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* Win32 update (Chris Morley)Brian Paul2000-09-121-3/+3
* Removed immediate struct's maybe_transform_vb pointer.Brian Paul2000-09-112-10/+10
* Committing in .Jouk Jansen2000-09-091-1/+1
* removed unused NEW_DRVSTATE flagsBrian Paul2000-09-081-44/+34
* removed ctx->Driver.Dither functionBrian Paul2000-09-082-12/+2
* changed gl_frame_buffer Xmax and Ymax to be exclusive boundary valuesBrian Paul2000-09-087-39/+57
* Removed ctx->Driver.LogicOp().Brian Paul2000-09-076-153/+37
* renamed Xlib driver filesBrian Paul2000-09-073-26/+34
* added device driver function for texture proxy testingBrian Paul2000-09-072-19/+64
* silence compiler warning (zoomY0)Brian Paul2000-09-061-4/+2
* oops- forgot convolution for glGetTexImage. Done now.Brian Paul2000-09-061-78/+147
* passing proxy targets to glGetTexImage() should generate GL_INVALID_ENUMBrian Paul2000-09-051-2/+5
* use clear_proxy_teximage() instead of MEMSET()Brian Paul2000-09-051-13/+41
* GetConvolution/SeparableFilter() now finishedBrian Paul2000-09-051-12/+51
* added tracing facility from LokiBrian Paul2000-09-051-1/+38
* added tracing facility from LokiBrian Paul2000-09-051-8/+10
* added const to _mesa_select_tex_object()Brian Paul2000-09-051-3/+3
* Fixed bug in fill_texture_image(). Clean-up in _mesaGetTexImage()Brian Paul2000-09-051-45/+12
* enabled GL_EXT_convolution and GL_ARB_imagingBrian Paul2000-09-021-5/+5
* finished convolutionBrian Paul2000-09-021-256/+216
* destBytesPerRow was uninitialized in make_texture_image()Brian Paul2000-09-011-1/+2
* convolution for glTexImage[123]D now worksBrian Paul2000-08-311-35/+42
* renamed some variablesBrian Paul2000-08-312-99/+103
* more convolution workBrian Paul2000-08-302-47/+152
* added _mesa_pack_float_rgba_span()Brian Paul2000-08-302-761/+795
* added more extensions testing codeBrian Paul2000-08-305-32/+100
* finished compressed texture support (Bill White)Brian Paul2000-08-294-131/+357
* added MESA_FF_R8_G8_B8 (alpha filled to 0xff) formatBrian Paul2000-08-292-4/+76
* don't free ctx inside _mesa_initialize_context() if error, caller does that.Brian Paul2000-08-291-7/+3
* updated some commentsBrian Paul2000-08-291-3/+6
* added convolve.h headerBrian Paul2000-08-232-2/+4
* enabling 1D convolution caused a problemBrian Paul2000-08-231-4/+4
* moved convolution API functions to convolve.cBrian Paul2000-08-232-2/+838
* finished separable filter functionsBrian Paul2000-08-221-80/+86
* Committing in .Jouk Jansen2000-08-221-4/+4
* added convolve.c to file listBrian Paul2000-08-212-4/+6
* increased max convolution filter sizeBrian Paul2000-08-211-3/+3
* more convolution work, not doneBrian Paul2000-08-212-228/+414
* basic glDrawPixels convolution implementedBrian Paul2000-08-211-27/+102
* fixed image transfer errorsBrian Paul2000-08-211-8/+8
* implemented new ImageTransferState bitmaskBrian Paul2000-08-219-226/+289
* optimized glDrawPixels for glPixelZoom(1,-1) (Andrew Gee)Brian Paul2000-08-161-8/+102
* fixed typo which disabled simple_DrawPixelsBrian Paul2000-08-161-3/+3
* fixed some warnings (Alan H.)Brian Paul2000-08-161-8/+8
* added GetInteger/Float/Double/Boolean/Pointer device driver functionsBrian Paul2000-08-082-5/+50
* added NULL parameter checking to API functionsBrian Paul2000-08-031-2/+13
* fixed return val bug in glAreTexturesResident()Brian Paul2000-08-021-16/+20
* define GL_GLEXT_PROTOTYPES before including mesa_wgl.hBrian Paul2000-08-021-4/+7
* initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures()Brian Paul2000-08-021-7/+6
* glGetTexParameter(GL_TEXTURE_RESIDENT) didn't query device driverBrian Paul2000-08-011-4/+18