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* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-161-6/+22
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* generate INVALID_OPERATION if active texture != 0 in glMap[12][fd]Brian Paul2001-05-161-1/+13
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* _mesa_pack_index_span() was broken for non-GLubyte datatypesBrian Paul2001-05-151-7/+7
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* New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul2001-05-142-33/+28
| | | | IFLOOR(1.99999)==2, for example. Moved some macros from config.h to glheader.h
* changed MAX_HEIGHT to 2048Brian Paul2001-05-141-2/+2
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* increase blocksize, remove dead opcodesKeith Whitwell2001-05-141-10/+28
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* Set 'prefer_float_colors' true, now that tnl uses them natively.Keith Whitwell2001-05-103-6/+6
| | | | Apply Jeff Epler's optimization to ci spans as well, remove old code.
* fixed loop bug in _mesa_ConvolutionFilter2D()Brian Paul2001-05-091-2/+2
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* fixed minor logic error in _mesa_StencilOp()Brian Paul2001-05-091-2/+1
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* Add FLUSH_CURRENT() calls to fix ordering problems (incl. hierarchicalKeith Whitwell2001-05-091-4/+13
| | | | dlist calls).
* Don't scale basealpha by 255 now it's a float.Keith Whitwell2001-05-091-7/+7
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* set MRD to 1.0, fixes new Glean polygon offset failureBrian Paul2001-05-071-2/+2
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* More cleanups.Gareth Hughes2001-05-071-141/+0
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* Initial new Win32 build support. More to come.Gareth Hughes2001-05-072-0/+587
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* do FLUSH_VERTICES() in glGet*() functions to make occlusion testing work, ↵Brian Paul2001-05-031-1/+21
| | | | perhaps needed for other cases, like GL_CURRENT_COLOR
* minor clean-ups and warning fixesBrian Paul2001-05-033-22/+6
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* changed parameters to _mesa_rescale_teximage2d()Brian Paul2001-05-022-11/+15
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* fix from JoukKeith Whitwell2001-05-011-3/+3
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* Lots more eval fixesKeith Whitwell2001-04-301-2/+2
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* Support for floating point color representation in tnl module.Keith Whitwell2001-04-288-124/+135
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* added _mesa_free_framebuffer_data()Brian Paul2001-04-272-24/+47
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* Added Makefile support for building libOSMesa16.so which is Mesa compiledBrian Paul2001-04-262-1/+231
| | | | for 16-bit color channels, using the OSMesa driver.
* fixed a potential tex obj reference count problem involving multi-textureBrian Paul2001-04-252-29/+23
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* minor simplification in glGetTexLevelParameterBrian Paul2001-04-251-17/+10
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* fixed typo in GL_ARB_transpose_matrixBrian Paul2001-04-241-2/+2
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* fixed problems with texel component size queries in glGetTexLevelParameter()Brian Paul2001-04-241-8/+42
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* assign texImage->FetchTexel only if NULLBrian Paul2001-04-241-6/+21
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* Minor fixes for Win32 (Karl Schultz).Brian Paul2001-04-204-47/+48
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* improved a glBindTexture error messageBrian Paul2001-04-201-2/+2
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* Fixed a texture conversion problem: sometimes need to produce an intermediateBrian Paul2001-04-204-58/+130
| | | | | texture image in the base internal format between user->Mesa format conversion. See comments in texstore.c
* bug fixes, added missing state query casesBrian Paul2001-04-192-19/+165
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* Fix striding of color material inputs. (Fixes glean colorLitPerf)Keith Whitwell2001-04-191-2/+3
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* Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul2001-04-175-42/+98
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* return hex string for unknown tokens in _mesa_lookup_enum_by_nr()Brian Paul2001-04-161-2/+11
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* added missing 'break' in _mesa_TexEnvfv(), better error messagesBrian Paul2001-04-161-26/+36
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* Reimplemented glPopAttrib code for GL_TEXTURE_BIT. It now calls theBrian Paul2001-04-111-31/+157
| | | | | various texture API functions to restore state. Before, the device drivers weren't getting notified of important texture state changes.
* Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus ↵Brian Paul2001-04-103-52/+52
| | | | Niederkrueger)
* replaced IntFormat GL_BGRA with GL_RGBA, fixes problems calling ↵Brian Paul2001-04-041-4/+4
| | | | _mesa_base_texture_format()
* GL_INTENSITY case was incorrect in extract_float_rgba()Brian Paul2001-04-041-3/+2
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* fixed tmpTexelSize computation bugBrian Paul2001-04-041-3/+2
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* More texture image changes.Brian Paul2001-04-045-83/+254
| | | | | | | | | | | | 1. Added ctx->Driver.ChooseTextureFormat() function. Examines user's internalFormat, format, type params and returns a gl_texture_format. 2. _mesa_store_teximage[123]d() calls ctx->Driver.ChooseTextureFormat(), allocates storage and transfers the image into the desired format. 3. _mesa_transfer_teximage() now takes a gl_texture_format to describe the destination format. Any combination of input format/type and output gl_texture_format is accepted. Uses optimized _mesa_convert_- texsubimage[123]d() functions when possible. 3. DRI driver's TexImage[123]D functions should be a lot simpler now.
* Updated bug report info in _mesa_problem()Brian Paul2001-04-041-2/+6
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* Committing in .Jouk Jansen2001-04-041-2/+0
| | | | | | | | | Modified Files: Mesa/src/descrip.mms Removed glapinoop ----------------------------------------------------------------------
* querying proxy texture image info was segfaulting because of NULL TexFormat ↵Brian Paul2001-03-301-2/+3
| | | | pointer
* add texture border width to x/y/zoffset in gl[Copy]TexSubImage*D() functions ↵Brian Paul2001-03-301-1/+46
| | | | to accomodate negative offsets correctly
* texImage->FetchTexel wasn't getting initialized in _mesa_CopyTexImage1/2D()Brian Paul2001-03-301-1/+12
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* Remove all traces of CULL_MASK_ACTIVE.Gareth Hughes2001-03-303-20/+20
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* Remove ENABLE_* flags, ctx->_Enabled.Keith Whitwell2001-03-295-82/+23
| | | | Replace with ctx->Texture._TexMatEnabled, ctx->Texture._TexGenEnabled.
* Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.Keith Whitwell2001-03-295-42/+23
| | | | Added some switchable debug to s_context.c
* Removed DD_Z_NEVER.Brian Paul2001-03-297-78/+52
| | | | | | Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE.