Commit message (Collapse) | Author | Age | Files | Lines | |
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* | If DrawBuffer isn't set, return immediately | Alan Hourihane | 2006-06-19 | 1 | -0/+3 |
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* | OpenVMS compile support update | Jouk Jansen | 2006-06-16 | 1 | -0/+3 |
| | | | | | | Modified Files: Mesa/src/mesa/main/descrip.mms ---------------------------------------------------------------------- | ||||
* | added some comments, braces in _mesa_BindTexture | Brian Paul | 2006-06-15 | 1 | -2/+5 |
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* | minor clean-ups | Brian Paul | 2006-06-15 | 1 | -9/+4 |
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* | comments for gl_array_object struct | Brian Paul | 2006-06-15 | 1 | -3/+9 |
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* | clean-ups and new comments | Brian Paul | 2006-06-13 | 1 | -9/+19 |
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* | fix size assertions in _mesa_init_teximage_fields() | Brian Paul | 2006-06-13 | 1 | -3/+3 |
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* | s/buffer/arrays/ | Brian Paul | 2006-06-12 | 1 | -7/+5 |
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* | include arrayobj.h | Brian Paul | 2006-06-12 | 1 | -0/+1 |
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* | remove unused var | Brian Paul | 2006-06-12 | 1 | -2/+0 |
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* | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | 2006-06-12 | 19 | -544/+1042 |
| | | | | | | | and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | ||||
* | Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() call | Brian Paul | 2006-06-03 | 1 | -79/+86 |
| | | | | and cast. Simplifies the code a little bit elsewhere. | ||||
* | minor clean-ups | Brian Paul | 2006-06-02 | 1 | -20/+21 |
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* | set per-context GL_DRAW_BUFFER state regardless of currently bound FBO | Brian Paul | 2006-06-02 | 1 | -6/+4 |
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* | fix depth-component test to allow rectangular textures | Brian Paul | 2006-06-02 | 1 | -2/+4 |
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* | remove redundant 'const' | Brian Paul | 2006-05-30 | 1 | -1/+1 |
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* | The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem to | Brian Paul | 2006-05-24 | 1 | -1/+2 |
| | | | | | | be needed (it's set in texenvprogram.c) and is a memory leak according to valgrind. Disable with #if 0 / #endif | ||||
* | added _mesa_align_realloc() | Brian Paul | 2006-05-24 | 2 | -0/+23 |
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* | Add const qualifiers in a number of places. | Brian Paul | 2006-05-23 | 2 | -16/+17 |
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* | In cache_item(), there was sizeof(void) expression. | Brian Paul | 2006-05-23 | 1 | -1/+1 |
| | | | | Replace void *key parameter with const struct state_key * | ||||
* | memory usage fixes for glean/conform, use a better hash function | Keith Whitwell | 2006-05-22 | 2 | -30/+51 |
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* | Fix typo | Keith Whitwell | 2006-05-22 | 1 | -1/+1 |
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* | Better caching for texenv programs. | Keith Whitwell | 2006-05-22 | 4 | -18/+71 |
| | | | | Initialize some values correctly. | ||||
* | Speedup the venerable mm.[ch] allocator with doubly linked lists and a | Keith Whitwell | 2006-05-22 | 2 | -72/+124 |
| | | | | separate list of free segments. | ||||
* | In gl_texture_image, replace ImageStride with an ImageOffsets array. | Brian Paul | 2006-05-20 | 7 | -341/+358 |
| | | | | | | | | | Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array. | ||||
* | remove some redundant functions, fix-up reference counting | Brian Paul | 2006-05-20 | 1 | -81/+30 |
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* | use new _mesa_dereference_frame/renderbuffer() functions | Brian Paul | 2006-05-20 | 1 | -26/+5 |
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* | Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer(). | Brian Paul | 2006-05-20 | 2 | -1/+55 |
| | | | | | Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer reference count decrement, delete, locking. | ||||
* | Added _mesa_dereference_framebuffer() to encapsulate reference count | Brian Paul | 2006-05-20 | 2 | -14/+38 |
| | | | | decrement, delete and locking. | ||||
* | remove an assertion | Brian Paul | 2006-05-19 | 1 | -2/+0 |
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* | install renderbuffer adaptors when color channel sizes need to be reduced | Brian Paul | 2006-05-19 | 1 | -0/+21 |
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* | added rbadaptors.c | Brian Paul | 2006-05-19 | 1 | -0/+2 |
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* | Renderbuffer adaptors. | Brian Paul | 2006-05-19 | 2 | -0/+668 |
| | | | | | When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering into color buffers with smaller channel sizes. | ||||
* | Added a check_context_limits() function that checks that the ctx->Const.* | Brian Paul | 2006-05-15 | 1 | -0/+30 |
| | | | | | fields are legal. May catch some driver development bugs. Called the first time a context is bound. | ||||
* | s/GLbyte/GLubyte/ | Brian Paul | 2006-05-14 | 1 | -2/+2 |
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* | Clean up previous change slightly | Keith Whitwell | 2006-05-10 | 1 | -4/+2 |
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* | Use a (much!) larger executable memory heap so that the glsl x86 | Keith Whitwell | 2006-05-10 | 1 | -2/+6 |
| | | | | allocations succeed. I'm not sure this is really necessary... | ||||
* | Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether | Brian Paul | 2006-05-09 | 5 | -21/+31 |
| | | | | | | | all formats or just those without restrictions/limitations should be returned. We want all when validating the internalFormat parameter to glCompressedTexImage2D but only want unrestricted formats when handling the GL_COMPRESSED_TEXTURE_FORMATS query. | ||||
* | use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query | Brian Paul | 2006-05-09 | 1 | -4/+12 |
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* | two more texture compression fixes | Brian Paul | 2006-05-08 | 1 | -3/+10 |
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* | More updates for texture compression. | Brian Paul | 2006-05-08 | 4 | -31/+91 |
| | | | | | | Added _mesa_compressed_texture_size_glenum() for validating the imageSize parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call ctx->Driver.CompressedTextureSize() - since that could return a padded size. | ||||
* | Fix a number of texture compression issues. | Brian Paul | 2006-05-08 | 5 | -111/+148 |
| | | | | | | | | Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(), _mesa_compressed_texture_size() and _mesa_compressed_image_address() functions since we want to use the driver-chosen format, not the user's internalFormat hint. Consolidate code related to choosing the texture format in texstoree.c | ||||
* | misc clean-ups | Brian Paul | 2006-05-07 | 1 | -35/+38 |
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* | check for float->uint overflow in _mesa_unpack_depth_span() | Brian Paul | 2006-05-05 | 1 | -3/+16 |
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* | Define VERT_RESULT_EDGE | Keith Whitwell | 2006-05-05 | 1 | -1/+2 |
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* | fixes for CHAN_BITS!=8 | Brian Paul | 2006-04-27 | 1 | -14/+50 |
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* | fix a few stride computations in _mesa_texstore_rgba() | Brian Paul | 2006-04-26 | 1 | -7/+9 |
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* | remove _glthread_INIT_MUTEX() call | Brian Paul | 2006-04-26 | 1 | -1/+0 |
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* | Remove carriage returns. | Michal Krol | 2006-04-25 | 3 | -23/+23 |
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* | Put color index attribute into the 6th attribute slot. | Brian Paul | 2006-04-25 | 12 | -75/+66 |
| | | | | | | Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct. |