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Commit message (
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Author
Age
Files
Lines
*
mesa: skip FLUSH_VERTICES() if no samplers were changed
Timothy Arceri
2017-06-27
1
-1
/
+6
*
mesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless opaque uniforms
Timothy Arceri
2017-06-27
1
-0
/
+6
*
mesa: add KHR_no_error support for glCopyTexImage*D()
Timothy Arceri
2017-06-27
2
-0
/
+31
*
mesa: add no error support to copyteximage()
Timothy Arceri
2017-06-27
1
-13
/
+30
*
mesa: create copyteximage_err() helper and always inline copyteximage()
Timothy Arceri
2017-06-27
1
-4
/
+14
*
mesa: tidy up copyteximage()
Timothy Arceri
2017-06-27
1
-5
/
+5
*
mesa: add KHR_no_error support for glCopyTex{ture}SubImage*D()
Timothy Arceri
2017-06-27
2
-0
/
+109
*
mesa: add copy_texture_sub_image_no_error() helper
Timothy Arceri
2017-06-27
1
-0
/
+17
*
mesa: remove redundant NULL check
Timothy Arceri
2017-06-27
1
-6
/
+2
*
mesa: create copy_texture_sub_image_err() helper
Timothy Arceri
2017-06-27
1
-36
/
+48
*
mesa: make _mesa_copy_texture_sub_image() static
Timothy Arceri
2017-06-27
2
-99
/
+85
*
mesa: add KHR_no_error support for gl{Compressed}TexImage*D()
Timothy Arceri
2017-06-27
2
-0
/
+116
*
mesa: add no error support to teximage()
Timothy Arceri
2017-06-27
1
-29
/
+32
*
mesa: create wrapper around teximage()
Timothy Arceri
2017-06-27
1
-14
/
+26
*
mesa: fix unused variable warning in release builds
Timothy Arceri
2017-06-27
1
-1
/
+2
*
mesa/glthread: don't include pthread.h
Marek Olšák
2017-06-26
1
-1
/
+0
*
mesa/glthread: decrease the batch size for better perf scaling
Marek Olšák
2017-06-26
1
-3
/
+11
*
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
2017-06-26
3
-3
/
+25
*
mesa/glthread: switch to u_queue and redesign the batch management
Marek Olšák
2017-06-26
3
-198
/
+91
*
mesa/glthread: remove HAVE_PTHREAD guards
Marek Olšák
2017-06-26
4
-65
/
+0
*
mesa/marshal: add custom marshalling for glNamedBuffer(Sub)Data
Grigori Goronzy
2017-06-26
2
-0
/
+126
*
mesa: only flush vertices when the viewport is different
Samuel Pitoiset
2017-06-24
1
-3
/
+3
*
mesa: remove useless comments in the viewport code path
Samuel Pitoiset
2017-06-24
1
-10
/
+2
*
mesa: don't flush vertices in glClientActiveTexture
Marek Olšák
2017-06-23
1
-1
/
+1
*
mesa: don't flag _NEW_ARRAY for GL_PRIMITIVE_RESTART_NV
Marek Olšák
2017-06-23
1
-1
/
+3
*
mesa: remove spurious flush in _mesa_Viewport()
Samuel Pitoiset
2017-06-23
1
-1
/
+0
*
mesa: remove spurious flush in _mesa_DepthRange()
Samuel Pitoiset
2017-06-23
1
-2
/
+0
*
mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()
Samuel Pitoiset
2017-06-23
1
-2
/
+0
*
mesa: add KHR_no_error support for glViewport()
Samuel Pitoiset
2017-06-23
2
-0
/
+10
*
mesa: add viewport() helper
Samuel Pitoiset
2017-06-23
1
-21
/
+27
*
mesa: add KHR_no_error support for glViewportArrayv()
Samuel Pitoiset
2017-06-23
2
-0
/
+12
*
mesa: add viewport_array() helper
Samuel Pitoiset
2017-06-23
1
-7
/
+14
*
mesa: add KHR_no_error support for glViewportIndexed*()
Samuel Pitoiset
2017-06-23
2
-0
/
+22
*
mesa: rename ViewportIndexedf() to viewport_indexed_err()
Samuel Pitoiset
2017-06-23
1
-6
/
+7
*
mesa: add KHR_no_error support for glClipControl()
Samuel Pitoiset
2017-06-23
2
-0
/
+11
*
mesa: add clip_control() helper
Samuel Pitoiset
2017-06-23
1
-27
/
+34
*
Revert "getteximage: Return correct error value when texure object is not found"
Juan A. Suarez Romero
2017-06-22
1
-9
/
+3
*
mesa: fix using texture id 0 with glTextureSubImage*()
Samuel Pitoiset
2017-06-22
1
-5
/
+2
*
mesa: fix using texture id 0 with gl*TextureParameter*()
Samuel Pitoiset
2017-06-22
1
-4
/
+2
*
mesa: fix using texture id 0 with VDPAURegisterSurfaceNV()
Samuel Pitoiset
2017-06-22
1
-3
/
+3
*
mesa: fix using texture id 0 with glTextureStorage*()
Samuel Pitoiset
2017-06-22
1
-6
/
+2
*
mesa: pass the 'caller' function to texturestorage() helper
Samuel Pitoiset
2017-06-22
1
-10
/
+13
*
mesa: use _mesa_lookup_texture_err() in get_tex_obj_for_clear()
Samuel Pitoiset
2017-06-22
1
-10
/
+2
*
mesa: remove unused _mesa_delete_nameless_texture()
Samuel Pitoiset
2017-06-22
2
-46
/
+0
*
mesa: check for allocation failures in _mesa_new_texture_object()
Samuel Pitoiset
2017-06-22
1
-2
/
+5
*
mesa: don't call _mesa_update_clip_plane in the GL core profile
Marek Olšák
2017-06-22
1
-1
/
+2
*
mesa: simplify _mesa_is_image_unit_valid for buffers
Marek Olšák
2017-06-22
1
-12
/
+13
*
mesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL programs for st/mesa
Marek Olšák
2017-06-22
3
-5
/
+30
*
mesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL programs for st/mesa
Marek Olšák
2017-06-22
3
-8
/
+39
*
mesa: flush vertices before updating ctx->_Shader
Marek Olšák
2017-06-22
1
-2
/
+2
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