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Author
Age
Files
Lines
*
mesa: Remove the Initialized field from framebuffers.
Eric Anholt
2013-06-25
1
-2
/
+0
*
mesa: Remove Driver.GetBufferSize and its callers.
Eric Anholt
2013-06-25
3
-123
/
+0
*
glsl: Fix gl_shader_program::UniformLocationBaseScale assert.
Vinson Lee
2013-06-25
1
-1
/
+1
*
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
Eric Anholt
2013-06-21
1
-1
/
+2
*
mesa: Move shader compiler API code to shaderapi.c
Eric Anholt
2013-06-21
1
-4
/
+38
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
2
-22
/
+4
*
glsl: Remove ir_print_visitor.h includes and usage
Eric Anholt
2013-06-21
1
-1
/
+0
*
mesa: wrap comments, code to 78 columns in multisample.c
Brian Paul
2013-06-19
1
-6
/
+11
*
mesa: remove unused BITSET64 macros
Brian Paul
2013-06-19
1
-61
/
+0
*
mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().
Eric Anholt
2013-06-17
2
-6
/
+42
*
mesa: Fix ieee fp on Alpha
Sven Joachim
2013-06-17
1
-1
/
+1
*
mesa: Add infrastructure for ARB_shading_language_420pack.
Todd Previte
2013-06-14
2
-0
/
+2
*
mesa: Fix bug in unclamped float to ubyte conversion.
Manfred Ernst
2013-06-12
1
-2
/
+1
*
mesa: fix OES_EGL_image_external being partially allowed in the core profile
Marek Olšák
2013-06-13
2
-3
/
+5
*
glsl: Add gl_shader_program::UniformLocationBaseScale
Ian Romanick
2013-06-12
3
-3
/
+21
*
glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_locati...
Ian Romanick
2013-06-12
3
-4
/
+6
*
mesa: add missing texture strings in tex_target_name()
Brian Paul
2013-06-10
1
-0
/
+5
*
dlist: fix save_SamplerParameteri
Chris Forbes
2013-06-09
1
-1
/
+1
*
mesa: Prevent possible out-of-bounds read by save_SamplerParameteriv.
Vinson Lee
2013-06-08
1
-1
/
+4
*
mesa: Report core FBO incompleteness cases through GL_ARB_debug_output.
Eric Anholt
2013-06-07
1
-18
/
+25
*
mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and desktop 3.2.
Eric Anholt
2013-06-07
2
-0
/
+10
*
mesa: Expose texture array getters on GLES3.
Eric Anholt
2013-06-07
2
-2
/
+10
*
mesa: Fix the return value of TEXTURE_BINDING_2D_ARRAY.
Eric Anholt
2013-06-07
1
-1
/
+1
*
mesa: Expose texel offset limits in GLES3.
Eric Anholt
2013-06-07
2
-5
/
+6
*
glsl: Fix uniform buffer object counting.
Eric Anholt
2013-06-06
1
-1
/
+9
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
153
-153
/
+0
*
mesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to it in state tracker
Brian Paul
2013-06-04
1
-1
/
+1
*
mesa: Prevent possible out-of-bounds read by save_SamplerParameterfv.
Vinson Lee
2013-06-03
1
-1
/
+4
*
mesa/texformat: add _mesa_tex_target_is_array function
Jordan Justen
2013-06-02
2
-0
/
+16
*
mesa: handle missing read buffer in _mesa_get_color_read_format/type()
Brian Paul
2013-06-02
1
-30
/
+48
*
mesa: fix hodge podge indentation, update comments in texformat.c
Brian Paul
2013-06-02
1
-186
/
+184
*
mesa: Add missing break statement in _mesa_choose_tex_format.
Vinson Lee
2013-05-30
1
-0
/
+1
*
mesa: fix error checking of DXT sRGB formats in _mesa_base_tex_format()
Brian Paul
2013-05-30
1
-2
/
+4
*
mesa: asst. whitespace, formatting fixes in teximage.c
Brian Paul
2013-05-30
1
-28
/
+43
*
mesa: Implement ext_framebuffer_multisample_blit_scaled extension
Anuj Phogat
2013-05-30
3
-6
/
+32
*
mesa: Delete the ctx->Array._RestartIndex derived state.
Kenneth Graunke
2013-05-29
4
-12
/
+3
*
mesa: Ignore fixed-index primitive restart in ArrayElement().
Kenneth Graunke
2013-05-29
1
-1
/
+1
*
mesa: Add a helper function for determining the restart index.
Kenneth Graunke
2013-05-29
2
-0
/
+26
*
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
2013-05-28
3
-26
/
+31
*
mesa: declare UniformBufferBindings as an array with a static size
Marek Olšák
2013-05-28
3
-9
/
+7
*
mesa: Remove extension checking from ChooseTexFormat.
Eric Anholt
2013-05-21
1
-651
/
+533
*
mesa: Add ChooseTexFormat support for the new XBGR formats.
Eric Anholt
2013-05-21
1
-0
/
+10
*
mesa: Make FinishRenderTexture just take the renderbuffer being finished.
Eric Anholt
2013-05-17
2
-4
/
+4
*
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
Eric Anholt
2013-05-17
5
-26
/
+14
*
mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
Eric Anholt
2013-05-17
2
-9
/
+24
*
mesa: Stop clamping stencil reference value at specification time
Chris Forbes
2013-05-15
1
-9
/
+0
*
mesa: Use accessor for stencil reference values in glGet
Chris Forbes
2013-05-15
2
-2
/
+6
*
mesa: add accessor for effective stencil ref
Chris Forbes
2013-05-15
1
-0
/
+14
*
extensions: add AMD_vertex_shader_layer
Jordan Justen
2013-05-13
2
-1
/
+3
*
mesa: Expose GL_OES_texture_npot on GLES1
Chad Versace
2013-05-13
1
-1
/
+1
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