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Age
Files
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*
mesa: fix Windows build error related to getuid()
Brian Paul
2017-04-19
1
-2
/
+6
*
mesa: add KHR_no_error support to glVertexAttribDivisor()
Timothy Arceri
2017-04-19
1
-8
/
+10
*
mesa/vbo: move some Draw checks out of validation
Timothy Arceri
2017-04-19
1
-41
/
+2
*
mesa/varray: add KHR_no_error support to *Pointer() functions
Timothy Arceri
2017-04-19
1
-116
/
+236
*
mesa/varray: add KHR_no_error support to some callers of validate_array_format()
Timothy Arceri
2017-04-19
1
-63
/
+73
*
mesa/varray: rename update_array_format() -> validate_array_format()
Timothy Arceri
2017-04-19
1
-26
/
+45
*
mesa/varray: create get_array_format() helper
Timothy Arceri
2017-04-19
1
-11
/
+20
*
mesa/varray: split update_array() into validate_array() and update_array()
Timothy Arceri
2017-04-19
1
-14
/
+41
*
mesa: add KHR_no_error support to glUniform*() functions
Timothy Arceri
2017-04-19
1
-23
/
+50
*
mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabled
Timothy Arceri
2017-04-19
1
-0
/
+11
*
mesa: add _mesa_is_no_error_enabled() helper
Timothy Arceri
2017-04-19
1
-0
/
+7
*
mesa: add env var to force enable the KHR_no_error ctx flag
Timothy Arceri
2017-04-19
1
-0
/
+6
*
mesa: expose KHR_no_error
Timothy Arceri
2017-04-19
1
-0
/
+1
*
mesa: move glMultiDrawArrays to vbo and fix error handling
Nicolai Hähnle
2017-04-19
3
-18
/
+58
*
mesa: extract need_xfb_remaining_prims_check
Nicolai Hähnle
2017-04-19
1
-20
/
+28
*
mesa: fix remaining xfb prims check for GLES with multiple instances
Nicolai Hähnle
2017-04-19
1
-1
/
+1
*
mesa: rename _mesa_add_renderbuffer* functions
Timothy Arceri
2017-04-18
2
-10
/
+12
*
glsl: delay optimisations on individual shaders when cache is available
Timothy Arceri
2017-04-15
1
-1
/
+2
*
mesa: remove some unused functions in the perf monitor area
Samuel Pitoiset
2017-04-13
1
-27
/
+0
*
mesa: remove unused clamp_float_to_uint() and clamp_half_to_uint()
Samuel Pitoiset
2017-04-13
1
-15
/
+0
*
mesa: remove unused _mesa_unmarshal_BindBufferBase()
Samuel Pitoiset
2017-04-13
1
-8
/
+0
*
mesa: use pre_hashed version of search for the mesa hash table
Timothy Arceri
2017-04-12
1
-2
/
+6
*
mesa: fix typo and add assert() to _mesa_attach_renderbuffer_without_ref()
Timothy Arceri
2017-04-11
1
-1
/
+3
*
mesa: use single memcpy when strides match in glReadPixels, texstore code
Bartosz Tomczyk
2017-04-10
2
-9
/
+21
*
mesa: create _mesa_attach_renderbuffer_without_ref() helper
Timothy Arceri
2017-04-10
2
-8
/
+40
*
mesa/main/ff_frag: Use compressed TexEnv Combine state.
Gustaw Smolarczyk
2017-04-08
1
-231
/
+104
*
mesa/main/ff_frag: Use compressed fog mode.
Gustaw Smolarczyk
2017-04-08
1
-17
/
+1
*
mesa/main: Maintain compressed TexEnv Combine state.
Gustaw Smolarczyk
2017-04-08
2
-0
/
+186
*
mesa/main: Maintain compressed fog mode.
Gustaw Smolarczyk
2017-04-08
3
-0
/
+24
*
mesa/main/ff_frag: Don't retrieve format if not necessary.
Gustaw Smolarczyk
2017-04-08
1
-9
/
+6
*
mesa/main/ff_frag: Use gl_texture_object::TargetIndex.
Gustaw Smolarczyk
2017-04-08
1
-2
/
+1
*
mesa/main/ff_frag: Store nr_enabled_units only once.
Gustaw Smolarczyk
2017-04-08
1
-2
/
+4
*
mesa/main/ff_frag: Simplify get_fp_input_mask.
Gustaw Smolarczyk
2017-04-08
1
-56
/
+55
*
mesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.
Gustaw Smolarczyk
2017-04-08
1
-3
/
+1
*
mesa/main/ff_frag: Remove unused struct.
Gustaw Smolarczyk
2017-04-08
1
-8
/
+0
*
mesa/main/ff_frag: Reduce the size of nr_enabled_units.
Gustaw Smolarczyk
2017-04-08
1
-1
/
+1
*
mesa/main/ff_frag: Remove enabled_units.
Gustaw Smolarczyk
2017-04-08
1
-3
/
+1
*
mesa/main/ff_frag: Use correct constant.
Gustaw Smolarczyk
2017-04-08
1
-1
/
+1
*
mesa: simplify and optimise vertex bindings tracking
Timothy Arceri
2017-04-08
1
-5
/
+3
*
mesa: fix renderbuffer leak
Timothy Arceri
2017-04-07
1
-1
/
+1
*
mesa/main: simplify _mesa_IsRenderbuffer()
Samuel Pitoiset
2017-04-07
1
-7
/
+6
*
mesa: stop abstracting texture object hashtable locking
Timothy Arceri
2017-04-07
3
-23
/
+5
*
mesa: stop abstracting buffer object hashtable locking
Timothy Arceri
2017-04-07
3
-31
/
+12
*
mesa: use internal function when deleting buffers
Timothy Arceri
2017-04-06
1
-16
/
+16
*
mesa: rework bind_buffer_object()
Timothy Arceri
2017-04-06
1
-18
/
+16
*
mesa: small texstate tidy up
Timothy Arceri
2017-04-06
1
-4
/
+5
*
mesa: tidy up renderbuffer RefCount initialisation
Timothy Arceri
2017-04-06
2
-2
/
+1
*
mesa: add GL_ARB_shader_ballot boilerplate
Nicolai Hähnle
2017-04-05
2
-0
/
+2
*
mesa: implement sparse buffer commitment
Nicolai Hähnle
2017-04-05
2
-0
/
+76
*
mesa: implement sparse storage buffer allocation
Nicolai Hähnle
2017-04-05
1
-6
/
+23
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