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* mesa: Refactor per-stage link check to its own functionIan Romanick2014-02-211-68/+34
* mesa: Remove unnecessary condition.Courtney Goeltzenleuchter2014-02-211-2/+1
* glsl: add gl_InvocationID variable for ARB_gpu_shader5Jordan Justen2014-02-201-0/+1
* main/shaderapi: GL_GEOMETRY_SHADER_INVOCATIONS GetProgramiv supportJordan Justen2014-02-201-0/+6
* mesa: initialize gl_geometry_program Invocations fieldJordan Justen2014-02-202-0/+2
* glsl/linker: produce gl_shader_program Geom.InvocationsJordan Justen2014-02-201-0/+9
* mesa: Add GL_TEXTURE_CUBE_MAP_ARRAY to legal_get_tex_level_parameter_target()Anuj Phogat2014-02-181-0/+3
* main: Avoid double-free of shader LabelCarl Worth2014-02-141-0/+1
* i965: Add a driver hook for binding renderbuffers to textures.Eric Anholt2014-02-121-0/+7
* mesa: Make TexImage error cases about internalFormat more informative.Eric Anholt2014-02-121-7/+13
* mesa: assorted clean-ups in detach_shader()Brian Paul2014-02-121-12/+12
* mesa: Handle binding of uniforms to image units with glUniform*().Francisco Jerez2014-02-121-0/+36
* mesa: Preserve the NewArrays state when copying a VAOFredrik Höglund2014-02-121-0/+1
* mesa: GL_ARB_half_float_pixel is not optionalIan Romanick2014-02-115-37/+9
* mesa: Fix extension dependency for half-float TexBOsIan Romanick2014-02-111-1/+12
* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-097-35/+35
* mesa: remove duplicated init of MaxViewportsMaxence Le Doré2014-02-091-3/+0
* mesa: Removed unnecessary check for NULL pointer when freeing memorySiavash Eliasi2014-02-091-2/+1
* mesa: update assertion in detach_shader() for geom shadersBrian Paul2014-02-081-0/+1
* mesa: allocate gl_debug_state on demandBrian Paul2014-02-087-150/+262
* mesa: trivial clean-ups in errors.cBrian Paul2014-02-081-41/+84
* mesa: remove _mesa_ prefix from some static functionsBrian Paul2014-02-081-27/+23
* main/get: support ARB_gpu_shader5Jordan Justen2014-02-065-1/+26
* mesa: re-wrap, fix-up comment text in formats.hBrian Paul2014-02-051-14/+19
* main/cs: Implement query for COMPUTE_WORK_GROUP_SIZE.Paul Berry2014-02-051-0/+18
* mesa/cs: Handle compute shader local size during linking.Paul Berry2014-02-052-0/+24
* glsl/cs: Handle compute shader local_size_{x,y,z} declaration.Paul Berry2014-02-051-0/+11
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.Paul Berry2014-02-053-0/+12
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.Paul Berry2014-02-054-0/+6
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.Paul Berry2014-02-053-0/+16
* mesa/cs: Create the gl_compute_program struct, and the code to initialize it.Paul Berry2014-02-051-0/+7
* mesa/cs: Handle compute shaders in _mesa_use_program().Paul Berry2014-02-051-0/+1
* mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.Paul Berry2014-02-054-1/+17
* mesa/cs: Add dispatch API stubs for ARB_compute_shader.Paul Berry2014-02-053-2/+94
* mesa/cs: Add extension enable flags for ARB_compute_shader.Paul Berry2014-02-052-0/+2
* mesa: remove stray bits of GL_EXT_cull_vertexBrian Paul2014-02-042-15/+1
* mesa: Drop unnecessary (void) ctx from VAO code.Kenneth Graunke2014-02-031-1/+0
* mesa: Remove "APPLE" from some VAO error messages.Kenneth Graunke2014-02-031-3/+3
* mesa: Update some comments relating to VAOs.Kenneth Graunke2014-02-032-5/+15
* mesa: Rename ElementArrayBufferObj to IndexBufferObj.Kenneth Graunke2014-02-037-24/+24
* mesa: Rename _mesa_lookup_arrayobj to _mesa_lookup_vao.Kenneth Graunke2014-02-033-6/+6
* mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.Kenneth Graunke2014-02-037-42/+41
* mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke2014-02-0312-68/+68
* mesa: Rename "arrayObj" local variables to "vao".Kenneth Graunke2014-02-036-122/+122
* mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke2014-02-0313-107/+107
* mesa: Use common _mesa_tex_target_to_index in tex param codeIan Romanick2014-02-021-58/+8
* mesa: Make target_enum_to_index available outside texobj.cIan Romanick2014-02-022-3/+6
* mesa: make several FBO functions staticBrian Paul2014-02-022-55/+35
* mesa: move glGenerateMipmap() code into new genmipmap.c fileBrian Paul2014-02-024-96/+167
* mesa: move glBlitFramebuffer code into new blit.c fileBrian Paul2014-02-024-478/+552