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glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.
Eric Anholt
2010-06-30
1
-0
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+3
*
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mesa: fpclassify is available with MinGW.
Vinson Lee
2010-08-12
1
-3
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+3
*
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mesa: Fix FreeBSD build with llvm enabled.
Vinson Lee
2010-08-12
1
-1
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+1
*
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mesa: use switch stmt in init_program_limits()
Brian Paul
2010-08-10
1
-5
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+10
*
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mesa: remove obsolete comments
Brian Paul
2010-08-10
1
-9
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+9
*
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mesa: fix comment typo
Brian Paul
2010-08-10
1
-1
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+1
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_
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*
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mesa: Reduce header file inclusion in texgen.h.
Vinson Lee
2010-08-03
1
-1
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+4
*
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mesa: Reduce header file inclusion in texcompress_fxt1.h.
Vinson Lee
2010-08-03
1
-1
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+3
*
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mesa: Reduce header file inclusion in syncobj.h.
Vinson Lee
2010-08-02
1
-1
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+4
*
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mesa: Remove inclusion of compiler.h from mtypes.h.
Vinson Lee
2010-07-31
2
-1
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+1
*
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mesa: Remove unnecessary header from mm.h.
Vinson Lee
2010-07-31
1
-3
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+0
*
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mesa: Add headers containing sybmols used by mm.c.
Vinson Lee
2010-07-31
1
-0
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+5
*
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mesa: Reduce header file inclusion in get.h.
Vinson Lee
2010-07-31
1
-1
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+1
*
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mesa: Include missing headers in vtxfmt.h.
Vinson Lee
2010-07-31
1
-0
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+3
*
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mesa: Include missing header in shared.h.
Vinson Lee
2010-07-31
1
-0
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+1
*
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mesa: Include missing header in restart.h.
Vinson Lee
2010-07-31
1
-0
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+1
*
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mesa: Include missing headers in renderbuffer.h.
Vinson Lee
2010-07-31
1
-0
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+5
*
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mesa: Include missing header in remap.h.
Vinson Lee
2010-07-31
1
-0
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+1
*
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mesa: Remove unnecessary headers.
Vinson Lee
2010-07-31
5
-5
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+0
*
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mesa: Include missing header in pixelstore.h.
Vinson Lee
2010-07-30
1
-0
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+1
*
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mesa: Include missing headers in nvprogram.h.
Vinson Lee
2010-07-30
1
-0
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+2
*
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mesa: added gl_program::IndirectRegisterFiles field
Brian Paul
2010-07-30
1
-0
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+5
*
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mesa: Add missing header to multisample.h.
Vinson Lee
2010-07-30
1
-0
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+1
*
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mesa: Remove unnecessary header from colormac.h.
Vinson Lee
2010-07-30
1
-1
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+1
*
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mesa: Remove unnecessary headers.
Vinson Lee
2010-07-30
1
-1
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+0
*
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mesa: Include macros.h in files that use symbols from macros.h.
Vinson Lee
2010-07-30
8
-0
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+8
*
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mesa: Include macros.h in attrib.c for COPY_4FV symbol.
Vinson Lee
2010-07-30
1
-0
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+1
*
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mesa: Reduce clip.h header file inclusion.
Vinson Lee
2010-07-30
1
-1
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+1
*
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mesa: Add missing header to framebuffer.h.
Vinson Lee
2010-07-29
1
-0
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+1
*
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mesa: Add missing header to fboject.h.
Vinson Lee
2010-07-29
1
-0
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+1
*
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mesa: Add missing header to texgetimage.h.
Vinson Lee
2010-07-29
1
-0
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+1
*
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mesa: Add missing header to texrender.h.
Vinson Lee
2010-07-29
1
-0
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+1
*
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mesa: Add missing header and forward declarations to uniforms.h.
Vinson Lee
2010-07-29
1
-0
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+4
*
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mesa: Add missing headers to viewport.h.
Vinson Lee
2010-07-29
1
-0
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+2
*
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mesa: Add missing header to depthstencil.h.
Vinson Lee
2010-07-29
1
-0
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+1
*
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mesa: Add missing headers to debug.h.
Vinson Lee
2010-07-29
1
-0
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+3
*
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mesa: Reduce clear.h header file inclusion.
Vinson Lee
2010-07-29
1
-1
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+1
*
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mesa: Reduce bufferobj.h header file inclusion.
Vinson Lee
2010-07-29
1
-1
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+1
*
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mesa: Remove unnecessary headers.
Vinson Lee
2010-07-29
2
-2
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+0
*
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mesa: Reduce arrayobj.h header file inclusion.
Vinson Lee
2010-07-28
1
-1
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+1
*
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mesa: Remove unnecessary header.
Vinson Lee
2010-07-28
1
-1
/
+0
*
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mesa: Remove unnecessary header.
Vinson Lee
2010-07-28
1
-1
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+1
*
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intel: Implement EGL_KHR_surfaceless extension
Kristian Høgsberg
2010-07-28
3
-1
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+8
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*
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mesa: Fix Cygwin build with llvm enabled.
Vinson Lee
2010-07-23
1
-1
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+1
*
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mesa: call ctx->Driver.ChooseTextureFormat() only when necessary.
Brian Paul
2010-07-20
2
-45
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+81
*
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mesa: return retval in _mesa_RenderObjectUnpurgeable()
Brian Paul
2010-07-16
1
-1
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+1
*
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mesa: Add error path in compressed_texture_error_check.
Vinson Lee
2010-07-15
1
-0
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+4
*
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mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return values
Brian Paul
2010-07-14
1
-3
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+3
*
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mesa: update assertions and fix refcounting in depth/stencil renderbuffer code
Brian Paul
2010-07-14
1
-6
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+16
*
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mesa: silence a printf warning
Brian Paul
2010-07-14
1
-2
/
+2
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