| Commit message (Collapse) | Author | Age | Files | Lines |
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For clang, enums are unsigned by default and gives the following warning:
external/mesa3d/src/mesa/main/buffers.c:764:21: warning: comparison of constant -1 with expression of type 'gl_buffer_index' is always false [-Wtautological-constant-out-of-range-compare]
if (srcBuffer == -1) {
~~~~~~~~~ ^ ~~
Replace -1 with an enum value to fix this.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
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_NEW_BUFFERS updates too much stuff.
Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Also add ALWAYS_INLINE to blit_framebuffer().
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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The whole GLES3 block has been moved before the buffer validation
checks.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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This also adds a 'no_error' parameter to vertex_array_vertex_buffer()
to be used in a following patch.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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And move GET_CURRENT_CONTEXT() into the APIENTRY calls
for consistency.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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The only caller is _mesa_update_state_locked() which already
checks if _NEW_PIXEL is set before calling _mesa_update_pixel().
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Now, st_update_window_rectangles() won't be called when the
scissor is going to be updated.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This new driver flag will replace _NEW_SCISSOR which is
emitted when setting new window rectangles but it actually
triggers useless changes in the state tracker (like scissor
and rasterizer).
EXT_window_rectangles is currently only supported by Nouveau.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This is actually useless because this driver call is only used
by the classic DRI drivers which don't support that extension
and probably won't never support it.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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We usually check that given parameters are different before
updating the state.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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We usually check that given parameters are different before
updating the state.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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We usually check that given parameters are different before
updating the state.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Trivial.
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These were correct since they were used only in conversions to signed integers,
however this makes the implementation a bit more is more consistent and reduces
chances of propagating use of these macros to unsigned cases in the future, which
would not be correct.
Reviewed-by: Matt Turner <[email protected]>
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As we do for all other cases of float/double conversions to integers.
v2: use round() instead of IROUND() macros (Iago)
Reviewed-by: Matt Turner <[email protected]>
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v2:
- need unsigned rounding for double->uint64 conversion (Nicolai)
- use round() instead of IROUND() macros (Iago)
Reviewed-by: Matt Turner <[email protected]>
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Like we do for the 32-bit case.
v2:
- need unsigned rounding for float->uint64 conversion (Nicolai)
- use roundf() instead of IROUND() macros (Iago)
Reviewed-by: Matt Turner <[email protected]>
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Section 2.2.2 (Data Conversions For State Query Commands) of the
OpenGL 4.5 October 24th 2016 specification says:
"If a command returning unsigned integer data is called, such as
GetSamplerParameterIuiv, negative values are clamped to zero."
v2: uint to int conversion should clamp to INT_MAX (Nicolai)
v3 (Iago)
- Add conversions conversions from 64-bit integer paths
- Rebase on master
v4:
- need unsigned rounding for float/double->uint conversions (Nicolai)
- use round{f}() instead of IROUND() macros (Iago)
Fixes:
KHR-GL45.gpu_shader_fp64.state_query
Reviewed-by: Nicolai Hähnle <[email protected]> (v2)
Reviewed-by: Matt Turner <[email protected]>
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v2: also change the style of the large conditional in that function
to follow the style from most other parts of Mesa (Nicolai)
Reviewed-by: Matt Turner <[email protected]>
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Because get_texobj_by_name() can already throw a INVALID_ENUM
error, it makes more sense to add a check directly there.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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To display better function names when INVALID_OPERATION is
returned. Requested by Timothy.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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v2: add comment in code
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100741
Fixes: a5e733c6b52 mesa: drop current draw/read buffer when ctx is released
Reviewed-by: Rob Clark <[email protected]> (v1)
Reviewed-by: Emil Velikov <[email protected]>
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Reviewed-by: Iago Toral Quiroga <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
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