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Author
Age
Files
Lines
*
mesa: allow buffers mapped with the persistent flag to be used by the GPU
Marek Olšák
2014-02-25
7
-21
/
+35
*
mesa: add error checks to glMapBufferRange, glMapBuffer for ARB_buffer_storage
Marek Olšák
2014-02-25
1
-7
/
+57
*
mesa: implement glBufferStorage, immutable buffers; add extension enable flag
Marek Olšák
2014-02-25
4
-0
/
+100
*
mesa: add storage flags parameter to Driver.BufferData
Marek Olšák
2014-02-25
3
-3
/
+9
*
mesa: remove unused driver hook BindBuffer
Marek Olšák
2014-02-25
2
-8
/
+0
*
glsl: Add a file argument to the IR printer.
Eric Anholt
2014-02-22
1
-1
/
+1
*
mesa: Move declarations before code.
Vinson Lee
2014-02-21
1
-27
/
+20
*
mesa/sso: Fix typo of 'unsigned'.
Vinson Lee
2014-02-21
1
-1
/
+1
*
mesa/sso: Implement _mesa_GetProgramPipelineiv
Gregory Hainaut
2014-02-21
1
-0
/
+58
*
mesa/sso: Implement _mesa_ActiveShaderProgram
Gregory Hainaut
2014-02-21
1
-0
/
+28
*
mesa/sso: Implement _mesa_CreateShaderProgramv
Gregory Hainaut
2014-02-21
1
-1
/
+6
*
mesa/sso: Refactor implementation of _mesa_CreateShaderProgramEXT
Gregory Hainaut
2014-02-21
1
-8
/
+18
*
mesa/sso: Add support for GL_PROGRAM_SEPARABLE query
Gregory Hainaut
2014-02-21
2
-0
/
+31
*
mesa/sso: Implement _mesa_IsProgramPipeline
Gregory Hainaut
2014-02-21
2
-1
/
+9
*
mesa/sso: Implement _mesa_GenProgramPipelines
Gregory Hainaut
2014-02-21
1
-0
/
+30
*
mesa/sso: Implement _mesa_DeleteProgramPipelines
Gregory Hainaut
2014-02-21
1
-0
/
+33
*
mesa/sso: Add pipeline container/state
Gregory Hainaut
2014-02-21
4
-3
/
+206
*
mesa: Add a mutex and refcounting to gl_shader_state
Gregory Hainaut
2014-02-21
2
-0
/
+12
*
mesa: Make get_shader_flags publicly available
Gregory Hainaut
2014-02-21
2
-3
/
+6
*
mesa/sso: Add extension entry points for GL_ARB_separate_shader_objects
Gregory Hainaut
2014-02-21
7
-43
/
+745
*
mesa/sso: Add extension tracking for ARB_separate_shader_objects
Ian Romanick
2014-02-21
2
-0
/
+2
*
mesa: Refactor per-stage link check to its own function
Ian Romanick
2014-02-21
1
-68
/
+34
*
mesa: Remove unnecessary condition.
Courtney Goeltzenleuchter
2014-02-21
1
-2
/
+1
*
glsl: add gl_InvocationID variable for ARB_gpu_shader5
Jordan Justen
2014-02-20
1
-0
/
+1
*
main/shaderapi: GL_GEOMETRY_SHADER_INVOCATIONS GetProgramiv support
Jordan Justen
2014-02-20
1
-0
/
+6
*
mesa: initialize gl_geometry_program Invocations field
Jordan Justen
2014-02-20
2
-0
/
+2
*
glsl/linker: produce gl_shader_program Geom.Invocations
Jordan Justen
2014-02-20
1
-0
/
+9
*
mesa: Add GL_TEXTURE_CUBE_MAP_ARRAY to legal_get_tex_level_parameter_target()
Anuj Phogat
2014-02-18
1
-0
/
+3
*
main: Avoid double-free of shader Label
Carl Worth
2014-02-14
1
-0
/
+1
*
i965: Add a driver hook for binding renderbuffers to textures.
Eric Anholt
2014-02-12
1
-0
/
+7
*
mesa: Make TexImage error cases about internalFormat more informative.
Eric Anholt
2014-02-12
1
-7
/
+13
*
mesa: assorted clean-ups in detach_shader()
Brian Paul
2014-02-12
1
-12
/
+12
*
mesa: Handle binding of uniforms to image units with glUniform*().
Francisco Jerez
2014-02-12
1
-0
/
+36
*
mesa: Preserve the NewArrays state when copying a VAO
Fredrik Höglund
2014-02-12
1
-0
/
+1
*
mesa: GL_ARB_half_float_pixel is not optional
Ian Romanick
2014-02-11
5
-37
/
+9
*
mesa: Fix extension dependency for half-float TexBOs
Ian Romanick
2014-02-11
1
-1
/
+12
*
mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.
Kenneth Graunke
2014-02-09
7
-35
/
+35
*
mesa: remove duplicated init of MaxViewports
Maxence Le Doré
2014-02-09
1
-3
/
+0
*
mesa: Removed unnecessary check for NULL pointer when freeing memory
Siavash Eliasi
2014-02-09
1
-2
/
+1
*
mesa: update assertion in detach_shader() for geom shaders
Brian Paul
2014-02-08
1
-0
/
+1
*
mesa: allocate gl_debug_state on demand
Brian Paul
2014-02-08
7
-150
/
+262
*
mesa: trivial clean-ups in errors.c
Brian Paul
2014-02-08
1
-41
/
+84
*
mesa: remove _mesa_ prefix from some static functions
Brian Paul
2014-02-08
1
-27
/
+23
*
main/get: support ARB_gpu_shader5
Jordan Justen
2014-02-06
5
-1
/
+26
*
mesa: re-wrap, fix-up comment text in formats.h
Brian Paul
2014-02-05
1
-14
/
+19
*
main/cs: Implement query for COMPUTE_WORK_GROUP_SIZE.
Paul Berry
2014-02-05
1
-0
/
+18
*
mesa/cs: Handle compute shader local size during linking.
Paul Berry
2014-02-05
2
-0
/
+24
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
1
-0
/
+11
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
3
-0
/
+12
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.
Paul Berry
2014-02-05
4
-0
/
+6
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