| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: Fix Cygwin build with llvm enabled. | Vinson Lee | 2010-07-23 | 1 | -1/+1 |
* | mesa: call ctx->Driver.ChooseTextureFormat() only when necessary. | Brian Paul | 2010-07-20 | 2 | -45/+81 |
* | mesa: return retval in _mesa_RenderObjectUnpurgeable() | Brian Paul | 2010-07-16 | 1 | -1/+1 |
* | mesa: Add error path in compressed_texture_error_check. | Vinson Lee | 2010-07-15 | 1 | -0/+4 |
* | mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return values | Brian Paul | 2010-07-14 | 1 | -3/+3 |
* | mesa: update assertions and fix refcounting in depth/stencil renderbuffer code | Brian Paul | 2010-07-14 | 1 | -6/+16 |
* | mesa: silence a printf warning | Brian Paul | 2010-07-14 | 1 | -2/+2 |
* | Merge branch 'mesa-2d-registers' | Zack Rusin | 2010-07-13 | 2 | -5/+34 |
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| * | mesa: make uniform work with geometry shaders | Zack Rusin | 2010-07-10 | 1 | -0/+29 |
| * | mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive | Zack Rusin | 2010-07-10 | 1 | -5/+5 |
* | | mesa: s/snprintf/_mesa_snprintf/ | Vinson Lee | 2010-07-13 | 1 | -1/+2 |
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* | mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h. | Vinson Lee | 2010-07-09 | 2 | -36/+35 |
* | gs: inject const int gl_VerticesIn at link time | Zack Rusin | 2010-07-08 | 1 | -12/+10 |
* | mesa: initial support for new GL 3.0 texture formats | Brian Paul | 2010-07-07 | 4 | -5/+85 |
* | mesa: Always initialize transform feedback state. | Chia-I Wu | 2010-07-06 | 2 | -24/+48 |
* | mesa: initial support for unnormalized integer texture formats | Brian Paul | 2010-07-05 | 9 | -133/+1140 |
* | mesa: Fix OpenGL ES-only builds. | Chia-I Wu | 2010-07-03 | 2 | -0/+4 |
* | mesa: add geometry shader fields to gl_shader_program | Brian Paul | 2010-07-02 | 3 | -52/+36 |
* | mesa: fix texenv generation when num color bufs == 0 | Brian Paul | 2010-07-02 | 1 | -1/+4 |
* | mesa: add missing error checks in _mesa_program_parameteri() | Brian Paul | 2010-07-02 | 1 | -8/+45 |
* | main: change some GS field types, added comments | Brian Paul | 2010-07-02 | 1 | -2/+3 |
* | mesa: make the number of draw buffers part of the texenv program key state | Brian Paul | 2010-07-02 | 2 | -5/+9 |
* | mesa: extension flags and version testing for GL 3.x features | Brian Paul | 2010-07-01 | 3 | -3/+102 |
* | mesa: entrypoints for GL 3.1 primitive restart | Brian Paul | 2010-07-01 | 2 | -0/+108 |
* | mesa: free xform feedback hash table | Brian Paul | 2010-07-01 | 1 | -0/+1 |
* | mesa: Use fpclassify for GL_OES_query_matrix on OpenBSD and NetBSD. | Chia-I Wu | 2010-06-30 | 1 | -1/+2 |
* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 16 | -4082/+4548 |
* | mesa: Remove unnecessary header. | Vinson Lee | 2010-06-26 | 1 | -1/+0 |
* | mesa: initialize extension string when context is first bound | Brian Paul | 2010-06-25 | 2 | -2/+2 |
* | Merge branch 'shader-file-reorg' | Brian Paul | 2010-06-23 | 27 | -1295/+6770 |
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| * | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 15 | -43/+43 |
| * | mesa: move shader/slang/* sources to main/slang/* | Brian Paul | 2010-06-10 | 1 | -2/+2 |
| * | mesa: move nvprogram.[ch] to main/ | Brian Paul | 2010-06-10 | 4 | -3/+1033 |
| * | mesa: move arbprogram.[ch] to main/ | Brian Paul | 2010-06-10 | 4 | -2/+1070 |
| * | mesa: move atifragshader.[ch] to main/ | Brian Paul | 2010-06-10 | 5 | -7/+950 |
| * | mesa: move uniforms.c to main/ | Brian Paul | 2010-06-10 | 3 | -1/+1493 |
| * | mesa: refactor shader api / object code | Brian Paul | 2010-06-10 | 11 | -1260/+2198 |
* | | mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv() | Brian Paul | 2010-06-22 | 1 | -1/+44 |
* | | mesa: fix assertion failure for GL_ALPHA FBOs | Marek Olšák | 2010-06-23 | 1 | -0/+1 |
* | | mesa: Allow querying the system FBO in GetFramebufferAttachmentParameteriv | Kristian Høgsberg | 2010-06-15 | 1 | -6/+8 |
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* | mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object. | Eric Anholt | 2010-06-10 | 2 | -3/+7 |
* | mesa: add ARB_texture_swizzle as alias of EXT_texture_swizzle, update relnotes | Marek Olšák | 2010-06-05 | 1 | -0/+1 |
* | mesa: whitespace and 80 column wrapping | Brian Paul | 2010-06-02 | 1 | -3/+12 |
* | mesa: Fix excess initializers in get.c table. | Chia-I Wu | 2010-05-31 | 1 | -2/+2 |
* | Always define int32_t in compiler headers. | Chia-I Wu | 2010-05-31 | 1 | -3/+1 |
* | Update OpenGL ES headers. | Chia-I Wu | 2010-05-31 | 1 | -3/+0 |
* | mesa: Fix/add feature test to shader.c. | Chia-I Wu | 2010-05-31 | 1 | -1/+3 |
* | mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format check | Brian Paul | 2010-05-27 | 1 | -3/+3 |
* | Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014 | Kristian Høgsberg | 2010-05-26 | 2 | -81/+307 |
* | mesa: move all vertex array functions into varray.c | Brian Paul | 2010-05-25 | 2 | -0/+274 |