| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The previous commit introduced extra words, breaking the formatting.
This text transformation was done automatically via the following shell
command:
$ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript
where 'vimscript' is a file containing:
/THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * '
:wq
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This brings the license text in line with the MIT License as published
on the Open Source Initiative website:
http://opensource.org/licenses/mit-license.php
Generated automatically be the following shell command:
$ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {}
This introduces some wrapping issues, to be fixed in the next commit.
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
| |
See previous commit for the rationale. These weren't caught by the
automatic conversion due to the "OR IBM" addition.
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Generated automatically be the following shell command:
$ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/BRIAN PAUL/THE AUTHORS/' {}
The intention here is to protect all authors, not just Brian Paul. I
believe that was already the sensible interpretation, but spelling it
out is probably better.
More practically, it also prevents people from accidentally copy &
pasting the license into a new file which says Brian is not liable when
he isn't even one of the authors.
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
| |
It's called from nowhere else.
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
| |
There used to be a derived state _ClampReadColor, so setting _NEW_COLOR
made sense. The state is gone now.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
We don't want to set the flag for Gallium.
I think only swrast needs the flag to be set for occlusion queries.
v2: fix stats_wm updates in i965
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
| |
The functions don't affect driver state. There is no code that would rely
on vertices being flushed prior to changing the states, and no code that
would check for _NEW_STENCIL before using the states.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
| |
both functions don't change the framebuffer in any way
(if mesa_meta is not used)
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
No driver checks the flag. Nobody uses it.
I also removed the FLUSH_VERTICES calls, because PixelStorei has no effect
on rendering.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
_NEW_TRANSFORM_FEEDBACK is not used by core Mesa, so it can be removed.
Instead, an new private flag is added to i965 to serve the same purpose.
If you're new to this:
* When creating a context. you can set private dirty flags
in gl_context::DriverFlags, eg.:
ctx->DriverFlags.NewStateX = BRW_NEW_STATE_X;
* When StateX is changed, core Mesa does:
ctx->NewDriverState |= ctx->DriverFlags.NewStateX;
* When you have to draw, read and clear ctx->NewDriverState.
* Pros: not touching NewState, the driver decides the mapping between
GL states and hw state groups, unlimited number of flags in core Mesa
(still limited number of flags in the driver though)
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
already set by _mesa_readbuffer
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
| |
Looks like a copy&paste typo.
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
| |
This matches u_minify()'s behavior, for consistency.
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
This should be reusable for other non-gallium drivers, so we can make the
extension always be available.
v2: Add a more detailed comment than the old function had (recommended
by Brian).
Reviewed-by: Brian Paul <[email protected]> (v1)
|
|
|
|
|
|
|
|
| |
I noticed a fallback in regnum through sysprof, and wanted a nicer way to
get information about it.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Per message on mesa-users list, this wasn't working before.
Note: This is a candidate for the stable branches.
Reviewed-by: Jose Fonseca <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
No longer pass -a flag to the get_hash_generate.py script to specify
OpenGL, ES1, ES2, etc. This updates the autoconf, scons and android
build files too (so we can bisect).
This is the last of the API-dependent conditional compilation in
core Mesa.
Reviewed-by: Jordan Justen <[email protected]>
|
|
|
|
|
|
| |
No longer needed.
Reviewed-by: Jordan Justen <[email protected]>
|
|
|
|
|
|
| |
None of the remaining FEATURE_x symbols in mfeatures.h are used anymore.
Reviewed-by: Jordan Justen <[email protected]>
|
|
|
|
|
|
| |
It was always defined.
Reviewed-by: Jordan Justen <[email protected]>
|
|
|
|
|
|
| |
No longer used anywhere.
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
| |
v2: use conditional operator instead of bit shifting
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
Use alternate code in intel, r200, radeon drivers.
v2: use conditional operator instead of bit shifting
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
| |
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
Make it a local macro for the i915 driver.
v2: use conditional operator instead of bit shifting
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
Make it a local macro for the i915 driver.
v2: use conditional operator instead of bit shifting
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
For the i915 driver, make it a local macro.
v2: use conditional operator instead of bit shifting
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
| |
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
For the i915 driver, make it a local macro.
v2: use conditional operator instead of bit shifting
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
| |
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
| |
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
| |
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
The other dispatch tables (Exec and Save) are freed, but BeginEnd is
never freed. This was found by inspection why investigating the leak of
shared state in _mesa_initialize_context.
NOTE: This is a candidate for stable branches
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Back up at line 1017 (not shown in patch), we add a reference to the
shared state. Several places after that may divert to the error
handler, but, as far as I can tell, nothing ever unreferences the shared
state.
Fixes issue identified by Klocwork analysis:
Resource acquired to 'shared->TexMutex' at line 1012 may be lost
here. Also there is one similar error on line 1087.
NOTE: This is a candidate for the stable branches.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Duh.
Fixes issues identified by Klocwork analysis:
Pointer 'table' returned from call to function 'calloc' at line 115
may be NULL and will be dereferenced at line 117.
and
Suspicious dereference of pointer 'table' before NULL check at line
119.
NOTE: This is a candidate for the stable branches.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
| |
Reviewed-by: Jordan Justen <[email protected]>
|
|
|
|
| |
Reviewed-by: Jordan Justen <[email protected]>
|
|
|
|
|
|
| |
This makes sure that ctx->DrawBuffer->Visual.samples is up-to-date.
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
"ctx->DrawBuffer->Visual" might be invalid if (NewState &_NEW_BUFFERS) != 0.
v2: also fix:
- RGBA_INTEGER_MODE_EXT
- RGBA_FLOAT_MODE_ARB (also check API support)
- FRAMEBUFFER_SRGB_CAPABLE_EXT
NOTE: This is a candidate for stable branches.
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
This patch updates the interp[] array to match the enum
glsl_interp_qualifier.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
v2: Add a STATIC_ASSERT to make sure the array is the correct size.
This required adding INTERP_QUALIFIER_COUNT to the enum.
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
| |
It has 2 dependencies: glClampColor and the framebuffer, we might just as well
do the update where those two are changed.
v2: cosmetic changes from Brian's email
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
| |
This should reduce shader recompilations with drivers that emulate fragment
color clamping, because we want the clamping to be enabled only if there is
a signed normalized or floating-point colorbuffer.
Reviewed-by: Brian Paul <[email protected]>
|