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Author
Age
Files
Lines
*
mesa: when emitting vertex program fog, set yzw=0,0,1
Brian Paul
2009-08-18
1
-0
/
+2
*
Allow external settings of MAX_WIDTH/HEIGHT.
Brian Paul
2009-08-14
1
-2
/
+7
*
mesa: move assertions in test_attachment_completeness()
Brian Paul
2009-08-14
1
-5
/
+7
*
mesa: fix some invalid memory reads
Brian Paul
2009-08-13
1
-18
/
+57
*
mesa: fix warnings about locals hiding function params
Brian Paul
2009-08-13
2
-6
/
+6
*
mesa: add missing PBO mapping code in unpack_image()
Brian Paul
2009-08-13
1
-7
/
+21
*
main: fix some potential memory leaks
Brian Paul
2009-08-13
1
-112
/
+85
*
mesa: fix some potential uninitialized memory references
Brian Paul
2009-08-13
2
-2
/
+2
*
Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.
Alan Hourihane
2009-08-06
1
-0
/
+1
*
mesa: generate GL_INVALID_OPERATION for missing z/stencil when blitting
Brian Paul
2009-08-05
1
-2
/
+6
*
mesa: make _mesa_clip_blit() a shared function
Brian Paul
2009-08-05
2
-0
/
+184
*
texenv: Use VP->Current, since _Current isn't updated at this point.
Brian Paul
2009-08-04
1
-1
/
+1
*
texenv: Match state.c in deciding whether we'll be using a vertex shader.
Brian Paul
2009-08-04
1
-0
/
+1
*
texenv: Add missing dependency on VP changes.
Brian Paul
2009-08-04
1
-1
/
+2
*
mesa: separate some finite/pragma Watcom stuff
Brian Paul
2009-07-27
1
-3
/
+5
*
mesa: bump version to 7.5.1
Brian Paul
2009-07-22
1
-4
/
+4
*
mesa: set version to 7.5
Brian Paul
2009-07-17
1
-1
/
+1
*
Fix state flag dependencies for fixed function fragment program updates.
Brian Paul
2009-07-15
2
-1
/
+11
*
mesa: recognize and eliminate repeated error messages
Keith Whitwell
2009-07-15
2
-3
/
+38
*
mesa: split out errorstring switch from _mesa_error
Keith Whitwell
2009-07-15
1
-36
/
+26
*
mesa: remove dead code in _mesa_error
Keith Whitwell
2009-07-15
1
-6
/
+0
*
mesa: don't call getenv every time _mesa_error is called
Keith Whitwell
2009-07-15
1
-11
/
+14
*
mesa: fix texture border color code for glPopAttrib()
Brian Paul
2009-07-14
1
-7
/
+1
*
mesa: regenerated enums.c file
Brian Paul
2009-07-14
1
-5
/
+6
*
mesa: From float type modifier from values to large for singles
Ian Romanick
2009-07-09
1
-7
/
+7
*
mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-07-07
1
-7
/
+13
*
mesa/dlist: fixes and improvements for material caching
Keith Whitwell
2009-06-30
1
-8
/
+16
*
mesa/dlist: don't cache state which may not be replayed on CallList
Keith Whitwell
2009-06-30
1
-1
/
+5
*
mesa/dlist: invalidate cached dlist compile state after CallList
Keith Whitwell
2009-06-30
1
-16
/
+24
*
Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
2009-06-30
1
-248
/
+126
|
\
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*
mesa: remove whitespace
Keith Whitwell
2009-06-30
1
-108
/
+108
|
*
mesa: remove dead constant pointsize code from ffvertex_prog.c
Keith Whitwell
2009-06-30
1
-17
/
+0
|
*
mesa: remove dead vertex fog code from ffvertex_prog.c
Keith Whitwell
2009-06-30
1
-84
/
+3
|
*
mesa: fix material inputs in ffvertex_prog.c
Keith Whitwell
2009-06-30
1
-39
/
+15
*
|
mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel
Keith Whitwell
2009-06-30
1
-0
/
+1
*
|
mesa: add debug printer for primitive name
Keith Whitwell
2009-06-30
2
-0
/
+28
*
|
mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
2009-06-30
2
-19
/
+51
|
/
*
mesa: raise MAX_VARYING (number of shader varying vars) to 16
Brian Paul
2009-06-26
1
-1
/
+1
*
mesa: bump version to 7.5-rc4
Brian Paul
2009-06-26
1
-1
/
+1
*
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-26
1
-0
/
+1
*
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs
Brian Paul
2009-06-22
1
-8
/
+8
*
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-22
4
-26
/
+26
*
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS
Brian Paul
2009-06-22
1
-1
/
+1
*
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-06-22
1
-45
/
+45
*
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-06-22
4
-2
/
+66
*
Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-19
2
-3
/
+2
*
mesa: protect Elements against multiple definitions
Keith Whitwell
2009-06-18
1
-2
/
+2
*
Fast path when rebinding the same texture in single context environment
Ian Romanick
2009-06-17
1
-0
/
+12
*
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-06-17
1
-0
/
+5
*
mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-17
3
-12
/
+34
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