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Age
Files
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*
mesa: pass target through to driver when choosing texture format
Ilia Mirkin
2014-05-07
1
-1
/
+1
*
mesa: VS 2013 does not provide strcasecmp.
José Fonseca
2014-05-02
1
-1
/
+3
*
mesa: Add _mesa_error_no_memory for logging out-of-memory messages
Ian Romanick
2014-05-02
2
-0
/
+9
*
glsl: make static constant variables "static const"
Chia-I Wu
2014-05-02
1
-1
/
+1
*
mesa: Implement INTEL_performance_query.
Petri Latvala
2014-05-02
1
-46
/
+441
*
mesa: Add core support for the GL_INTEL_performance_query extension.
Petri Latvala
2014-05-02
8
-1
/
+303
*
mesa: Add INTEL_performance_query enums to tests/enum_strings.cpp
Petri Latvala
2014-05-02
1
-0
/
+18
*
mesa: Eliminate gl_shader_program::InternalSeparateShader
Ian Romanick
2014-05-02
2
-12
/
+1
*
mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
Ian Romanick
2014-05-02
2
-1
/
+50
*
mesa: Remove support for desktop OpenGL GL_EXT_separate_shader_objects
Ian Romanick
2014-05-02
4
-191
/
+7
*
mesa/sso: Enable GL_ARB_separate_shader_objects by default
Ian Romanick
2014-05-02
5
-10
/
+2
*
sso: Add display list support for ARB_separate_shader_objects new functions
Ian Romanick
2014-05-02
1
-0
/
+911
*
mesa/sso: Refactor new function _mesa_bind_pipeline
Ian Romanick
2014-05-02
2
-3
/
+14
*
mesa: Enable ARB_multi_bind
Fredrik Höglund
2014-05-02
1
-0
/
+1
*
mesa: Implement glBindImageTextures
Fredrik Höglund
2014-05-02
1
-0
/
+138
*
mesa: Implement glBindVertexBuffers
Fredrik Höglund
2014-05-02
1
-0
/
+113
*
mesa: Implement glBindBuffersRange
Fredrik Höglund
2014-05-02
1
-0
/
+367
*
mesa: Implement glBindBuffersBase
Fredrik Höglund
2014-05-02
1
-0
/
+365
*
mesa: Add _mesa_set_transform_feedback_binding()
Fredrik Höglund
2014-05-02
2
-9
/
+15
*
mesa: Refactor set_ubo_binding()
Fredrik Höglund
2014-05-02
1
-14
/
+40
*
mesa: Add helper functions for looking up multiple buffers
Fredrik Höglund
2014-05-02
2
-0
/
+86
*
mesa: Refactor set_atomic_buffer_binding()
Fredrik Höglund
2014-05-02
1
-16
/
+40
*
mesa: Implement glBindTextures
Fredrik Höglund
2014-05-02
1
-0
/
+120
*
mesa: Add a texUnit parameter to dd_function_table::BindTexture
Fredrik Höglund
2014-05-02
2
-4
/
+4
*
mesa: Add helper functions for looking up multiple textures
Fredrik Höglund
2014-05-02
2
-0
/
+30
*
mesa: Implement glBindSamplers
Fredrik Höglund
2014-05-02
1
-0
/
+115
*
glapi: Add infrastructure for ARB_multi_bind
Fredrik Höglund
2014-05-02
11
-0
/
+65
*
mesa: Add functions for doing unlocked hash table lookups
Fredrik Höglund
2014-05-02
2
-9
/
+89
*
mesa: Optimize unbind_texobj_from_texunits()
Fredrik Höglund
2014-05-02
1
-9
/
+11
*
mesa: Add a _BoundTextures field in gl_texture_unit
Fredrik Höglund
2014-05-02
3
-0
/
+12
*
mesa: Store the target index in gl_texture_object
Fredrik Höglund
2014-05-02
2
-0
/
+4
*
mesa: move declarations before code in texstore.c
Brian Paul
2014-05-01
1
-8
/
+7
*
mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()
Anuj Phogat
2014-05-01
1
-2
/
+2
*
mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT...
Anuj Phogat
2014-05-01
2
-1
/
+87
*
mesa: Add new helper function _mesa_unpack_depth_stencil_row()
Anuj Phogat
2014-05-01
3
-6
/
+32
*
mesa: Remove redundant if checks in _mesa_texstore_xx_xx() functions
Anuj Phogat
2014-05-01
1
-89
/
+80
*
mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions
Anuj Phogat
2014-05-01
1
-2
/
+4
*
mesa: Add missing types in _mesa_texstore_xx_xx() functions
Anuj Phogat
2014-05-01
1
-2
/
+6
*
mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()
Anuj Phogat
2014-05-01
1
-0
/
+5
*
mesa: Add entry for extension ARB_texture_stencil8
Anuj Phogat
2014-05-01
1
-0
/
+1
*
glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Anuj Phogat
2014-05-01
1
-0
/
+6
*
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
1
-0
/
+8
*
mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
Anuj Phogat
2014-05-01
2
-7
/
+17
*
mesa: Fix querying location of nth element of an array variable
Anuj Phogat
2014-05-01
1
-5
/
+66
*
mesa: Move declaration to top of block.
José Fonseca
2014-05-01
1
-1
/
+2
*
mesa: Track maximum CurrentTexUnit to reduce glDeleteTextures() overhead.
Eric Anholt
2014-04-30
3
-1
/
+12
*
mesa: Rewrite shader-based texture image state updates.
Eric Anholt
2014-04-30
1
-49
/
+73
*
mesa: Split the shader texture update logic from fixed function.
Eric Anholt
2014-04-30
1
-90
/
+160
*
mesa: Finish removing the _ReallyEnabled field.
Eric Anholt
2014-04-30
2
-8
/
+2
*
mesa: Drop _ReallyEnabled usage from ff_fragment_shader.
Eric Anholt
2014-04-30
1
-14
/
+3
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