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* Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol2006-02-131-7/+7
* Rename current glsl program variable.Michal Krol2006-02-131-1/+1
* Add _mesa_atanf and _mesa_asinf functions.Michal Krol2006-02-132-2/+30
* Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.Eric Anholt2006-02-113-4/+12
* fix test for valid texunit in _mesa_ClientActiveTextureARBRoland Scheidegger2006-02-011-1/+1
* fix using a tmp without asking for oneJerome Glisse2006-01-241-0/+1
* pull in fix from 6.4 branch for XFree86Server definitionAlan Hourihane2006-01-241-2/+1
* fix broken get_half & get_zeroAapo Tahkola2006-01-241-4/+4
* Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn'tAdam Jackson2006-01-191-2/+3
* properly free ATI fragment shaders (Tilman Sauerbeck)Brian Paul2006-01-161-3/+21
* s/GLuint/GLbitfield/Brian Paul2006-01-092-2/+2
* properly notify driver on scissor change in MakeCurrentKeith Whitwell2005-12-303-15/+27
* move va_end() call (Evgeny Kotsuba)Brian Paul2005-12-151-1/+1
* Fix typo.Keith Whitwell2005-12-141-1/+1
* use GLbitfield instead of GLuintBrian Paul2005-12-141-6/+3
* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-1411-421/+3
* silence warning, bug 5318Brian Paul2005-12-121-0/+2
* Split _MaintainTexEnvProgram into two flags _Maintain and _Use. ThisKeith Whitwell2005-12-123-2/+9
* don't need LONGLONG typedefsBrian Paul2005-12-081-7/+0
* add 64-bit typedefs for portabilityKarl Schultz2005-12-081-0/+7
* Updates for GL_EXT_timer_query:Brian Paul2005-12-075-2086/+2192
* C++ fixes, mostly casts (Stephane Conversy)Brian Paul2005-12-061-1/+1
* fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba)Brian Paul2005-12-021-2/+2
* remove uintptr_t castBrian Paul2005-12-011-1/+1
* try removing need for the uintptr_t castsBrian Paul2005-12-011-2/+5
* Added FinishRenderTexture() device driver function to indicate whenBrian Paul2005-12-013-19/+65
* added comment about glTexImage and renderbuffersBrian Paul2005-12-011-0/+6
* fxt1_decode_1() should not be staticBrian Paul2005-11-301-2/+2
* Remove the many aliases for 'struct mem_block' in mm.hKeith Whitwell2005-11-283-66/+43
* Correct author attribution of mm.hKeith Whitwell2005-11-281-1/+1
* include stdint.h for BSDBrian Paul2005-11-271-10/+9
* use ADD_POINTERS macro instead of (uintptr_t) castBrian Paul2005-11-251-8/+8
* Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul2005-11-201-1/+1
* additional clean-ups and improvementsBrian Paul2005-11-191-21/+38
* Bunch of little fixes:Brian Paul2005-11-191-35/+31
* No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul2005-11-193-47/+68
* Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul2005-11-191-1/+0
* move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.hBrian Paul2005-11-191-81/+0
* Reduce stderr noise.Aapo Tahkola2005-11-181-2/+2
* In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.Brian Paul2005-11-181-43/+13
* move _mesa_update_state() calls before error tests that depend on framebuffer...Brian Paul2005-11-171-11/+11
* improved error checking in error_check_format_type()Brian Paul2005-11-171-6/+6
* additional comments about GL_DEPTH_STENCIL buffersBrian Paul2005-11-161-2/+9
* Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul2005-11-161-6/+4
* added depthstencil.cBrian Paul2005-11-161-0/+3
* Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul2005-11-167-23/+740
* added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffersBrian Paul2005-11-162-8/+59
* add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()Brian Paul2005-11-161-0/+3
* check for ctx==NULL, bug 4087Brian Paul2005-11-151-1/+2
* Added _mesa_light() helper function so we can avoid transforming thenBrian Paul2005-11-124-96/+150