summaryrefslogtreecommitdiffstats
path: root/src/mesa/main
Commit message (Expand)AuthorAgeFilesLines
* mesa: remove stale commentDylan Noblesmith2013-09-241-2/+0
* mesa: Shrink the size of the enum string lookup struct.Eric Anholt2013-09-231-0/+9
* mesa: Remove _mesa_lookup_enum_by_name().Eric Anholt2013-09-232-34/+0
* mesa: Silence GCC warning 'comparison between signed and unsigned integer exp...Ian Romanick2013-09-191-1/+1
* mesa: Fix broken call to print_table_statsIan Romanick2013-09-191-1/+3
* mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2Ian Romanick2013-09-192-4/+10
* mesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS on OpenGL 3.2Ian Romanick2013-09-191-1/+3
* mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo...Ian Romanick2013-09-192-2/+1
* mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponentsIan Romanick2013-09-192-2/+1
* mesa: Set default values for Max{Input,Output}Components in init_program_limitsIan Romanick2013-09-191-0/+6
* mesa: Remove gl_constants::MaxVaryingComponentsIan Romanick2013-09-191-1/+0
* mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYING_COMPONENTS_ARB queriesIan Romanick2013-09-191-2/+2
* mesa: Track per-stage shader input and output limits independentlyIan Romanick2013-09-191-0/+24
* mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3Ian Romanick2013-09-192-0/+2
* mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mixIan Romanick2013-09-132-2/+2
* mesa: Disallow relinking if a program is used by an active XFB object.Kenneth Graunke2013-09-123-7/+47
* mesa: Reject ResumeTransformFeedback if the wrong program is bound.Kenneth Graunke2013-09-121-0/+11
* mesa: Track the vertex program active at BeginTransformFeedback() time.Kenneth Graunke2013-09-122-0/+8
* mesa: Disallow TransformFeedbackVaryings when active.Kenneth Graunke2013-09-121-0/+10
* glsl: During linking, record whether a GS uses EndPrimitive().Paul Berry2013-09-112-0/+3
* mesa: Use correct enum conversion function.Vinson Lee2013-09-101-1/+1
* mesa: Ensure gl_sync_object is fully initialized.Vinson Lee2013-09-101-1/+1
* glsl: Implement MESA_shader_integer_mix extension.Matt Turner2013-09-092-1/+3
* mesa: Always use seamless cubemap filtering in GLES3Ian Romanick2013-09-081-0/+8
* mesa: Don't allow glSamplerParameteriv(GL_TEXTURE_CUBE_MAP_SEAMLESS) in ESIan Romanick2013-09-081-1/+2
* mesa: Ensure gl_query_object is fully initialized.Vinson Lee2013-09-061-1/+1
* mesa: add GL_KHR_debug functions to dispatch_sanity.cppBrian Paul2013-09-061-0/+12
* mesa: Setup remaining infrastucture and enable KHR_debugTimothy Arceri2013-09-042-5/+12
* mesa: Remap debug type and severityTimothy Arceri2013-09-042-8/+58
* mesa: Implement GL_DEBUG_OUTPUTTimothy Arceri2013-09-043-0/+13
* mesa: Implement KHR_debug ObjectLabel functionsTimothy Arceri2013-09-042-0/+343
* mesa: make _mesa_validate_sync() non-staticTimothy Arceri2013-09-042-1/+4
* mesa: free object labels when deletingTimothy Arceri2013-09-0411-0/+14
* mesa: add debug Label field to several data structuresTimothy Arceri2013-09-041-0/+12
* mesa: make _mesa_lookup_list() non-staticTimothy Arceri2013-09-042-6/+8
* mesa: make _mesa_lookup_arrayobj() non-staticTimothy Arceri2013-09-042-5/+8
* mesa: Implement glPushDebugGroup and glPopDebugGroupTimothy Arceri2013-09-043-71/+214
* mesa: Add a clone function to mesa hashTimothy Arceri2013-09-042-0/+31
* mesa: Share common code between ARB_debug_output and KHR_debug functionsTimothy Arceri2013-09-042-97/+226
* mesa: Add some constants and state variables for KHR_debug functionsTimothy Arceri2013-09-043-6/+20
* mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.Kenneth Graunke2013-09-031-1/+2
* mesa: Don't choose S3TC for generic compression if we can't compress.Eric Anholt2013-08-301-4/+8
* mesa: Rip out more extension checking from texformat.c.Eric Anholt2013-08-301-10/+4
* mesa/main: Check for 0 size draws after validation.Fabian Bieler2013-08-271-21/+30
* mesa: init dst values in COPY_CLEAN_4V_TYPE_AS_FLOAT()Brian Paul2013-08-261-1/+2
* mesa: Set query->EverBound in glQueryCounter().Kenneth Graunke2013-08-251-0/+1
* glsl: Refactor handling of gl_ClipDistance/gl_ClipVertex linkage rules for GS.Paul Berry2013-08-232-0/+9
* mesa: Fix assertion error with glDebugMessageControlTimothy Arceri2013-08-231-13/+2
* mesa: Specify a better GL_MAX_SERVER_WAIT_TIMEOUT limit.Kenneth Graunke2013-08-221-1/+1
* mesa: Never advertise _S3TC compressed formatsIan Romanick2013-08-211-12/+0