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Age
Files
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...
*
mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
Brian Paul
2014-10-03
1
-1
/
+35
*
mesa: fix GetTexImage for 1D array depth textures
Dave Airlie
2014-10-03
1
-2
/
+7
*
mesa: relax draw api validation on ES2
Tapani Pälli
2014-10-02
1
-3
/
+2
*
mesa: fix _mesa_alloc_dispatch_table() declaration
Brian Paul
2014-10-01
1
-1
/
+1
*
mesa: Add new variables in gl_context to store sample layout
Anuj Phogat
2014-10-01
1
-0
/
+32
*
mesa: Avoid flagging _NEW_VIEWPORT on redundant viewport updates.
Kenneth Graunke
2014-10-01
1
-0
/
+6
*
glsl: Add context-level controls for whether temporaries have real names
Ian Romanick
2014-09-30
3
-0
/
+22
*
mesa: Drop the always-software-primitive-restart paths.
Eric Anholt
2014-09-30
2
-8
/
+0
*
Remove Bluegene/L wrappers
Emil Velikov
2014-09-27
2
-10
/
+4
*
mesa: remove last DJGPP remains
Emil Velikov
2014-09-27
2
-9
/
+0
*
mesa: Replace IS_NEGATIVE(x) with x < 0.0f.
Matt Turner
2014-09-25
1
-7
/
+0
*
mesa: Replace a priori knowledge of gcc builtins with configure tests.
Matt Turner
2014-09-25
2
-21
/
+26
*
mesa: Use VertexArray, not _VertexArray, in array size expressions.
Kenneth Graunke
2014-09-24
3
-6
/
+6
*
mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).
Kenneth Graunke
2014-09-24
1
-4
/
+4
*
mesa: Remove some dead helper functions.
Kenneth Graunke
2014-09-24
1
-26
/
+0
*
mesa: remove EXT suffix from FBO error messages
Brian Paul
2014-09-24
1
-30
/
+30
*
mesa: Drop _mesa_getenv() wrapper.
Matt Turner
2014-09-24
7
-29
/
+10
*
mesa: Drop _mesa_bsearch() wrapper.
Matt Turner
2014-09-24
2
-21
/
+0
*
mesa: Unifdef _WIN32_WCE.
Matt Turner
2014-09-24
3
-24
/
+1
*
mesa: Unifdef _XBOX.
Matt Turner
2014-09-24
1
-1
/
+1
*
mesa: Use realloc() instead of _mesa_realloc() and remove the latter.
Matt Turner
2014-09-24
3
-20
/
+2
*
mesa: Remove duplicate _mesa_{init,free}_shader_state prototypes.
Matt Turner
2014-09-24
1
-7
/
+0
*
mesa: allow forcing >=3.1 compatibility contexts with MESA_GL_VERSION_OVERRIDE
Marek Olšák
2014-09-24
1
-6
/
+10
*
mesa: don't set ES versions to GLSLVersion in _mesa_init_constants
Marek Olšák
2014-09-24
2
-11
/
+3
*
mesa/main: Check allocations success in _mesa_one_time_init_extension_overrid...
Juha-Pekka Heikkila
2014-09-23
1
-0
/
+9
*
mesa: Delete VAO _MaxElement code and index buffer bounds checking.
Kenneth Graunke
2014-09-19
9
-175
/
+2
*
mesa: Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB (v2)
Richard Sandiford
2014-09-17
6
-0
/
+134
*
mesa: Add MESA_FORMAT_A8L8_{SNORM,SRGB}
Richard Sandiford
2014-09-17
6
-0
/
+83
*
mesa: fix SRGB alpha channel value in pack_float_R8G8B8X8_SRGB
Dave Airlie
2014-09-17
1
-1
/
+1
*
mesa: Tweak unpack name for MESA_FORMAT_R8G8B8X8_SNORM
Richard Sandiford
2014-09-17
1
-2
/
+2
*
mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.
Richard Sandiford
2014-09-17
1
-1
/
+1
*
util: move shared rgtc code to util (v2)
Dave Airlie
2014-09-17
2
-478
/
+19
*
mesa: move i, j var decls into SWIZZLE_CONVERT_LOOP() macro
Brian Paul
2014-09-15
1
-36
/
+38
*
mesa: break up _mesa_swizzle_and_convert() to reduce compile time
Brian Paul
2014-09-15
1
-480
/
+550
*
mesa: check that uniform exists in glUniform* functions
Tapani Pälli
2014-09-15
1
-8
/
+8
*
mesa: fix _mesa_free_pipeline_data() use-after-free bug
Brian Paul
2014-09-12
1
-2
/
+2
*
st/mesa: handle failed context creation for core profile
Brian Paul
2014-09-11
1
-1
/
+4
*
mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
Brian Paul
2014-09-10
1
-4
/
+4
*
mesa: trim down some #includes
Brian Paul
2014-09-10
7
-12
/
+2
*
mesa: Fix glGetActiveAttribute for gl_VertexID when lowered.
Kenneth Graunke
2014-09-10
1
-1
/
+13
*
mesa: Replace string comparisons with SYSTEM_VALUE enum checks.
Kenneth Graunke
2014-09-10
1
-2
/
+2
*
glsl: Add a lowering pass for gl_VertexID
Ian Romanick
2014-09-10
2
-0
/
+15
*
mesa: Add SYSTEM_VALUE_BASE_VERTEX
Ian Romanick
2014-09-10
1
-1
/
+14
*
mesa: Add SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
Ian Romanick
2014-09-10
1
-0
/
+12
*
mesa: Document SYSTEM_VALUE_VERTEX_ID and SYSTEM_VALUE_INSTANCE_ID
Ian Romanick
2014-09-10
1
-0
/
+57
*
mesa: set UniformBooleanTrue = 1.0f by default
Marek Olšák
2014-09-05
2
-0
/
+10
*
mesa: s/INLINE/inline/
Brian Paul
2014-09-04
3
-5
/
+5
*
mesa: invalidate draw state in glPopClientAttrib
Marek Olšák
2014-09-04
1
-0
/
+4
*
Eliminate several cases of multiplication in arguments to calloc
Carl Worth
2014-09-03
1
-4
/
+4
*
main: Don't leak temporary texture rows
Jason Ekstrand
2014-09-02
1
-0
/
+4
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