-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-13137-1219/+1219
* Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg2010-10-136-19/+18
* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-136-46/+33
* gl: Remove unused GLcontextModes fieldsKristian Høgsberg2010-10-133-38/+0
* Get rid of GL/internal/glcore.hKristian Høgsberg2010-10-135-8/+131
* mesa: reformatting, comments, code movementBrian Paul2010-10-121-78/+99
* mesa: remove assertion w/ undeclared variable texelBytesBrian Paul2010-10-121-1/+0
* glsl: add support for shader stencil exportDave Airlie2010-10-132-0/+2
* mesa: improve texstore for 8/24 formats and add texstore for S8.Dave Airlie2010-10-131-119/+144
* mesa: add support for FRAG_RESULT_STENCIL.Dave Airlie2010-10-131-2/+3
* mesa: Validate assembly shaders when GLSL shaders are usedIan Romanick2010-10-121-12/+40
* main: Enable GL_ARB_explicit_attrib_location for swrastIan Romanick2010-10-081-1/+2
* gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg2010-10-073-1/+15
* rgtc: Detect RGTC formats as color formats and as compressed formatsIan Romanick2010-10-011-0/+9
* mesa: Trivial correction to commentIan Romanick2010-10-011-1/+1
* mesa: Fix misplaced #endifIan Romanick2010-10-011-1/+1
* ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick2010-10-011-0/+2
* mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...Ian Romanick2010-10-014-8/+9
* mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick2010-10-011-0/+1
* ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick2010-10-011-2/+8
* ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick2010-10-018-30/+515
* ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick2010-10-011-0/+6
* ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick2010-10-011-1/+2
* ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick2010-10-011-0/+10
* ARB_texture_rg: Correct some errors in RED / RG internal format handlingIan Romanick2010-10-011-9/+32
* mesa: Don't reference a W component in setting up a vec3 uniform component.Eric Anholt2010-09-301-1/+5
* main: remove duplicated includesNicolas Kaiser2010-09-303-6/+1
* mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.Eric Anholt2010-09-282-1/+245
* Remove GL_EXT_cull_vertexIan Romanick2010-09-277-1782/+1719
* Remove GL_MESA_packed_depth_stencilIan Romanick2010-09-272-2/+0
* mesa: Force GL_SGIS_generate_mipmap to always be enabledIan Romanick2010-09-273-29/+9
* mesa: Force GL_ARB_copy_buffer to always be enabledIan Romanick2010-09-272-10/+4
* mesa/mipmap: fix warning since 1acadebd6270d3604b026842b8a21360968618a0Dave Airlie2010-09-251-1/+1
* mesa: Remove unnecessary headers.Vinson Lee2010-09-243-6/+0