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Author
Age
Files
Lines
*
allow more internalFormat/format combinations (i hope i got it right)
Daniel Borca
2005-01-17
1
-2
/
+5
*
clean up gl2 structs
Brian Paul
2005-01-17
1
-77
/
+85
*
added getstring.c
Brian Paul
2005-01-16
1
-0
/
+3
*
_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new
Brian Paul
2005-01-16
3
-4521
/
+4547
*
add ARB_shader_objects interfaces, shared and context state
Michal Krol
2005-01-13
1
-3
/
+80
*
enable ARB_fragment/vertex_shader
Michal Krol
2005-01-13
1
-4
/
+4
*
init ARB_shader_objects subsystem
Michal Krol
2005-01-13
1
-6
/
+16
*
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
Brian Paul
2005-01-12
5
-6
/
+280
*
applied Keith's patch for "safe" type-punning.
Daniel Borca
2005-01-11
1
-8
/
+8
*
`t' was not initialized (use `texture' instead?)
Daniel Borca
2004-12-21
1
-1
/
+1
*
fix bug in _mesa_IsTexture()
Brian Paul
2004-12-21
1
-1
/
+10
*
missing `or' in preprocessor conditional
Daniel Borca
2004-12-21
1
-1
/
+1
*
allow ARB vp/fp query program errors
Daniel Borca
2004-12-20
1
-7
/
+10
*
really protect against npot compressed textures (logbase2 never returns -1).
Daniel Borca
2004-12-20
1
-3
/
+3
*
Implement software ATI_fragment_shader
Dave Airlie
2004-12-19
9
-3
/
+354
*
added GL_ARB_pixel_buffer_object extension string
Brian Paul
2004-12-18
1
-0
/
+1
*
fxt1_decode_1() needs to be non-static for the tdfx and glide drivers.
Adam Jackson
2004-12-15
1
-2
/
+2
*
Fix up glx/x11 to work when built with -fvisibility=hidden.
Adam Jackson
2004-12-15
1
-0
/
+5
*
uint*t -> u_int*t changes
Alan Hourihane
2004-12-14
3
-8
/
+4
*
Added driver hooks for GetTexImage() and GetCompressedTexImage().
Brian Paul
2004-12-12
4
-173
/
+225
*
allow GetTexImage with RGBA format and COLOR_INDEX internalformat
Daniel Borca
2004-12-10
1
-2
/
+4
*
silence warnings
Alan Hourihane
2004-12-08
1
-1
/
+1
*
explicit cast in a few places
Daniel Borca
2004-12-06
1
-2
/
+2
*
disable junk for mingw
Daniel Borca
2004-12-06
1
-0
/
+2
*
direct bug reports to freedesktop.org
Brian Paul
2004-12-05
1
-3
/
+3
*
mask color indexes against palette size, per the spec
Brian Paul
2004-12-03
1
-2
/
+5
*
Use the GL datatypes. Lots of assorted clean-ups.
Brian Paul
2004-12-03
1
-245
/
+250
*
silence a variety of warnings found with g++ 3.4.2
Brian Paul
2004-12-03
6
-22
/
+26
*
Fix some warnings
Alan Hourihane
2004-12-02
1
-2
/
+0
*
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-11-27
3
-44
/
+31
*
remove _glapi_add_entrypoint() calls, they're already in context.c
Brian Paul
2004-11-27
1
-25
/
+1
*
add a few functions in add_newer_entrypoints()
Brian Paul
2004-11-27
1
-5
/
+9
*
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-11-27
9
-362
/
+800
*
use new PUBLIC macro for symbol export
Brian Paul
2004-11-27
1
-1
/
+1
*
clean up code related to dispatch table initialization
Brian Paul
2004-11-27
5
-72
/
+51
*
use _glapi_proc
Brian Paul
2004-11-27
1
-6
/
+3
*
fix typo, update version/date
Brian Paul
2004-11-27
1
-4
/
+3
*
remove the GLAPI/GLAPIENTRY defines - they're already in gl.h
Brian Paul
2004-11-27
1
-12
/
+0
*
Removed GLCALLBACK stuff - apparently never used anywhere.
Brian Paul
2004-11-27
2
-19
/
+7
*
Some new comments, clean-up formatting, etc.
Brian Paul
2004-11-25
1
-100
/
+167
*
Started some assorted clean-ups in #defines, typedefs, etc.
Brian Paul
2004-11-25
2
-42
/
+44
*
update _mesa_store_teximageXd() comments and minor code clean-up
Brian Paul
2004-11-23
1
-14
/
+30
*
Don't allow queries/etc of buffer object 0 - it's invisible to users.
Brian Paul
2004-11-22
1
-23
/
+21
*
added GL_RED/GREEN/BLUE to is_color_format()
Brian Paul
2004-11-22
1
-0
/
+3
*
handle ENABLE_BIT for EXT_stencil_two_side
Daniel Borca
2004-11-22
2
-1
/
+5
*
use float constants
Daniel Borca
2004-11-15
1
-3
/
+3
*
use parentheses to avoid warning
Daniel Borca
2004-11-15
1
-1
/
+1
*
added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers
Daniel Borca
2004-11-12
3
-1
/
+8
*
pop(stencil) for EXT_stencil_two_side
Daniel Borca
2004-11-12
1
-7
/
+16
*
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-11-10
12
-125
/
+215
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