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* mesa: remove unused function _mesa_map_static_functions()Emil Velikov2016-06-132-23/+0
* mesa: add drawbuffer argument to ClearNamedFramebufferfiIlia Mirkin2016-06-102-3/+3
* mesa: Fix region overlap conditions for rectangles with a shared edgeAnuj Phogat2016-06-101-4/+4
* mesa: Wrap extensions.h declarations with extern "C".Jose Fonseca2016-06-101-0/+8
* mesa: Add a helper function for shared code in get_tex_rgba_{un}compressedAnuj Phogat2016-06-091-45/+38
* mesa: Let compute shaders work in compatibility profilesSamuel Pitoiset2016-06-091-1/+1
* mesa: use new 64-bit checks instead of explicit double checks.Dave Airlie2016-06-091-4/+4
* mesa: hook up core bits of GL_ARB_shader_group_voteIlia Mirkin2016-06-062-0/+2
* mesa/program_resource: return -1 for index if no location.Dave Airlie2016-06-071-3/+16
* mesa: Try to unbreak the MSVC build.Kenneth Graunke2016-06-052-0/+8
* mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.Kenneth Graunke2016-06-053-0/+77
* mesa: Get rid of _mesa_active_fragment_shader_has_side_effectsJason Ekstrand2016-06-031-18/+0
* mesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES commentAlejandro Piñeiro2016-06-031-0/+3
* mesa/get: return correct value for layer provoking vertex.Dave Airlie2016-06-031-1/+1
* mesa/copyimage: report INVALID_VALUE for missing cube faceDave Airlie2016-06-031-1/+1
* mesa/copyimage: fix num samples check to handle renderbuffers.Dave Airlie2016-06-031-4/+7
* mesa/extensions: Fix ES1 extension reportingNanley Chery2016-06-021-2/+2
* mesa/formatquery: add a comment to clarify INTERNALFORMAT_PREFERREDAlejandro Piñeiro2016-06-021-1/+4
* glsl: Add glsl LowerCsDerivedVariables optionJordan Justen2016-06-011-0/+3
* glsl: Use Geom.VerticesOut == -1 to specify unsetIan Romanick2016-06-011-1/+1
* mesa: Fix bogus strncmpIan Romanick2016-06-011-1/+1
* mesa/sampler: fix error codes for sampler parameters.Dave Airlie2016-06-011-27/+10
* mesa/bufferobj: use mapping range in BufferSubData.Dave Airlie2016-06-011-1/+1
* mesa: fix crash in driver_RenderTexture_is_safeMarek Olšák2016-05-311-1/+2
* automake: move the git_sha1.h rule a level upEmil Velikov2016-05-301-2/+0
* mesa/xfb: report calculated size for XFB buffer objects.Dave Airlie2016-05-301-1/+2
* mesa/program_interface_query: fix transform feedback varyings.Dave Airlie2016-05-301-1/+1
* mesa: skip level checking for FramebufferTexture*D if texture is zeroMarek Olšák2016-05-291-3/+3
* mesa/get: drop unused extension checks.Dave Airlie2016-05-281-3/+0
* mesa: add support for GLSL ES 3.20 version stringIlia Mirkin2016-05-261-0/+2
* mesa: Add extension tracking for GL_OES_shader_io_blocksIan Romanick2016-05-262-0/+3
* mesa: Only validate SSO shader IO in OpenGL ES or debug contextIan Romanick2016-05-262-5/+16
* mesa: Remove old validate_io functionIan Romanick2016-05-261-109/+0
* mesa: Additional SSO validation using program_interface_query dataIan Romanick2016-05-261-0/+176
* mesa: Track the additional data in gl_shader_variableIan Romanick2016-05-261-0/+32
* mesa: Move robustness code to main/robustness.cKristian Høgsberg Kristensen2016-05-262-136/+165
* mesa: 80-column wrapping for _context_lost_GetSynciv()Brian Paul2016-05-251-2/+2
* mesa: add GLAPIENTRY to new _context_lost_X functionsBrian Paul2016-05-251-2/+2
* i965: Enable GL_KHR_robustnessKristian Høgsberg Kristensen2016-05-256-2/+104
* mesa: Silence unused parameter warningsIan Romanick2016-05-241-11/+6
* mesa: log buffer ID numbers in decimal, not hexadecimalBrian Paul2016-05-241-2/+2
* mesa: use enum name in bind_buffer_object() error messageBrian Paul2016-05-241-1/+2
* mesa: raise error for glEnable(GL_VERTEX_ARRAY), etc. in core profileBrian Paul2016-05-241-1/+11
* mesa: remove separate enable for KHR_robust_buffer_access_behaviorIlia Mirkin2016-05-232-2/+1
* mesa: add view classes for 3d astc formatsIlia Mirkin2016-05-231-2/+26
* glsl: add EXT_clip_cull_distance support based on ARB_cull_distanceIlia Mirkin2016-05-231-0/+1
* main: Add extension enable bits for KHR_robust_buffer_access_behaviorJason Ekstrand2016-05-232-0/+2
* glsl: Add an option to clamp block indices when lowering UBO/SSBOsJason Ekstrand2016-05-231-0/+3
* mesa/teximage: fix GL_FLOAT in commentIlia Mirkin2016-05-231-1/+1
* glsl: make max array trackers ints and use -1 as base. (v2)Dave Airlie2016-05-241-3/+3