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* mesa: add GL_PROGRAM_PIPELINE support in KHR_debug callsIlia Mirkin2015-06-184-12/+24
* mesa: function for testing if current frag-shader has atomicsKevin Rogovin2015-06-171-1/+6
* mesa: helper function for scissor box of gl_framebufferKevin Rogovin2015-06-172-15/+35
* mesa: add helper functions for geometry of gl_framebufferKevin Rogovin2015-06-172-1/+35
* PATCH 03/10] mesa: Complete ARB_framebuffer_no_attachments in Mesa coreKevin Rogovin2015-06-171-29/+182
* mesa: Constants and functions for ARB_framebuffer_no_attachmentsKevin Rogovin2015-06-175-2/+43
* mesa: Define infrastructure for ARB_framebuffer_no_attachmentsKevin Rogovin2015-06-174-5/+46
* mesa: don't rebind constant buffers after every state change if GS is activeMarek Olšák2015-06-161-9/+3
* mesa: generalize sso stage interleaving checkChris Forbes2015-06-161-17/+38
* mesa: remove unused variables from gl_programMarek Olšák2015-06-161-2/+0
* mesa: set override_version per api version overrideTapani Pälli2015-06-161-14/+24
* mesa: Turn need_rgb_to_luminance_conversion() in to a global functionAnuj Phogat2015-06-152-5/+9
* mesa: Use helper function need_rgb_to_luminance_conversion()Anuj Phogat2015-06-151-7/+4
* mesa: Handle integer formats in need_rgb_to_luminance_conversion()Anuj Phogat2015-06-151-1/+4
* mesa/main: Don't use ONCE_FLAG_INIT as a r-value.Jose Fonseca2015-06-111-1/+2
* mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1Tapani Pälli2015-06-112-2/+18
* mesa/main: avoid null access in format_array_table_init()Juha-Pekka Heikkila2015-06-111-0/+10
* mesa/main: Remove _mesa_HashClone()Juha-Pekka Heikkila2015-06-112-31/+0
* mesa: add GL_RED, GL_RG support for floating point texturesTapani Pälli2015-06-101-3/+34
* mesa: allow unsized formats GL_RG, GL_RED for GLES 3.0 with half floatTapani Pälli2015-06-101-0/+4
* mesa: remove some MAX_NV_FRAGMENT_PROGRAM_* macrosBrian Paul2015-06-092-13/+4
* mesa: Drop include of simple_list.h from mtypes.h.Francisco Jerez2015-06-091-1/+0
* mesa: Include simple_list.h explicitly in errors.c.Francisco Jerez2015-06-091-0/+1
* mesa/teximage: use correct extension for accept stencil texture.Dave Airlie2015-06-081-1/+1
* main/version: make sure all the output variables get set in get_gl_overrideMartin Peres2015-06-081-1/+2
* mesa: remove unused gl_config::colorIndexModeMarek Olšák2015-06-051-1/+0
* mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAMMarek Olšák2015-06-052-7/+1
* mesa: use _mesa_has_geometry_shader in get_programivMarek Olšák2015-06-051-1/+1
* mesa: remove useless gl_compute_program_state::CurrentMarek Olšák2015-06-051-2/+0
* mesa: remove unused geometry shader variablesMarek Olšák2015-06-053-9/+0
* mesa: fix program resource queries for builtin variablesTapani2015-06-051-1/+24
* mesa: reference built-in uniforms into gl_uniform_storageMartin Peres2015-06-044-7/+18
* mesa: move no-change glDepthFunc check earlierBrian Paul2015-06-031-3/+3
* mesa: restore GL_EXT_depth_bounds_test state in glPopAttrib()Brian Paul2015-06-031-0/+5
* mesa: fix glPushAttrib(0) / glPopAttrib() errorBrian Paul2015-06-031-0/+17
* mesa: remove unused function declarationTimothy Arceri2015-05-301-4/+0
* mesa: Enable ARB_direct_state_access by default for core profileIan Romanick2015-05-281-1/+1
* dispatch_sanity: Validate the compatibility profile dispatch table tooIan Romanick2015-05-281-0/+493
* dispatch_sanity: Split list of GL 3.1 functions in to core and commonIan Romanick2015-05-281-71/+342
* mesa: Don't install glVertexAttribL* functions in compatibility profileIan Romanick2015-05-282-1/+3
* Revert "mesa: Add an extension flag for ARB_direct_state_access"Ian Romanick2015-05-282-2/+1
* mesa: Use the profile instead of an extension bit to validate GL_TEXTURE_CUBE...Ian Romanick2015-05-281-3/+10
* Revert "mesa: Add ARB_direct_state_access checks in XFB functions"Ian Romanick2015-05-281-42/+0
* Revert "mesa: Add ARB_direct_state_access checks in buffer object functions"Ian Romanick2015-05-281-105/+0
* Revert "mesa: Add ARB_direct_state_access checks in FBO functions"Ian Romanick2015-05-284-127/+0
* Revert "mesa: Add ARB_direct_state_access checks in renderbuffer functions"Ian Romanick2015-05-281-21/+0
* Revert "mesa: Add ARB_direct_state_access checks in texture functions"Ian Romanick2015-05-286-200/+0
* Revert "mesa: Add ARB_direct_state_access checks in VAO functions"Ian Romanick2015-05-282-86/+0
* Revert "mesa: Add ARB_direct_state_access checks in sampler object functions"Ian Romanick2015-05-281-7/+0
* Revert "mesa: Add ARB_direct_state_access checks in program pipeline functions"Ian Romanick2015-05-281-6/+0