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* mesa: Fix null buffer object reference counting.José Fonseca2010-02-091-6/+8
* mesa: Always do proper ref counting of shared state.José Fonseca2010-02-093-23/+34
* mesa: Fix mesa_next_pow_two to return same value if parameter is pow2.Pauli Nieminen2010-02-071-3/+5
* mesa/main: Add function to find next higher power of two.Pauli Nieminen2010-02-061-0/+46
* mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul2010-02-042-5/+16
* mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITSBrian Paul2010-02-034-13/+25
* mesa: re-dimension RasterTexCoords and CoordReplaceBrian Paul2010-02-031-2/+2
* mesa: added texcoord unit assertionBrian Paul2010-02-031-0/+2
* mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITSBrian Paul2010-02-031-1/+1
* mesa: added tex unit assert, use Elements() macroBrian Paul2010-02-031-1/+2
* mesa: check for invalid texture coord unit in glGet queriesBrian Paul2010-02-032-56/+147
* mesa: add error check for querying invalid texture matrixBrian Paul2010-02-032-5/+41
* mesa: use Elements() as limit in loops over texture/program matrix stacksBrian Paul2010-02-031-4/+4
* mesa: add out of bounds assertions for accessing texture matrix stackBrian Paul2010-02-031-0/+2
* mesa: Factor out the fb initialization details from _mesa_new_framebuffer.Francisco Jerez2010-02-032-13/+34
* mesa: Add a BITSET_FFS function.Francisco Jerez2010-02-021-1/+24
* mesa: Remove unnecessary headers.Vinson Lee2010-02-013-7/+0
* mesa: Remove unnecessary headers.Vinson Lee2010-01-314-10/+0
* Merge commit 'lb2/arb_fragment_coord_conventions'Keith Whitwell2010-01-291-1/+2
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| * mesa: don't expose GL_ARB_fragment_coord_conventions until the GLSL part is doneLuca Barbieri2010-01-291-1/+2
* | mesa: do state validation in _mesa_valid_to_render()Brian Paul2010-01-292-9/+4
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* mesa: fix double->float assignment warningsBrian Paul2010-01-271-3/+3
* mesa: fix int/uint comparison warningsBrian Paul2010-01-272-7/+7
* mesa: more info in glActiveTexture error msgBrian Paul2010-01-271-1/+2
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-262-14/+19
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| * mesa: Don't bind DRAW/READ_FRAMEBUFFER separately without FBO blit supportErik Wien2010-01-261-8/+19
| * mesa: remove redundant _MaxElement computationBrian Paul2010-01-261-6/+0
* | Merge branch 'mesa_7_7_branch'Brian Paul2010-01-251-3/+3
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| * mesa: move _mesa_debug() call earlier in _mesa_ScissorBrian Paul2010-01-241-3/+3
* | Merge branch 'arb_half_float_vertex'Dave Airlie2010-01-234-2228/+2255
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| * | mesa: add core support for ARB_half_float_vertex.Dave Airlie2010-01-233-0/+24
| * | glapi: add GL_HALF_FLOAT enum support.Dave Airlie2010-01-231-2228/+2231
* | | Merge branch 'mesa_7_7_branch'Brian Paul2010-01-2228-63/+3
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| * | mesa: Remove unnecessary header from attrib.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Remove unnecessary header from blend.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Remove unnecessary headers from buffers.c.Vinson Lee2010-01-181-2/+0
| * | mesa: Remove unnecessary header from convolve.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Fix typo of 'unknown' in debug.c.Vinson Lee2010-01-181-1/+1
| * | mesa: Remove unnecessary headers from debug.c.Vinson Lee2010-01-181-2/+0
| * | mesa: Remove unnecessary header from depthstencil.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Remove unnecessary headers from dlist.c.Vinson Lee2010-01-181-21/+0
| * | mesa: Remove unnecessary header from drawpix.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Remove unnecessary header from enable.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Remove unnecessary headers from fbobject.c.Vinson Lee2010-01-181-3/+0
| * | mesa: Remove unnecessary header from formats.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Remove unnecessary header from image.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Remove unnecessary headers from lines.c.Vinson Lee2010-01-181-2/+0
| * | mesa: Remove unnecessary header from mipmap.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Remove unnecessary header from pixel.c.Vinson Lee2010-01-181-1/+0
| * | mesa: Remove unnecessary headers from pixelstore.c.Vinson Lee2010-01-181-3/+0