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* mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul2008-09-218-44/+109
* mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...Brian Paul2008-09-216-83/+88
* mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul2008-09-216-158/+232
* mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-09-218-85/+150
* mesa: refactor: move pixel map/scale/bias code into image.cBrian Paul2008-09-214-416/+486
* mesa: refactor: new _mesa_init_pixelstore() functionBrian Paul2008-09-214-28/+43
* mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul2008-09-216-806/+872
* mesa: refactor: move glReadPixels code into new readpix.c fileBrian Paul2008-09-216-171/+382
* Add some FLUSH_CURRENT() calls.Brian2008-09-212-0/+4
* mesa: refactor: move glPixelStore function into new pixelstore.c fileBrian Paul2008-09-215-203/+273
* mesa: remove EXT/NV suffixes from _mesa_PointParameter functionsBrian Paul2008-09-214-41/+28
* mesa: remove dead fileKeith Whitwell2008-09-211-42/+0
* mesa: add explict float castsKeith Whitwell2008-09-211-48/+48
* mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell2008-09-217-193/+1899
* mesa: add parenthesisBrian Paul2008-09-211-3/+3
* mesa: standardize on C99's uint*_t instead of u_int*_tKeith Whitwell2008-09-211-9/+0
* mesa: move rastpos helper to tnlKeith Whitwell2008-09-212-529/+41
* mesa: improved driver query interfaceKeith Whitwell2008-09-214-61/+90
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-6/+6
* mesa: rework GLSL vertex attribute bindingBrian Paul2008-09-161-1/+3
* mesa: fix MSAA enable state in update_multisample()Brian Paul2008-09-151-4/+4
* mesa: remove some assertions that are invalid during context tear-downBrian Paul2008-09-151-1/+4
* mesa: get another class of degenerate dlists workingKeith Whitwell2008-09-151-2/+5
* mesa: return after _mesa_problem() callsGuillaume Melquiond2008-09-131-0/+1
* Fixes for MingwShane Blackett2008-09-111-1/+1
* mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()Brian Paul2008-09-051-1/+1
* mesa: replace MALLOC w/ CALLOC to fix valgrind warningBrian Paul2008-09-051-1/+1
* mesa: improved gl_buffer_object reference countingBrian Paul2008-09-045-160/+172
* mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24Xiang, Haihao2008-09-041-2/+2
* mesa: Support for MESA_FORMAT_S8_Z24 textureJakob Bornecrantz2008-09-045-0/+134
* fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul2008-09-021-6/+6
* fix no error generated when calling glLight{if}[v] inside begin/end (bug 17408)Roland Scheidegger2008-09-021-0/+1
* mesa: don't check for GLSL 1.2 to advertise GL 2.1Brian Paul2008-08-262-11/+7
* mesa: set version string to 7.3-develBrian Paul2008-08-251-4/+4
* Call _ae_update_state when array enable state changesKrzysztof Czurylo2008-08-211-0/+4
* Flush vertices when updating texObj->GenerateMipmap state.Eric Anholt2008-08-211-0/+1
* mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...Brian Paul2008-08-181-42/+59
* prep for 7.1 rc4Brian Paul2008-08-161-1/+1
* mesa: fix out-of-bounds memory reads in swizzle_copy()Brian Paul2008-08-081-30/+90
* mesa: fix glBindTexture error string (bug 17005)Brian Paul2008-08-071-1/+1
* mesa: fix comment about texture targets (bug 17005)Brian Paul2008-08-061-1/+1
* fix some FBO/texture queries (bug 15296)Brian Paul2008-08-061-2/+12
* added null ptr check (fix bug 16959)Brian Paul2008-08-031-1/+2
* mesa: fix issues causing warnings on WindowsBrian Paul2008-07-291-2/+4
* mesa: glsl: only try to link shaders defining main()Brian Paul2008-07-291-2/+2
* mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul2008-07-291-5/+0
* mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul2008-07-291-0/+1
* disable GL_ARB_shading_language_120 until 1.20 features are completeBrian Paul2008-07-291-2/+2
* mesa: move extensions->version code into separate functionBrian Paul2008-07-241-70/+72
* mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION stringBrian Paul2008-07-241-3/+5