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* testKeith Whitwell2000-07-071-2/+1
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* testKeith Whitwell2000-07-071-1/+2
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* changed MAX_WIDTH to 2048 to handle 2K texturesBrian Paul2000-07-051-3/+3
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* added texture cube map state save/restoreBrian Paul2000-07-051-2/+7
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* Holger's fixes for GL_EXT_texture_env_combineBrian Paul2000-07-051-5/+2
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* added histogram sink testBrian Paul2000-06-301-2/+3
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* initialize some color table scale/bias factorsBrian Paul2000-06-301-1/+5
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* enabled GL_POST_CONVOLUTION_COLOR_TABLEBrian Paul2000-06-302-6/+19
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* NeedEyeCoords if non-uniform scale transformBrian Paul2000-06-301-3/+7
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* fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)Brian Paul2000-06-291-3/+3
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* added GL_TABLE_TOO_LARGE to gl_error()Brian Paul2000-06-291-1/+4
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* several colortable fixesBrian Paul2000-06-291-37/+124
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* don't add light's ambient color to BaseColor in gl_update_lighting()Brian Paul2000-06-291-14/+11
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* add separate specular color support in multitextured_rgba_points()Brian Paul2000-06-281-10/+15
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* added flat_multitextured_line()Brian Paul2000-06-281-2/+103
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* fixed two proxy texture typosBrian Paul2000-06-281-2/+2
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* added code to initialize shininess tablesBrian Paul2000-06-281-1/+6
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* initialize TextureStack matricesBrian Paul2000-06-271-2/+3
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* added aligned memory allocations (Gareth Hughes)Brian Paul2000-06-273-24/+31
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* added GL_EXT_texture_env_combine (Holger Waechtler)Brian Paul2000-06-275-55/+467
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* fixed GL_INTENSITY error checking bugBrian Paul2000-06-272-4/+7
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* removed bad DrawDestMask assignmentsBrian Paul2000-06-271-3/+1
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* fixed type checking errorBrian Paul2000-06-271-4/+4
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* fixed an assertion and minor bugBrian Paul2000-06-271-5/+4
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* init Point.UserSizeBrian Paul2000-06-271-1/+2
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* disabled some ctx->NeedEyeCoords shortcutsBrian Paul2000-06-261-9/+4
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* updating mat ambient/emissive was broke. always compute ctx->EyeZDirBrian Paul2000-06-262-69/+102
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* Performance fix for unfilled triangles on mga and i810 hardware.Keith Whitwell2000-06-241-6/+1
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* fixed ColorMask test in update_rasterflags()Brian Paul2000-06-231-2/+2
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* Added FREE(depth) in error clause before returnBrian Paul2000-06-221-1/+2
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* fix GL_BACK color material bugKeith Whitwell2000-06-191-2/+2
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* check for special cases of value = 0 or 1 in glAccumBrian Paul2000-06-191-3/+6
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* revamped glCopyTexSubImage1/2/3D() to be more like glCopyTexImage1/2/3D()Brian Paul2000-06-151-75/+74
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* GL_TEXTURE_BASE_LEVEL wasn't working correctlyBrian Paul2000-06-121-27/+41
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* define GL_GLEXT_PROTOTYPES for glext.hBrian Paul2000-06-121-1/+2
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* added EXT version of vertex array functionsBrian Paul2000-06-121-25/+33
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* added EXT version of vertex array functionsBrian Paul2000-06-123-5/+102
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* added GL_EXT_packed_pixels extension, subset of GL 1.2Brian Paul2000-06-081-1/+2
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* more work on GL_ARB_texture_compressionBrian Paul2000-06-063-14/+514
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* added ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() in _mesa_Fogfv()Brian Paul2000-06-051-1/+3
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* Committing in .Jouk Jansen2000-06-051-2/+6
| | | | | | | | VMS max 31 character external problem. Modified Files: Mesa/src/teximage.h ----------------------------------------------------------------------
* initial work for GL_NV_blend_square extensionBrian Paul2000-05-302-6/+81
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* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-302-20/+84
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* applied Eero Pajarre's patch for WindowsBrian Paul2000-05-261-4/+9
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* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-264-15/+30
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* changed allocation/initialization of API dispatch tablesBrian Paul2000-05-246-35/+42
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* more work on GL_ARB_texture_compressionBrian Paul2000-05-244-56/+437
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* replaced _mesa_base_tex_format() with base_colortab_format()Brian Paul2000-05-241-3/+61
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* register recent GL extensions for libGL compatibilityBrian Paul2000-05-231-1/+11
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* initial work for GL_ARB_texture_compressionBrian Paul2000-05-2310-14/+339
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