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* mesa: silence a printf warningBrian Paul2010-07-141-2/+2
* Merge branch 'mesa-2d-registers'Zack Rusin2010-07-132-5/+34
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| * mesa: make uniform work with geometry shadersZack Rusin2010-07-101-0/+29
| * mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitiveZack Rusin2010-07-101-5/+5
* | mesa: s/snprintf/_mesa_snprintf/Vinson Lee2010-07-131-1/+2
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* mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.Vinson Lee2010-07-092-36/+35
* gs: inject const int gl_VerticesIn at link timeZack Rusin2010-07-081-12/+10
* mesa: initial support for new GL 3.0 texture formatsBrian Paul2010-07-074-5/+85
* mesa: Always initialize transform feedback state.Chia-I Wu2010-07-062-24/+48
* mesa: initial support for unnormalized integer texture formatsBrian Paul2010-07-059-133/+1140
* mesa: Fix OpenGL ES-only builds.Chia-I Wu2010-07-032-0/+4
* mesa: add geometry shader fields to gl_shader_programBrian Paul2010-07-023-52/+36
* mesa: fix texenv generation when num color bufs == 0Brian Paul2010-07-021-1/+4
* mesa: add missing error checks in _mesa_program_parameteri()Brian Paul2010-07-021-8/+45
* main: change some GS field types, added commentsBrian Paul2010-07-021-2/+3
* mesa: make the number of draw buffers part of the texenv program key stateBrian Paul2010-07-022-5/+9
* mesa: extension flags and version testing for GL 3.x featuresBrian Paul2010-07-013-3/+102
* mesa: entrypoints for GL 3.1 primitive restartBrian Paul2010-07-012-0/+108
* mesa: free xform feedback hash tableBrian Paul2010-07-011-0/+1
* mesa: Use fpclassify for GL_OES_query_matrix on OpenBSD and NetBSD.Chia-I Wu2010-06-301-1/+2
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-2816-4082/+4548
* mesa: Remove unnecessary header.Vinson Lee2010-06-261-1/+0
* mesa: initialize extension string when context is first boundBrian Paul2010-06-252-2/+2
* Merge branch 'shader-file-reorg'Brian Paul2010-06-2327-1295/+6770
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| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-1015-43/+43
| * mesa: move shader/slang/* sources to main/slang/*Brian Paul2010-06-101-2/+2
| * mesa: move nvprogram.[ch] to main/Brian Paul2010-06-104-3/+1033
| * mesa: move arbprogram.[ch] to main/Brian Paul2010-06-104-2/+1070
| * mesa: move atifragshader.[ch] to main/Brian Paul2010-06-105-7/+950
| * mesa: move uniforms.c to main/Brian Paul2010-06-103-1/+1493
| * mesa: refactor shader api / object codeBrian Paul2010-06-1011-1260/+2198
* | mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul2010-06-221-1/+44
* | mesa: fix assertion failure for GL_ALPHA FBOsMarek Olšák2010-06-231-0/+1
* | mesa: Allow querying the system FBO in GetFramebufferAttachmentParameterivKristian Høgsberg2010-06-151-6/+8
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* mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.Eric Anholt2010-06-102-3/+7
* mesa: add ARB_texture_swizzle as alias of EXT_texture_swizzle, update relnotesMarek Olšák2010-06-051-0/+1
* mesa: whitespace and 80 column wrappingBrian Paul2010-06-021-3/+12
* mesa: Fix excess initializers in get.c table.Chia-I Wu2010-05-311-2/+2
* Always define int32_t in compiler headers.Chia-I Wu2010-05-311-3/+1
* Update OpenGL ES headers.Chia-I Wu2010-05-311-3/+0
* mesa: Fix/add feature test to shader.c.Chia-I Wu2010-05-311-1/+3
* mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format checkBrian Paul2010-05-271-3/+3
* Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014Kristian Høgsberg2010-05-262-81/+307
* mesa: move all vertex array functions into varray.cBrian Paul2010-05-252-0/+274
* mesa: added _mesa_VertexAttribIPointer()Brian Paul2010-05-252-0/+24
* mesa: new GL 3.0 VertexAttrib commandsBrian Paul2010-05-251-0/+174
* mesa: make a bunch of shader API functions staticBrian Paul2010-05-253-377/+173
* mesa: display list support for uint uniformsBrian Paul2010-05-251-1/+199
* mesa: unsigned int uniform functions (GL3)Brian Paul2010-05-252-0/+96
* mesa: Reenable check for GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXTKristian Høgsberg2010-05-241-21/+23