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* set SamplerUnit[] entry in load_texture() just to be safeBrian2008-09-241-0/+4
* use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian2008-09-241-1/+1
* set program->SamplersUsed bit when using a texture instructionBrian2008-09-241-1/+4
* Remove ctx field from texenvprog_cacheBrian2008-09-241-4/+4
* include programopt.hBrian2008-09-241-0/+1
* Disable vertex shader fog, compute fog in fragment shader.Brian2008-09-241-5/+11
* temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian2008-09-241-0/+1
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-2311-59/+17
* mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul2008-09-231-1/+4
* Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ...Brian2008-09-233-7/+60
* Remove incorrect test from mmAllocMem.Michel Dänzer2008-09-221-1/+1
* mesa: allow for extra per-context initBrian Paul2008-09-213-4/+7
* mesa: texture crop rect stateBrian Paul2008-09-213-1/+35
* mesa: set point stateBrian Paul2008-09-211-0/+4
* mesa: fix some feature testsBrian Paul2008-09-212-6/+2
* mesa: fix some pixel transfer state tests for depth formatsBrian Paul2008-09-211-5/+9
* mesa: Silence compiler warnings on Windows.Michal Krol2008-09-213-7/+7
* mesa: comments about vectors vs componentsBrian Paul2008-09-212-3/+3
* mesa: remove debug codeBrian Paul2008-09-211-1/+0
* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-09-211-0/+1
* mesa: added case for fixed ptBrian Paul2008-09-211-0/+5
* mesa: point size arraysBrian Paul2008-09-217-0/+70
* mesa: Replace deprecated __MSC__ macro.José Fonseca2008-09-211-1/+1
* mesa: More signed/unsigned float/integer fixes.José Fonseca2008-09-212-18/+18
* mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca2008-09-211-2/+2
* mesa: Use _mesa_bsearch.José Fonseca2008-09-211-4/+4
* mesa: bsearch implementation for WinCE.José Fonseca2008-09-211-1/+18
* mesa: ASSERT macro is already defined by WinCE headers.José Fonseca2008-09-211-0/+2
* mesa: init ctx->RenderModeBrian Paul2008-09-211-0/+2
* mesa: GL_BYTE vertex/texcoord arraysBrian Paul2008-09-212-0/+11
* mesa: initial support for fixed-pt vertex arraysBrian Paul2008-09-213-0/+26
* mesa: refactor: move initialization of DefaultPacking state.Brian Paul2008-09-212-20/+20
* mesa: fix errors in prev commitBrian Paul2008-09-211-2/+2
* mesa: revamp glBlendFunc loopbackBrian Paul2008-09-212-10/+9
* mesa: fix some FEATURE_x testsBrian Paul2008-09-211-6/+1
* mesa: test for FEATURE_ATI_fragment_shaderBrian Paul2008-09-211-0/+2
* mesa: fix ReadBuffer initializationBrian Paul2008-09-211-0/+2
* mesa: FEATURE_dispatch to control dispatch table usageBrian Paul2008-09-212-0/+3
* mesa: move some glapi bits aroundBrian Paul2008-09-213-2/+4
* mesa: remove some temp debug codeBrian Paul2008-09-211-1/+0
* mesa: check FEATURE_ARB_occlusion_queryBrian Paul2008-09-211-0/+7
* mesa: fix typo: s/stacks/stack/Brian Paul2008-09-211-1/+1
* code refactoring, new next_mipmap_level_size() functionBrian2008-09-212-27/+54
* added _mesa_tex_target_to_face()Brian2008-09-212-7/+18
* refactor code, export _mesa_generate_mipmap_level()Brian2008-09-212-47/+81
* move _mesa_format_to_type_and_comps() to texformat.cBrian2008-09-213-167/+178
* mesa: pull in mipmap.c changes from gallium-0.2Keith Whitwell2008-09-211-438/+523
* mesa: refactor: move various ENUM_TO_x macros into macros.hBrian Paul2008-09-217-20/+7
* mesa: refactor: move glTexParameter-related functions into new texparam.c fileBrian Paul2008-09-217-1029/+1106
* mesa: refactor: move glTexEnv-related functions into new texenv.c fileBrian Paul2008-09-217-841/+919