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Author
Age
Files
Lines
*
mesa: added _mesa_is_fragment_shader_active() helper
Brian Paul
2010-10-23
1
-0
/
+12
*
mesa: minor reformatting, clean-ups
Brian Paul
2010-10-23
1
-8
/
+10
*
mesa: _mesa_is_format_integer() function
Brian Paul
2010-10-23
2
-0
/
+15
*
mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()
Brian Paul
2010-10-23
2
-0
/
+69
*
mesa: add pixel packing for unscaled integer types
Brian Paul
2010-10-23
1
-5
/
+496
*
mesa: split up the image.c file
Brian Paul
2010-10-23
11
-4521
/
+4650
*
mesa: simplify fbo format checking code
Brian Paul
2010-10-23
1
-13
/
+38
*
mesa: 80-column wrapping
Brian Paul
2010-10-23
1
-3
/
+6
*
Merge branch 'primitive-restart-cleanup'
Brian Paul
2010-10-21
9
-3079
/
+3155
|
\
|
*
mesa: plug in primitive restart function
Brian Paul
2010-10-21
3
-0
/
+18
|
*
mesa: regenerated files with primitive restart
Brian Paul
2010-10-21
2
-3073
/
+3096
|
*
mesa: set/get primitive restart state
Brian Paul
2010-10-21
3
-6
/
+40
|
*
mesa: driver hook for primitive restart
Brian Paul
2010-10-21
1
-0
/
+1
*
|
mesa: add missing cases for packing red/green images
Brian Paul
2010-10-21
1
-0
/
+48
*
|
mesa: add GL_RG case to _mesa_source_buffer_exists()
Brian Paul
2010-10-21
1
-0
/
+1
|
/
*
mesa: Remove unused vtxfmt_tmp.h.
Chia-I Wu
2010-10-21
1
-603
/
+0
*
mesa: Remove FEATURE_ARB_shading_language_120 macro.
Kenneth Graunke
2010-10-20
2
-5
/
+0
*
mesa: Add missing else in do_row_3D
Brian Rogers
2010-10-18
1
-1
/
+1
*
mesa: Add missing header to shaderobj.h.
Vinson Lee
2010-10-15
1
-0
/
+1
*
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
3
-19
/
+20
*
mesa: remove post-convolution width/height vars
Brian Paul
2010-10-14
1
-35
/
+19
*
Only install vtxfmt tables for OpenGL
Kristian Høgsberg
2010-10-14
1
-2
/
+4
*
Drop the "neutral" tnl module
Kristian Høgsberg
2010-10-14
4
-113
/
+2
*
mesa: Clean up various 'unused parameter' warnings in shaderapi
Ian Romanick
2010-10-13
1
-6
/
+14
*
mesa: Clean up two 'comparison between signed and unsigned' warnings
Ian Romanick
2010-10-13
1
-2
/
+2
*
mesa: Refactor validation of shader targets
Ian Romanick
2010-10-13
1
-10
/
+33
*
mesa: Silence unused variable warning
Ian Romanick
2010-10-13
1
-0
/
+1
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
137
-1219
/
+1219
*
Drop GLframebuffer typedef and just use struct gl_framebuffer
Kristian Høgsberg
2010-10-13
6
-19
/
+18
*
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-13
6
-46
/
+33
*
gl: Remove unused GLcontextModes fields
Kristian Høgsberg
2010-10-13
3
-38
/
+0
*
Get rid of GL/internal/glcore.h
Kristian Høgsberg
2010-10-13
5
-8
/
+131
*
mesa: reformatting, comments, code movement
Brian Paul
2010-10-12
1
-78
/
+99
*
mesa: remove assertion w/ undeclared variable texelBytes
Brian Paul
2010-10-12
1
-1
/
+0
*
glsl: add support for shader stencil export
Dave Airlie
2010-10-13
2
-0
/
+2
*
mesa: improve texstore for 8/24 formats and add texstore for S8.
Dave Airlie
2010-10-13
1
-119
/
+144
*
mesa: add support for FRAG_RESULT_STENCIL.
Dave Airlie
2010-10-13
1
-2
/
+3
*
mesa: Validate assembly shaders when GLSL shaders are used
Ian Romanick
2010-10-12
1
-12
/
+40
*
main: Enable GL_ARB_explicit_attrib_location for swrast
Ian Romanick
2010-10-08
1
-1
/
+2
*
gles2: Add GL_EXT_texture_format_BGRA8888 support
Kristian Høgsberg
2010-10-07
3
-1
/
+15
*
rgtc: Detect RGTC formats as color formats and as compressed formats
Ian Romanick
2010-10-01
1
-0
/
+9
*
mesa: Trivial correction to comment
Ian Romanick
2010-10-01
1
-1
/
+1
*
mesa: Fix misplaced #endif
Ian Romanick
2010-10-01
1
-1
/
+1
*
ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_format
Ian Romanick
2010-10-01
1
-0
/
+2
*
mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...
Ian Romanick
2010-10-01
4
-8
/
+9
*
mesa: Enable GL_ARB_texture_rg in software paths
Ian Romanick
2010-10-01
1
-0
/
+1
*
ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachments
Ian Romanick
2010-10-01
1
-2
/
+8
*
ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats
Ian Romanick
2010-10-01
8
-30
/
+515
*
ARB_texture_rg: Handle RED and RG the same as RGB for tex env
Ian Romanick
2010-10-01
1
-0
/
+6
*
ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODE
Ian Romanick
2010-10-01
1
-1
/
+2
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